Player Matchup

Medusa
Medusa
Batman511
Medusa
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
282W - 238L
1,532 Elo+
Solo
Arachne
Arachne
BrothaChez
Arachne
Level 46
God Stats
12W - 15L
1,351 SR
Queue Stats
151W - 152L
1,511 Elo+
Party 2
Anubis
Anubis
DaddyDark7180
Anubis
Level 67
God Stats
5W - 2L
1,648 SR
Queue Stats
14W - 18L
1,481 Elo+
Party 1
Surtr
Surtr
GokuJustSolos
Surtr
Level 10
God Stats
0W - 4L
1,286 SR
Queue Stats
10W - 15L
1,472 Elo+
Party 1
Athena
Athena
Isaacisaturd
Athena
Level 27
God Stats
0W - 2L
1,538 SR
Queue Stats
65W - 60L
1,567 Elo+
Party 2
Team Averages
Level 58
1,464 SR
1,512 Elo+

VS

Team Averages
Level 100
1,519 SR
1,475 Elo+
Arachne
Arachne
 
Arachne
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
BigSteb00
Aphrodite
Level 107
God Stats
13W - 14L
1,509 SR
Queue Stats
99W - 136L
1,437 Elo+
Party 3
Cernunnos
Cernunnos
Kastnxr
Cernunnos
Level 118
God Stats
13W - 9L
1,618 SR
Queue Stats
67W - 79L
1,525 Elo+
Party 3
Cthulhu
Cthulhu
flippy911
Cthulhu
Level 83
God Stats
25W - 21L
1,466 SR
Queue Stats
295W - 280L
1,507 Elo+
Solo
Discordia
Discordia
isteb10
Discordia
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 70L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Batman511
Medusa
15
4 / 4 / 0
9,072
534
9,582
11,531
4,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
BrothaChez
Arachne
14
1 / 3 / 6
8,640
508
5,757
14,777
7,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 2 / 3
8,687
511
8,597
11,215
6,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 0
8,630
508
9,606
14,318
13,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Athena
11
1 / 4 / 4
7,030
414
2,525
12,188
12,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
3 / 1 / 4
8,848
520
3,510
10,441
4,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
BigSteb00
Aphrodite
13
0 / 3 / 7
8,753
515
4,901
12,609
9,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cernunnos
Kastnxr
Cernunnos
17
12 / 3 / 1
11,410
671
16,947
14,145
7,349
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
flippy911
Cthulhu
15
2 / 1 / 2
9,483
558
7,893
14,683
14,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Discordia
isteb10
Discordia
13
0 / 3 / 4
7,622
448
10,045
7,524
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
11
Kills
17
17
Deaths
11
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
1
4
5
L
Medusa
Batman511
Medusa
4
4
0
1
W
Aphrodite
BigSteb00
Aphrodite
0
3
7
1.17
L
Arachne
BrothaChez
Arachne
1
3
6
1.33
L
3
2
3
2.25
L
2
4
0
0.5
L
Athena
1
4
4
0.75
W
Cernunnos
Kastnxr
Cernunnos
12
3
1
4.17
W
Cthulhu
flippy911
Cthulhu
2
1
2
3
W
Discordia
isteb10
Discordia
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,067
Damage
43,296
64,029
Taken
59,402
44,516
Mitigated
37,950
10,104
Healing
23,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,510
1,755
0
1,768
10,441
4,451
848
813
9,628
0
69,442
L
Medusa
Batman511
Medusa
9,582
4,299
0
1,774
11,531
4,843
1,612
602
10,929
0
74,143
W
Aphrodite
BigSteb00
Aphrodite
4,901
701
2,575
5,642
12,609
9,449
409
5,289
7,057
28,584
0
L
Arachne
BrothaChez
Arachne
5,757
3,516
0
2,707
14,777
7,061
0
1,433
13,344
0
67,811
L
8,597
333
0
3,327
11,215
6,264
0
8,672
2,543
65,353
0
L
9,606
3,184
0
1,791
14,318
13,970
0
8,055
6,263
625
61,395
L
Athena
2,525
377
0
505
12,188
12,378
156
4,077
8,111
15,298
0
W
Cernunnos
Kastnxr
Cernunnos
16,947
9,497
0
5,307
14,145
7,349
3,373
1,228
12,723
0
112,869
W
Cthulhu
flippy911
Cthulhu
7,893
1,130
0
7,213
14,683
14,198
0
780
13,903
75,937
0
W
Discordia
isteb10
Discordia
10,045
163
0
596
7,524
2,503
827
2,835
4,645
63,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,059
Gold Earned
46,116
481
Minions Killed
569
0
Camps Cleared
0
1,593,650
Distance Traveled
1,595,549
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,848
520
113
7
0
367,967
0
L
Medusa
9,072
534
119
7
0
311,404
2
W
Aphrodite
8,753
515
36
2
0
306,117
2
L
Arachne
8,640
508
108
6
0
348,268
2
L
Anubis
8,687
511
115
7
0
269,335
0
L
Surtr
8,630
508
112
7
0
291,893
3
L
Athena
7,030
414
27
2
0
372,750
4
W
Cernunnos
11,410
671
167
10
0
307,671
0
W
Cthulhu
9,483
558
146
9
0
303,439
1
W
Discordia
7,622
448
107
6
0
310,355
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role