Player Matchup

Merlin
Merlin
Platinum IV
 
Merlin
Platinum IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Gold I
Shinji Kocho
Eset
Gold I
Level 148
God Stats
31W - 26L
1,642 SR
Queue Stats
322W - 316L
1,644 MMR
Solo
Hercules
Hercules
Platinum III
YARMYAN
Hercules
Platinum III
Level 159
God Stats
12W - 16L
1,701 SR
Queue Stats
424W - 420L
1,829 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
gymswagy
Ratatoskr
Gold IV
Level 144
God Stats
7W - 9L
1,602 SR
Queue Stats
157W - 160L
1,674 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
loki0r9
Ah Muzen Cab
Gold III
Level 119
God Stats
5W - 5L
1,924 SR
Queue Stats
73W - 83L
1,671 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 142
1,674 SR
1,664 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,707 SR
1,774 MMR
Discordia
Discordia
Gold II
DeafiningOrgasms
Discordia
Gold II
Level 88
God Stats
3W - 0L
1,758 SR
Queue Stats
37W - 37L
1,706 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
PugLeader
Baron Samedi
Gold IV
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 43L
1,555 MMR
Solo
Mulan
Mulan
Platinum II
Sup3rMobz1111
Mulan
Platinum II
Level 121
God Stats
2W - 0L
1,763 SR
Queue Stats
61W - 50L
1,606 MMR
Solo
Ishtar
Ishtar
Gold IV
TylerTramp
Ishtar
Gold IV
Level 129
God Stats
2W - 2L
1,671 SR
Queue Stats
52W - 53L
1,553 MMR
Party 1
Thor
Thor
Diamond I
iMantequilla
Thor
Diamond I
Level 176
God Stats
16W - 5L
1,842 SR
Queue Stats
147W - 128L
2,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 1 / 2
5,807
645
3,217
5,029
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 1 / 2
5,194
577
1,992
4,510
2,629
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hercules
YARMYAN
Hercules
9
4 / 3 / 0
6,190
688
6,851
8,238
10,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ratatoskr
gymswagy
Ratatoskr
10
3 / 1 / 2
5,798
644
2,510
6,704
2,255
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
loki0r9
Ah Muzen Cab
7
0 / 3 / 2
4,686
521
2,255
5,627
1,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
BakasuraAgniAo Kuang

VS

Bans
AphroditeAnubisMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
9
0 / 2 / 2
5,266
585
2,428
4,977
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
PugLeader
Baron Samedi
8
1 / 2 / 3
5,171
575
2,014
5,079
2,522
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 3 / 1
5,628
625
3,531
9,251
4,538
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
TylerTramp
Ishtar
11
2 / 1 / 2
5,826
647
4,485
5,195
1,782
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
5 / 0 / 2
6,006
667
6,801
5,653
1,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
8
Kills
9
9
Deaths
8
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
1
2
2
W
Discordia
0
2
2
0.5
W
Baron Samedi
PugLeader
Baron Samedi
1
2
3
1.25
L
0
1
2
1
W
1
3
1
0.5
W
Ishtar
TylerTramp
Ishtar
2
1
2
3
L
Hercules
YARMYAN
Hercules
4
3
0
1.33
L
Ratatoskr
gymswagy
Ratatoskr
3
1
2
4
W
5
0
2
6
L
Ah Muzen Cab
loki0r9
Ah Muzen Cab
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,825
Damage
19,259
30,108
Taken
30,155
18,077
Mitigated
12,244
9,656
Healing
11,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,217
193
0
1,560
5,029
1,341
0
1,041
3,824
42,266
0
W
Discordia
2,428
0
0
1,057
4,977
1,458
0
1,833
3,144
36,233
0
W
Baron Samedi
PugLeader
Baron Samedi
2,014
287
260
2,161
5,079
2,522
0
1,402
3,677
10,602
0
L
1,992
166
0
1,697
4,510
2,629
0
355
4,155
20,491
0
W
3,531
1,410
0
3,827
9,251
4,538
0
304
8,947
0
37,686
W
Ishtar
TylerTramp
Ishtar
4,485
3,629
0
2,644
5,195
1,782
0
995
4,200
0
47,056
L
Hercules
YARMYAN
Hercules
6,851
3,761
0
2,907
8,238
10,108
0
349
7,678
1,572
36,112
L
Ratatoskr
gymswagy
Ratatoskr
2,510
408
0
2,767
6,704
2,255
0
1,669
4,903
0
41,949
W
6,801
1,487
0
1,243
5,653
1,944
0
1,468
4,185
0
35,355
L
Ah Muzen Cab
loki0r9
Ah Muzen Cab
2,255
858
0
725
5,627
1,744
0
732
4,895
0
28,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,675
Gold Earned
27,897
313
Minions Killed
295
0
Camps Cleared
0
954,286
Distance Traveled
969,101
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,807
645
75
8
0
202,217
0
W
Discordia
5,266
585
75
8
0
198,746
0
W
Baron Samedi
5,171
575
16
2
0
193,445
4
L
Eset
5,194
577
40
4
0
185,036
1
W
Mulan
5,628
625
64
7
0
192,006
0
W
Ishtar
5,826
647
86
10
0
169,145
1
L
Hercules
6,190
688
65
7
0
172,831
0
L
Ratatoskr
5,798
644
85
9
0
238,622
0
W
Thor
6,006
667
54
6
0
215,759
0
L
Ah Muzen Cab
4,686
521
48
5
0
155,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role