Player Matchup

Mulan
Mulan
Innominatux
Mulan
Level 107
God Stats
3W - 3L
1,382 SR
Queue Stats
170W - 160L
1,519 Elo+
Party 1
Hades
Hades
MorriganWitch
Hades
Level 89
God Stats
2W - 2L
1,277 SR
Queue Stats
113W - 117L
1,490 Elo+
Party 1
Anhur
Anhur
Punkydoo-Pain
Anhur
Level 74
God Stats
2W - 1L
1,447 SR
Queue Stats
56W - 74L
1,437 Elo+
Party 2
Zhong Kui
Zhong Kui
ZombieNamedJosh
Zhong Kui
Level 109
God Stats
2W - 4L
1,504 SR
Queue Stats
116W - 101L
1,507 Elo+
Party 2
Athena
Athena
tilinte
Athena
Level 17
God Stats
2W - 0L
1,719 SR
Queue Stats
5W - 10L
1,330 Elo+
Solo
Team Averages
Level 79
1,466 SR
1,457 Elo+

VS

Team Averages
Level 106
1,430 SR
1,469 Elo+
Odin
Odin
 
Odin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
Mind-Slaver
Bastet
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,506 Elo+
Solo
Lancelot
Lancelot
Puissantly
Lancelot
Level 95
God Stats
0W - 2L
1,219 SR
Queue Stats
154W - 142L
1,562 Elo+
Solo
Merlin
Merlin
Rairak
Merlin
Level 148
God Stats
5W - 7L
1,430 SR
Queue Stats
184W - 162L
1,538 Elo+
Solo
Medusa
Medusa
Sylus485
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,237 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 8
5,671
1,134
7,330
6,230
5,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
4 / 1 / 6
6,044
1,209
5,602
4,636
2,573
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 1 / 7
5,390
1,078
2,182
3,704
1,214
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
ZombieNamedJosh
Zhong Kui
13
5 / 1 / 7
7,256
1,451
7,274
4,647
3,223
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
tilinte
Athena
10
2 / 2 / 8
5,855
1,171
3,440
6,233
4,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 5 / 1
4,990
998
2,981
11,542
6,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
12
2 / 1 / 3
6,139
1,228
6,470
5,550
2,292
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Lancelot
Puissantly
Lancelot
5
0 / 1 / 0
4,499
900
280
1,094
264
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Merlin
Rairak
Merlin
14
3 / 0 / 2
6,796
1,359
8,426
2,256
1,052
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Medusa
Sylus485
Medusa
10
1 / 6 / 3
5,743
1,149
4,736
7,723
2,890
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
13
Kills
6
6
Deaths
13
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
5
1
0.1
W
1
1
8
5
L
Bastet
2
1
3
3.5
W
4
1
6
7
L
Lancelot
Puissantly
Lancelot
0
1
0
0
W
1
1
7
4.5
L
Merlin
Rairak
Merlin
3
0
2
4
L
Medusa
Sylus485
Medusa
1
6
3
0.42
W
Zhong Kui
ZombieNamedJosh
Zhong Kui
5
1
7
8.5
W
Athena
tilinte
Athena
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,828
Damage
22,893
25,450
Taken
28,165
17,366
Mitigated
12,802
7,792
Healing
5,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,981
445
495
2,057
11,542
6,304
0
6,500
5,042
0
3,807
W
7,330
1,301
377
989
6,230
5,670
0
1,929
3,917
0
9,969
L
Bastet
6,470
1,070
251
1,397
5,550
2,292
0
3,276
2,274
0
9,990
W
5,602
185
556
1,404
4,636
2,573
0
2,179
2,282
6,899
0
L
Lancelot
Puissantly
Lancelot
280
53
0
7
1,094
264
0
342
752
0
280
W
2,182
1,004
514
506
3,704
1,214
0
1,115
2,396
0
4,509
L
Merlin
Rairak
Merlin
8,426
251
352
690
2,256
1,052
0
1,169
1,087
21,428
0
L
Medusa
Sylus485
Medusa
4,736
2,107
76
401
7,723
2,890
0
5,029
2,694
0
9,206
W
Zhong Kui
ZombieNamedJosh
Zhong Kui
7,274
1,787
319
2,118
4,647
3,223
0
1,110
3,249
23,089
0
W
Athena
tilinte
Athena
3,440
1,061
259
750
6,233
4,686
0
1,080
4,856
5,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,216
Gold Earned
28,167
68
Minions Killed
56
0
Camps Cleared
0
563,946
Distance Traveled
422,228
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,990
998
2
0
0
85,338
0
W
Mulan
5,671
1,134
3
1
0
100,973
0
L
Bastet
6,139
1,228
10
2
0
119,904
0
W
Hades
6,044
1,209
8
2
0
119,713
0
L
Lancelot
4,499
900
0
0
0
16,153
0
W
Anhur
5,390
1,078
3
1
0
120,482
0
L
Merlin
6,796
1,359
37
7
0
119,737
0
L
Medusa
5,743
1,149
7
1
0
81,096
0
W
Zhong Kui
7,256
1,451
52
10
0
117,126
0
W
Athena
5,855
1,171
2
0
0
105,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role