Player Matchup

Pele
Pele
EliteChicken-G3
Pele
Level 47
God Stats
4W - 13L
1,317 SR
Queue Stats
23W - 50L
1,234 Elo+
Solo
Cernunnos
Cernunnos
Heilmann4991
Cernunnos
Level 97
God Stats
27W - 27L
1,310 SR
Queue Stats
263W - 241L
1,293 Elo+
Solo
Agni
Agni
Vischke07
Agni
Level 125
God Stats
1W - 4L
1,500 SR
Queue Stats
121W - 108L
1,506 Elo+
Solo
Hades
Hades
julius64x-
Hades
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 25L
1,307 Elo+
Solo
Thanatos
Thanatos
sweeterbobby_
Thanatos
Level 89
God Stats
8W - 14L
1,228 SR
Queue Stats
314W - 302L
1,501 Elo+
Solo
Team Averages
Level 80
1,371 SR
1,368 Elo+

VS

Team Averages
Level 53
1,445 SR
1,378 Elo+
Maui
Maui
 
Maui
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
L0C0_1620
Izanami
Level 68
God Stats
32W - 33L
1,476 SR
Queue Stats
168W - 167L
1,398 Elo+
Solo
Loki
Loki
MDL_javivi806
Loki
Level 39
God Stats
5W - 16L
1,218 SR
Queue Stats
127W - 123L
1,233 Elo+
Solo
Mulan
Mulan
Sossul
Mulan
Level 69
God Stats
53W - 53L
1,471 SR
Queue Stats
93W - 93L
1,414 Elo+
Solo
Persephone
Persephone
bleu350laser
Persephone
Level 42
God Stats
9W - 4L
1,558 SR
Queue Stats
214W - 280L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
6,172
386
1,681
14,482
7,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cernunnos
Heilmann4991
Cernunnos
14
5 / 2 / 4
8,496
531
9,715
11,146
5,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
14
7 / 4 / 0
8,506
532
9,910
10,096
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hades
11
0 / 6 / 0
7,069
442
4,315
13,435
7,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
sweeterbobby_
Thanatos
11
5 / 3 / 5
8,221
514
9,955
9,283
4,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
3 / 5 / 4
8,662
541
3,337
15,854
14,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
L0C0_1620
Izanami
15
3 / 2 / 4
9,259
579
6,846
8,826
3,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 4 / 3
8,407
525
7,300
11,146
3,748
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Sossul
Mulan
16
7 / 1 / 0
9,892
618
12,057
12,536
7,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Persephone
bleu350laser
Persephone
13
3 / 5 / 4
9,205
575
7,585
9,115
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
17
Kills
22
23
Deaths
17
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
3
5
4
1
L
0
8
2
0.13
L
Cernunnos
Heilmann4991
Cernunnos
5
2
4
3.5
W
Izanami
L0C0_1620
Izanami
3
2
4
2.5
W
6
4
3
1.88
W
Mulan
Sossul
Mulan
7
1
0
7
L
Agni
7
4
0
1.75
W
Persephone
bleu350laser
Persephone
3
5
4
1
L
Hades
0
6
0
0
L
Thanatos
sweeterbobby_
Thanatos
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,576
Damage
37,125
58,442
Taken
57,477
27,446
Mitigated
32,979
14,975
Healing
13,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,337
742
0
2,352
15,854
14,800
400
1,160
14,538
30,843
0
L
1,681
954
0
964
14,482
7,085
173
3,749
10,733
0
19,652
L
Cernunnos
Heilmann4991
Cernunnos
9,715
5,421
0
4,280
11,146
5,146
0
2,599
8,547
0
66,348
W
Izanami
L0C0_1620
Izanami
6,846
5,546
0
3,173
8,826
3,999
2,959
188
8,598
0
75,083
W
7,300
2,312
0
1,178
11,146
3,748
0
3,438
7,518
0
34,937
W
Mulan
Sossul
Mulan
12,057
1,763
0
5,699
12,536
7,313
225
4,840
7,592
0
87,978
L
Agni
9,910
444
0
420
10,096
3,416
0
3,490
6,606
59,622
0
W
Persephone
bleu350laser
Persephone
7,585
1,190
0
852
9,115
3,119
468
3,804
4,995
61,083
0
L
Hades
4,315
470
0
2,075
13,435
7,613
0
368
13,067
41,916
0
L
Thanatos
sweeterbobby_
Thanatos
9,955
2,378
0
7,236
9,283
4,186
0
716
8,567
0
44,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,464
Gold Earned
45,425
377
Minions Killed
439
0
Camps Cleared
0
1,462,211
Distance Traveled
1,539,825
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,662
541
43
3
0
324,166
0
L
Pele
6,172
386
33
2
0
257,250
0
L
Cernunnos
8,496
531
83
5
0
282,393
4
W
Izanami
9,259
579
113
7
0
291,006
0
W
Loki
8,407
525
50
3
0
336,276
0
W
Mulan
9,892
618
129
8
0
279,577
2
L
Agni
8,506
532
110
7
0
296,329
0
W
Persephone
9,205
575
104
7
0
308,800
0
L
Hades
7,069
442
88
6
0
279,309
0
L
Thanatos
8,221
514
63
4
0
346,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role