Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Vạlki
Tiamat
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 110L
1,539 Elo+
Solo
Skadi
Skadi
WisconSinner44
Skadi
Level 145
God Stats
28W - 23L
1,373 SR
Queue Stats
924W - 979L
1,563 Elo+
Solo
Chaac
Chaac
Yami Gado
Chaac
Level 147
God Stats
0W - 3L
1,333 SR
Queue Stats
50W - 44L
1,612 Elo+
Party 2
Terra
Terra
Yokai Gado
Terra
Level 129
God Stats
0W - 2L
1,290 SR
Queue Stats
70W - 59L
1,577 Elo+
Party 2
Team Averages
Level 117
1,399 SR
1,558 Elo+

VS

Team Averages
Level 139
1,562 SR
1,499 Elo+
Geb
Geb
Brewstin
Geb
Level 155
God Stats
2W - 1L
1,514 SR
Queue Stats
61W - 49L
1,555 Elo+
Party 1
Nike
Nike
DN Arkinos
Nike
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 70L
1,461 Elo+
Solo
Vamana
Vamana
Mr Jiffson
Vamana
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,486 Elo+
Party 1
Chang'e
Chang'e
Souporto
Chang'e
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 42L
1,431 Elo+
Party 1
Yu Huang
Yu Huang
uwu too cute
Yu Huang
Level 171
God Stats
3W - 2L
1,794 SR
Queue Stats
269W - 249L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
5
0 / 0 / 0
4,204
841
0
0
0
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tiamat
Vạlki
Tiamat
10
0 / 1 / 0
4,892
978
4,353
3,056
2,145
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
4,647
929
3,540
4,624
2,046
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Yami Gado
Chaac
10
0 / 1 / 0
4,765
953
5,371
5,341
4,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
10
0 / 1 / 0
5,080
1,016
1,177
5,951
4,971
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 5
5,305
1,061
3,274
3,483
3,359
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

9
1 / 0 / 3
5,329
1,066
3,675
3,637
3,192
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vamana
Mr Jiffson
Vamana
10
2 / 0 / 2
5,784
1,157
3,433
3,610
3,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Souporto
Chang'e
9
1 / 0 / 2
5,395
1,079
612
3,391
1,330
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yu Huang
uwu too cute
Yu Huang
10
1 / 1 / 4
5,591
1,118
6,442
4,561
1,868
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
5
5
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
0
0
0
W
0
0
5
2.5
W
1
0
3
2.5
W
Vamana
Mr Jiffson
Vamana
2
0
2
3
W
Chang'e
Souporto
Chang'e
1
0
2
2
L
Tiamat
Vạlki
Tiamat
0
1
0
0
L
0
2
0
0
L
Chaac
Yami Gado
Chaac
0
1
0
0
L
Terra
0
1
0
0
W
Yu Huang
uwu too cute
Yu Huang
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,441
Damage
17,436
18,972
Taken
18,682
13,522
Mitigated
13,161
8,846
Healing
12,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
3,274
53
1,085
758
3,483
3,359
81
1,230
2,253
8,081
695
W
3,675
45
668
959
3,637
3,192
159
740
2,897
0
6,177
W
Vamana
Mr Jiffson
Vamana
3,433
571
0
342
3,610
3,412
566
1,197
2,413
0
6,109
W
Chang'e
Souporto
Chang'e
612
113
5,034
2,106
3,391
1,330
592
1,181
2,210
3,236
0
L
Tiamat
Vạlki
Tiamat
4,353
154
227
386
3,056
2,145
0
2,056
959
12,014
0
L
3,540
1,178
171
1,087
4,624
2,046
0
2,329
2,254
0
7,067
L
Chaac
Yami Gado
Chaac
5,371
177
250
1,369
5,341
4,360
0
2,282
2,901
0
9,446
L
Terra
1,177
28
3,043
2,313
5,951
4,971
0
2,966
2,827
4,649
0
W
Yu Huang
uwu too cute
Yu Huang
6,442
410
249
964
4,561
1,868
351
1,182
3,379
14,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,588
Gold Earned
27,404
42
Minions Killed
46
0
Camps Cleared
0
398,344
Distance Traveled
461,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,204
841
0
0
0
3,646
0
W
Geb
5,305
1,061
0
0
0
70,696
0
W
Nike
5,329
1,066
1
0
0
109,922
0
W
Vamana
5,784
1,157
12
2
0
100,257
0
W
Chang'e
5,395
1,079
11
2
0
70,760
0
L
Tiamat
4,892
978
20
4
0
98,955
0
L
Skadi
4,647
929
13
3
0
89,010
0
L
Chaac
4,765
953
3
1
0
109,902
0
L
Terra
5,080
1,016
6
1
0
96,831
0
W
Yu Huang
5,591
1,118
22
4
0
109,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role