Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Faenius
Hou Yi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,414 Elo+
Party 2
Baron Samedi
Baron Samedi
Robertosarta1
Baron Samedi
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 54L
1,482 Elo+
Party 3
Artemis
Artemis
gamusino11
Artemis
Level 125
God Stats
3W - 1L
1,914 SR
Queue Stats
70W - 72L
1,542 Elo+
Party 3
Gilgamesh
Gilgamesh
trixzs
Gilgamesh
Level 151
God Stats
4W - 1L
1,695 SR
Queue Stats
520W - 467L
1,477 Elo+
Party 2
Team Averages
Level 95
1,622 SR
1,483 Elo+

VS

Team Averages
Level 129
1,550 SR
1,547 Elo+
Hou Yi
Hou Yi
mîké
Hou Yi
Level 128
God Stats
1W - 2L
1,293 SR
Queue Stats
66W - 69L
1,519 Elo+
Party 1
Bellona
Bellona
orakelengel
Bellona
Level 121
God Stats
0W - 1L
1,655 SR
Queue Stats
43W - 63L
1,572 Elo+
Party 4
Neith
Neith
salkîn
Neith
Level 129
God Stats
2W - 1L
1,804 SR
Queue Stats
80W - 75L
1,537 Elo+
Party 1
Shiva
Shiva
stëllÂ
Shiva
Level 129
God Stats
0W - 4L
1,500 SR
Queue Stats
110W - 106L
1,547 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xS1lencEsx
Kumbhakarna
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
409W - 424L
1,557 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
1 / 2 / 14
10,081
720
12,360
23,718
34,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Hou Yi
Faenius
Hou Yi
18
3 / 1 / 14
10,435
745
17,528
13,225
8,161
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Robertosarta1
Baron Samedi
17
4 / 3 / 12
9,968
712
23,602
17,090
11,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
gamusino11
Artemis
18
9 / 3 / 9
11,472
819
20,690
14,981
8,933
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
trixzs
Gilgamesh
17
3 / 2 / 16
9,923
709
11,265
19,796
27,744
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
mîké
Hou Yi
18
3 / 2 / 7
10,021
716
16,694
15,213
9,396
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
orakelengel
Bellona
16
4 / 3 / 5
9,497
678
9,899
18,544
27,781
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
salkîn
Neith
16
1 / 3 / 5
8,887
635
15,505
15,105
8,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shiva
stëllÂ
Shiva
15
2 / 7 / 8
8,975
641
20,029
22,669
20,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
xS1lencEsx
Kumbhakarna
14
0 / 5 / 8
8,951
639
10,742
21,331
29,096
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
43
20
Kills
10
11
Deaths
20
65
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
2
14
4
W
Hou Yi
Faenius
Hou Yi
3
1
14
10
W
Baron Samedi
Robertosarta1
Baron Samedi
4
3
12
3.33
W
Artemis
gamusino11
Artemis
9
3
9
4.5
L
Hou Yi
mîké
Hou Yi
3
2
7
3.25
L
Bellona
orakelengel
Bellona
4
3
5
2.17
L
Neith
salkîn
Neith
1
3
5
1.17
L
Shiva
stëllÂ
Shiva
2
7
8
0.86
W
Gilgamesh
trixzs
Gilgamesh
3
2
16
5.5
L
Kumbhakarna
xS1lencEsx
Kumbhakarna
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,445
Damage
72,869
88,810
Taken
92,862
90,824
Mitigated
95,228
37,419
Healing
30,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
12,360
2,831
4,176
8,928
23,718
34,695
226
2,533
21,185
0
19,221
W
Hou Yi
Faenius
Hou Yi
17,528
10,189
826
2,648
13,225
8,161
3,353
1,738
11,487
0
35,741
W
Baron Samedi
Robertosarta1
Baron Samedi
23,602
1,811
6,739
6,035
17,090
11,291
1,120
2,336
14,754
35,525
0
W
Artemis
gamusino11
Artemis
20,690
8,682
3,663
3,277
14,981
8,933
2,954
1,782
13,199
0
51,419
L
Hou Yi
mîké
Hou Yi
16,694
6,549
1,921
4,132
15,213
9,396
0
2,338
12,875
0
34,675
L
Bellona
orakelengel
Bellona
9,899
2,181
699
3,112
18,544
27,781
0
5,574
12,970
3,307
13,249
L
Neith
salkîn
Neith
15,505
7,577
1,556
4,108
15,105
8,381
0
3,505
11,600
0
29,996
L
Shiva
stëllÂ
Shiva
20,029
2,774
3,067
3,844
22,669
20,574
0
7,136
15,533
0
31,505
W
Gilgamesh
trixzs
Gilgamesh
11,265
1,850
573
554
19,796
27,744
583
4,738
15,058
0
18,246
L
Kumbhakarna
xS1lencEsx
Kumbhakarna
10,742
660
3,551
4,441
21,331
29,096
0
5,049
16,282
23,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,879
Gold Earned
46,331
143
Minions Killed
146
0
Camps Cleared
0
1,410,688
Distance Traveled
1,252,885
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,081
720
10
1
0
310,939
0
W
Hou Yi
10,435
745
35
3
0
275,302
0
W
Baron Samedi
9,968
712
25
2
0
260,719
0
W
Artemis
11,472
819
59
4
0
252,494
0
L
Hou Yi
10,021
716
52
4
0
251,317
0
L
Bellona
9,497
678
13
1
0
249,125
0
L
Neith
8,887
635
42
3
0
242,137
0
L
Shiva
8,975
641
28
2
0
251,691
0
W
Gilgamesh
9,923
709
14
1
0
311,234
0
L
Kumbhakarna
8,951
639
11
1
0
258,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role