Player Matchup

Poseidon
Poseidon
Antooniioo22
Poseidon
Level 29
God Stats
4W - 4L
1,529 SR
Queue Stats
68W - 81L
1,361 Elo+
Party 1
Ne Zha
Ne Zha
YoloBunch
Ne Zha
Level 49
God Stats
0W - 1L
1,296 SR
Queue Stats
6W - 7L
1,391 Elo+
Solo
Cupid
Cupid
ansagar-10
Cupid
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 178L
1,416 Elo+
Party 1
Team Averages
Level 49
1,442 SR
1,389 Elo+

VS

Team Averages
Level 49
1,640 SR
1,433 Elo+
Medusa
Medusa
 
Medusa
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Klanton97
Aphrodite
Level 61
God Stats
9W - 3L
1,643 SR
Queue Stats
260W - 224L
1,435 Elo+
Party 2
Kuzenbo
Kuzenbo
ScantySnow
Kuzenbo
Level 30
God Stats
19W - 10L
1,776 SR
Queue Stats
87W - 87L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Antooniioo22
Poseidon
15
0 / 4 / 4
9,214
709
10,673
11,351
4,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
YoloBunch
Ne Zha
14
2 / 7 / 1
8,712
670
13,458
15,393
11,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
15
2 / 4 / 2
9,238
711
13,688
17,303
7,849
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
6 / 1 / 7
10,227
787
14,280
14,564
6,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Klanton97
Aphrodite
16
8 / 2 / 5
11,025
848
15,074
17,803
13,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
ScantySnow
Kuzenbo
15
1 / 1 / 12
10,319
794
9,064
18,051
29,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
15
15
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
1
7
9.5
L
Poseidon
Antooniioo22
Poseidon
0
4
4
0.5
W
Aphrodite
Klanton97
Aphrodite
8
2
5
5.25
W
Kuzenbo
ScantySnow
Kuzenbo
1
1
12
7
L
Ne Zha
YoloBunch
Ne Zha
2
7
1
0.36
L
Cupid
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,819
Damage
38,418
44,047
Taken
50,418
24,345
Mitigated
49,311
6,316
Healing
27,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,280
9,335
0
3,587
14,564
6,926
1,643
1,953
12,562
0
41,324
L
Poseidon
Antooniioo22
Poseidon
10,673
1,335
0
744
11,351
4,681
495
7,033
4,318
45,052
0
W
Aphrodite
Klanton97
Aphrodite
15,074
2,140
8,260
11,028
17,803
13,067
1,250
4,098
13,420
46,530
0
W
Kuzenbo
ScantySnow
Kuzenbo
9,064
3,292
1,992
2,192
18,051
29,318
507
4,325
13,399
23,557
339
L
Ne Zha
YoloBunch
Ne Zha
13,458
2,670
0
392
15,393
11,815
0
6,759
8,634
0
42,015
L
Cupid
13,688
8,577
494
4,686
17,303
7,849
949
10,269
7,034
0
32,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,164
Gold Earned
31,571
157
Minions Killed
141
0
Camps Cleared
0
700,753
Distance Traveled
776,975
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,227
787
50
4
0
244,584
0
L
Poseidon
9,214
709
70
5
0
233,402
0
W
Aphrodite
11,025
848
66
5
0
251,023
0
W
Kuzenbo
10,319
794
25
2
0
281,368
0
L
Ne Zha
8,712
670
36
3
0
224,454
0
L
Cupid
9,238
711
51
4
0
242,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role