Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DemonlyIsane
Sol
Level 104
God Stats
1W - 1L
1,347 SR
Queue Stats
101W - 65L
1,497 Elo+
Party 2
Cerberus
Cerberus
GodLari
Cerberus
Level 80
God Stats
5W - 6L
1,292 SR
Queue Stats
164W - 131L
1,488 Elo+
Solo
Bastet
Bastet
Nas_The_Ghost
Bastet
Level 127
God Stats
2W - 0L
1,573 SR
Queue Stats
62W - 62L
1,436 Elo+
Party 2
Terra
Terra
TheSylvanusBot
Terra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,365 Elo+
Party 2
Team Averages
Level 89
1,442 SR
1,457 Elo+

VS

Team Averages
Level 124
1,360 SR
1,423 Elo+
Xbalanque
Xbalanque
BigUmbraTV
Xbalanque
Level 152
God Stats
5W - 11L
1,031 SR
Queue Stats
284W - 284L
1,437 Elo+
Solo
Kumbhakarna
Kumbhakarna
Chavoo25
Kumbhakarna
Level 142
God Stats
5W - 6L
1,268 SR
Queue Stats
177W - 177L
1,516 Elo+
Party 1
Discordia
Discordia
MrWolfey2920
Discordia
Level 115
God Stats
0W - 3L
1,500 SR
Queue Stats
202W - 213L
1,447 Elo+
Solo
Guan Yu
Guan Yu
jadebeatriz
Guan Yu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,246 Elo+
Solo
Danzaburou
Danzaburou
zTaemonn
Danzaburou
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 52L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
1 / 1 / 8
7,226
1,032
5,913
7,668
10,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 1 / 4
6,883
983
6,924
6,700
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
GodLari
Cerberus
13
1 / 0 / 11
7,361
1,052
5,436
12,929
7,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
5 / 1 / 5
7,168
1,024
9,866
6,109
2,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
4 / 1 / 5
7,061
1,009
4,558
8,474
6,712
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BigUmbraTV
Xbalanque
7
0 / 0 / 1
5,050
721
3,063
1,396
447
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Kumbhakarna
Chavoo25
Kumbhakarna
12
1 / 2 / 3
6,166
881
3,301
10,006
4,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
MrWolfey2920
Discordia
12
0 / 3 / 3
6,204
886
8,667
6,641
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
jadebeatriz
Guan Yu
11
3 / 4 / 1
6,703
958
5,012
10,043
6,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
zTaemonn
Danzaburou
10
0 / 3 / 2
5,851
836
5,059
6,900
2,655
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
12
Kills
4
4
Deaths
12
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
1
8
5
L
Xbalanque
BigUmbraTV
Xbalanque
0
0
1
0.5
L
Kumbhakarna
Chavoo25
Kumbhakarna
1
2
3
1.25
W
1
1
4
3
W
Cerberus
GodLari
Cerberus
1
0
11
6.5
L
Discordia
MrWolfey2920
Discordia
0
3
3
0.5
W
5
1
5
7.5
W
4
1
5
6.5
L
Guan Yu
jadebeatriz
Guan Yu
3
4
1
0.88
L
Danzaburou
zTaemonn
Danzaburou
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,697
Damage
25,102
41,880
Taken
34,986
30,226
Mitigated
17,336
26,019
Healing
10,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,913
2,443
1,562
1,500
7,668
10,688
427
2,936
4,732
12,911
0
L
Xbalanque
BigUmbraTV
Xbalanque
3,063
355
417
121
1,396
447
0
779
617
0
4,498
L
Kumbhakarna
Chavoo25
Kumbhakarna
3,301
226
626
2,069
10,006
4,923
0
5,949
4,057
8,053
0
W
6,924
1,148
394
1,785
6,700
2,660
877
4,108
2,592
20,923
0
W
Cerberus
GodLari
Cerberus
5,436
285
2,700
7,653
12,929
7,811
13
3,736
9,193
12,685
0
L
Discordia
MrWolfey2920
Discordia
8,667
229
962
1,385
6,641
2,382
0
4,240
2,401
19,763
0
W
9,866
1,112
1,442
1,655
6,109
2,355
0
1,606
4,503
0
11,470
W
4,558
220
4,129
3,199
8,474
6,712
12
1,884
6,590
5,667
0
L
Guan Yu
jadebeatriz
Guan Yu
5,012
160
1,413
1,592
10,043
6,929
0
7,300
2,743
3,228
4,965
L
Danzaburou
zTaemonn
Danzaburou
5,059
1,202
599
1,100
6,900
2,655
0
4,563
2,337
0
14,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,699
Gold Earned
29,974
85
Minions Killed
72
0
Camps Cleared
0
792,672
Distance Traveled
615,535
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,226
1,032
23
3
0
149,476
0
L
Xbalanque
5,050
721
10
1
0
58,606
0
L
Kumbhakarna
6,166
881
11
2
0
149,551
0
W
Sol
6,883
983
32
5
0
158,782
0
W
Cerberus
7,361
1,052
22
3
0
162,820
0
L
Discordia
6,204
886
28
4
0
141,415
0
W
Bastet
7,168
1,024
5
1
0
167,308
0
W
Terra
7,061
1,009
3
0
0
154,286
0
L
Guan Yu
6,703
958
3
0
0
139,113
0
L
Danzaburou
5,851
836
20
3
0
126,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role