Player Matchup

Maui
Maui
EyeOTS
Maui
Level 156
God Stats
13W - 8L
1,500 SR
Queue Stats
168W - 149L
1,487 Elo+
Solo
Fenrir
Fenrir
Twinkie125
Fenrir
Level 29
God Stats
15W - 29L
1,638 SR
Queue Stats
132W - 155L
1,516 Elo+
Party 2
Ah Puch
Ah Puch
mikeybyce7
Ah Puch
Level 138
God Stats
13W - 11L
1,498 SR
Queue Stats
197W - 202L
1,522 Elo+
Solo
Hera
Hera
sarawott
Hera
Level 122
God Stats
13W - 19L
1,443 SR
Queue Stats
172W - 185L
1,496 Elo+
Party 2
Izanami
Izanami
tenebrisregium
Izanami
Level 136
God Stats
2W - 6L
1,606 SR
Queue Stats
300W - 299L
1,528 Elo+
Party 2
Team Averages
Level 116
1,537 SR
1,510 Elo+

VS

Team Averages
Level 100
1,496 SR
1,465 Elo+
Sylvanus
Sylvanus
ASunGod
Sylvanus
Level 109
God Stats
0W - 1L
1,287 SR
Queue Stats
1W - 2L
1,268 Elo+
Party 1
Lancelot
Lancelot
German-Sociopath
Lancelot
Level 76
God Stats
195W - 174L
1,621 SR
Queue Stats
367W - 342L
1,502 Elo+
Solo
Discordia
Discordia
OGKing
Discordia
Level 65
God Stats
4W - 5L
1,630 SR
Queue Stats
26W - 46L
1,314 Elo+
Solo
Surtr
Surtr
REVENGKING
Surtr
Level 141
God Stats
1W - 1L
1,413 SR
Queue Stats
174W - 172L
1,613 Elo+
Party 1
Jing Wei
Jing Wei
ShyBoosette911
Jing Wei
Level 109
God Stats
15W - 15L
1,530 SR
Queue Stats
100W - 85L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
EyeOTS
Maui
9
1 / 0 / 2
5,677
568
3,020
6,222
4,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Twinkie125
Fenrir
9
1 / 1 / 4
5,649
565
2,150
7,667
2,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
mikeybyce7
Ah Puch
11
4 / 2 / 0
6,495
650
6,999
7,492
3,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hera
10
2 / 3 / 2
6,208
621
3,438
4,679
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 0 / 3
6,326
633
7,789
6,312
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ASunGod
Sylvanus
8
0 / 2 / 0
5,190
519
2,831
8,348
3,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 3
5,436
544
3,482
7,905
2,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
OGKing
Discordia
11
0 / 0 / 1
5,547
555
1,228
3,244
974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
10
4 / 3 / 0
6,202
620
5,990
10,251
5,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
8
0 / 2 / 0
4,831
483
3,514
7,743
2,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
10
Kills
4
6
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ASunGod
Sylvanus
0
2
0
0
W
Maui
EyeOTS
Maui
1
0
2
2
L
0
3
3
0.5
L
Discordia
OGKing
Discordia
0
0
1
0.5
L
Surtr
4
3
0
1.33
L
Jing Wei
0
2
0
0
W
Fenrir
Twinkie125
Fenrir
1
1
4
3
W
Ah Puch
mikeybyce7
Ah Puch
4
2
0
2
W
Hera
2
3
2
1
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,396
Damage
17,045
32,372
Taken
37,491
14,192
Mitigated
14,865
11,498
Healing
10,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ASunGod
Sylvanus
2,831
1,211
2,448
2,401
8,348
3,727
0
2,557
5,791
16,720
0
W
Maui
EyeOTS
Maui
3,020
962
0
3,128
6,222
4,613
0
1,099
5,123
18,182
0
L
3,482
618
0
677
7,905
2,676
0
793
7,090
0
34,594
L
Discordia
OGKing
Discordia
1,228
46
0
1,234
3,244
974
0
1,256
1,988
33,294
0
L
Surtr
5,990
2,914
0
1,987
10,251
5,058
18
6,577
2,926
468
37,880
L
Jing Wei
3,514
3,009
0
1,609
7,743
2,430
0
1,504
6,239
0
35,918
W
Fenrir
Twinkie125
Fenrir
2,150
540
0
1,376
7,667
2,711
0
751
6,916
0
32,901
W
Ah Puch
mikeybyce7
Ah Puch
6,999
598
0
4,082
7,492
3,210
0
157
7,335
47,705
0
W
Hera
3,438
858
0
250
4,679
1,507
0
867
3,812
41,099
0
W
7,789
5,919
0
2,662
6,312
2,151
0
1,409
4,903
0
56,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,355
Gold Earned
27,206
355
Minions Killed
273
0
Camps Cleared
0
1,036,047
Distance Traveled
987,928
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,190
519
21
2
0
208,669
1
W
Maui
5,677
568
15
2
0
223,157
4
L
Lancelot
5,436
544
61
6
0
202,901
0
L
Discordia
5,547
555
56
6
0
176,348
0
L
Surtr
6,202
620
66
7
0
209,223
0
L
Jing Wei
4,831
483
69
7
0
190,787
0
W
Fenrir
5,649
565
62
6
0
232,671
0
W
Ah Puch
6,495
650
85
9
0
178,736
0
W
Hera
6,208
621
83
8
0
192,242
0
W
Izanami
6,326
633
110
11
0
209,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role