Player Matchup

Hel
Hel
Gold III
KFairy
Hel
Gold III
Level 224
God Stats
2W - 0L
1,890 SR
Queue Stats
82W - 57L
1,616 MMR
Party 1
Zeus
Zeus
Platinum III
RaX23
Zeus
Platinum III
Level 69
God Stats
15W - 12L
1,599 SR
Queue Stats
341W - 319L
1,847 MMR
Solo
Anubis
Anubis
Platinum V
adamsi007
Anubis
Platinum V
Level 124
God Stats
2W - 0L
1,828 SR
Queue Stats
18W - 11L
1,823 MMR
Solo
Neith
Neith
Platinum IV
xXDer_GizenXx
Neith
Platinum IV
Level 176
God Stats
4W - 4L
1,573 SR
Queue Stats
182W - 176L
1,874 MMR
Solo
Nemesis
Nemesis
Platinum I
Сосoчка
Nemesis
Platinum I
Level 119
God Stats
6W - 5L
1,654 SR
Queue Stats
181W - 139L
2,032 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,709 SR
1,838 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,662 SR
1,837 MMR
Xbalanque
Xbalanque
Platinum V
DeRuuD
Xbalanque
Platinum V
Level 140
God Stats
1W - 1L
1,791 SR
Queue Stats
85W - 90L
1,809 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
NanoAtom
Morgan Le Fay
Gold I
Level 155
God Stats
6W - 2L
1,715 SR
Queue Stats
109W - 84L
1,868 MMR
Solo
Bakasura
Bakasura
Platinum I
SwagScavver
Bakasura
Platinum I
Level 156
God Stats
4W - 8L
1,455 SR
Queue Stats
164W - 151L
1,854 MMR
Solo
Ares
Ares
Platinum III
hospyjunior
Ares
Platinum III
Level 126
God Stats
1W - 3L
1,594 SR
Queue Stats
41W - 37L
1,853 MMR
Party 2
Hercules
Hercules
Gold I
reyllobera
Hercules
Gold I
Level 116
God Stats
5W - 3L
1,753 SR
Queue Stats
75W - 68L
1,802 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
KFairy
Hel
18
2 / 5 / 14
12,279
472
9,422
24,255
20,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
RaX23
Zeus
20
5 / 2 / 12
16,253
625
28,543
13,398
6,428
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
adamsi007
Anubis
20
6 / 6 / 9
16,688
642
22,693
18,457
11,111
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
5 / 3 / 15
16,550
637
21,574
28,478
14,930
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
20
17 / 4 / 11
17,535
674
29,600
29,764
17,027
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
MartichorasAwilixThothFreya

VS

Bans
MercurySusanoAphroditeThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DeRuuD
Xbalanque
20
6 / 10 / 6
14,017
539
21,796
27,649
14,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
NanoAtom
Morgan Le Fay
20
3 / 6 / 4
13,912
535
22,194
24,241
13,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
SwagScavver
Bakasura
20
5 / 6 / 5
14,436
555
11,783
27,529
12,837
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 5 / 8
13,022
501
10,988
28,866
37,591
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
reyllobera
Hercules
19
1 / 8 / 8
13,016
501
7,708
34,257
39,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
51
35
Kills
20
20
Deaths
35
61
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
DeRuuD
Xbalanque
6
10
6
0.9
W
Hel
KFairy
Hel
2
5
14
1.8
L
Morgan Le Fay
NanoAtom
Morgan Le Fay
3
6
4
0.83
W
Zeus
RaX23
Zeus
5
2
12
5.5
L
Bakasura
SwagScavver
Bakasura
5
6
5
1.25
W
Anubis
adamsi007
Anubis
6
6
9
1.75
L
5
5
8
1.8
L
Hercules
reyllobera
Hercules
1
8
8
0.63
W
5
3
15
4.17
W
Nemesis
17
4
11
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,832
Damage
74,469
114,352
Taken
142,542
69,961
Mitigated
118,282
56,626
Healing
28,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
DeRuuD
Xbalanque
21,796
10,999
0
6,621
27,649
14,710
2,346
7,001
20,648
0
121,007
W
Hel
KFairy
Hel
9,422
297
12,299
13,502
24,255
20,465
120
8,447
14,788
47,763
0
L
Morgan Le Fay
NanoAtom
Morgan Le Fay
22,194
929
0
1,223
24,241
13,213
0
11,327
12,914
131,853
0
W
Zeus
RaX23
Zeus
28,543
4,059
0
2,069
13,398
6,428
2,547
5,531
7,759
145,629
0
L
Bakasura
SwagScavver
Bakasura
11,783
7,960
0
6,608
27,529
12,837
196
12,573
14,956
0
124,330
W
Anubis
adamsi007
Anubis
22,693
788
0
7,487
18,457
11,111
1,324
4,781
12,365
156,709
0
L
10,988
660
0
5,127
28,866
37,591
0
14,384
14,482
45,864
0
L
Hercules
reyllobera
Hercules
7,708
992
0
8,433
34,257
39,931
0
15,373
18,884
0
79,844
W
21,574
13,122
0
14,153
28,478
14,930
7,094
10,793
17,627
0
173,434
W
Nemesis
29,600
17,857
0
7,116
29,764
17,027
2,444
6,245
21,563
0
158,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,305
Gold Earned
68,403
847
Minions Killed
772
0
Camps Cleared
0
2,754,810
Distance Traveled
2,566,672
26
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
14,017
539
178
7
0
453,432
4
W
Hel
12,279
472
62
2
0
547,975
8
L
Morgan Le Fay
13,912
535
217
8
0
561,778
1
W
Zeus
16,253
625
213
8
0
540,040
9
L
Bakasura
14,436
555
215
8
0
582,353
7
W
Anubis
16,688
642
225
9
0
499,243
9
L
Ares
13,022
501
37
1
0
518,208
13
L
Hercules
13,016
501
125
5
0
450,901
5
W
Neith
16,550
637
198
8
0
511,471
0
W
Nemesis
17,535
674
149
6
0
656,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role