Player Matchup

Anubis
Anubis
Bersotto
Anubis
Level 67
God Stats
4W - 0L
1,742 SR
Queue Stats
73W - 71L
1,516 Elo+
Party 2
Jormungandr
Jormungandr
SemperChoc
Jormungandr
Level 158
God Stats
9W - 4L
1,428 SR
Queue Stats
207W - 218L
1,520 Elo+
Party 2
Ishtar
Ishtar
sirrawlleo
Ishtar
Level 148
God Stats
5W - 5L
1,249 SR
Queue Stats
231W - 238L
1,546 Elo+
Party 2
Team Averages
Level 124
1,473 SR
1,527 Elo+

VS

Team Averages
Level 104
1,728 SR
1,592 Elo+
Janus
Janus
DarkXcrom
Janus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,398 Elo+
Party 1
Artemis
Artemis
Darksword64
Artemis
Level 104
God Stats
5W - 4L
1,788 SR
Queue Stats
26W - 21L
1,546 Elo+
Party 1
Yemoja
Yemoja
Zealk
Yemoja
Level 125
God Stats
3W - 1L
1,897 SR
Queue Stats
71W - 23L
1,833 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bersotto
Anubis
17
2 / 3 / 8
11,546
770
14,447
14,446
9,208
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
SemperChoc
Jormungandr
15
1 / 3 / 5
10,084
672
8,617
19,613
27,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
sirrawlleo
Ishtar
17
8 / 2 / 3
12,045
803
17,094
14,780
8,098
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DarkXcrom
Janus
16
5 / 3 / 2
10,906
727
11,275
12,783
5,683
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Darksword64
Artemis
16
0 / 4 / 8
10,333
689
17,155
14,144
5,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
Zealk
Yemoja
17
3 / 4 / 3
11,790
786
5,395
20,528
21,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
11
Kills
8
8
Deaths
11
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bersotto
Anubis
2
3
8
2
L
Janus
DarkXcrom
Janus
5
3
2
2
L
Artemis
Darksword64
Artemis
0
4
8
1
W
Jormungandr
SemperChoc
Jormungandr
1
3
5
1.17
L
Yemoja
Zealk
Yemoja
3
4
3
1.13
W
Ishtar
sirrawlleo
Ishtar
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,158
Damage
33,825
48,839
Taken
47,455
44,726
Mitigated
33,013
16,991
Healing
8,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bersotto
Anubis
14,447
957
0
6,995
14,446
9,208
1,049
5,539
8,907
61,128
0
L
Janus
DarkXcrom
Janus
11,275
569
0
130
12,783
5,683
913
6,292
5,994
47,089
0
L
Artemis
Darksword64
Artemis
17,155
6,905
0
0
14,144
5,939
2,410
6,161
7,611
0
50,979
W
Jormungandr
SemperChoc
Jormungandr
8,617
297
706
3,724
19,613
27,420
311
6,744
12,869
35,550
502
L
Yemoja
Zealk
Yemoja
5,395
1,608
3,824
4,377
20,528
21,391
571
8,707
11,275
17,206
0
W
Ishtar
sirrawlleo
Ishtar
17,094
13,745
0
5,566
14,780
8,098
2,279
4,409
10,371
0
74,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,675
Gold Earned
33,029
215
Minions Killed
149
0
Camps Cleared
0
821,624
Distance Traveled
760,998
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,546
770
84
6
0
256,421
0
L
Janus
10,906
727
56
4
0
258,537
1
L
Artemis
10,333
689
79
5
0
238,749
2
W
Jormungandr
10,084
672
28
2
0
284,562
0
L
Yemoja
11,790
786
14
1
0
263,712
0
W
Ishtar
12,045
803
103
7
0
280,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role