Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AMG Zer0
Mulan
Level 106
God Stats
2W - 1L
1,729 SR
Queue Stats
167W - 161L
1,479 Elo+
Party 1
He Bo
He Bo
TonyPolony
He Bo
Level 115
God Stats
36W - 28L
1,586 SR
Queue Stats
726W - 725L
1,495 Elo+
Party 1
Aphrodite
Aphrodite
ces_br_falco
Aphrodite
Level 152
God Stats
213W - 210L
1,470 SR
Queue Stats
310W - 332L
1,403 Elo+
Solo
Team Averages
Level 126
1,557 SR
1,475 Elo+

VS

Team Averages
Level 105
1,497 SR
1,558 Elo+
Ymir
Ymir
 
Ymir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Cescoxonta
Sun Wukong
Level 125
God Stats
6W - 5L
1,500 SR
Queue Stats
32W - 34L
1,457 Elo+
Solo
Anhur
Anhur
DripN7779
Anhur
Level 47
God Stats
2W - 0L
1,693 SR
Queue Stats
43W - 29L
1,553 Elo+
Solo
Scylla
Scylla
FuttyClam
Scylla
Level 145
God Stats
6W - 7L
1,290 SR
Queue Stats
238W - 239L
1,557 Elo+
Solo
Xbalanque
Xbalanque
TheGreco343
Xbalanque
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 11L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
0 / 0 / 0
3,469
578
1,409
3,826
2,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
 
Anhur
1
0 / 0 / 0
2,712
452
0
0
0
Mulan
AMG Zer0
Mulan
7
0 / 2 / 0
4,018
670
2,611
5,147
2,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

He Bo
7
0 / 1 / 0
3,781
630
2,147
3,973
1,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
ces_br_falco
Aphrodite
7
1 / 2 / 0
4,240
707
1,826
3,850
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 0 / 0
3,971
662
1,369
4,484
2,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Cescoxonta
Sun Wukong
8
3 / 0 / 0
4,593
766
3,668
5,440
2,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
DripN7779
Anhur
6
0 / 1 / 1
3,823
637
360
4,824
1,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
FuttyClam
Scylla
9
2 / 0 / 0
4,790
798
2,568
3,946
1,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
TheGreco343
Xbalanque
6
0 / 0 / 0
3,828
638
2,236
2,116
599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
5
5
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
0
0
0
L
Anhur
 
Anhur
0
0
0
0
W
Ymir
 
Ymir
0
0
0
0
L
Mulan
AMG Zer0
Mulan
0
2
0
0
W
Sun Wukong
Cescoxonta
Sun Wukong
3
0
0
3
W
Anhur
DripN7779
Anhur
0
1
1
0.5
W
Scylla
FuttyClam
Scylla
2
0
0
2
W
Xbalanque
TheGreco343
Xbalanque
0
0
0
0
L
He Bo
0
1
0
0
L
Aphrodite
ces_br_falco
Aphrodite
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,993
Damage
10,201
16,796
Taken
20,810
7,075
Mitigated
8,202
7,031
Healing
8,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,409
397
240
1,884
3,826
2,058
0
827
2,999
9,737
0
L
Anhur
 
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
 
Ymir
1,369
559
0
2,133
4,484
2,779
0
1,898
2,586
11,084
0
L
Mulan
AMG Zer0
Mulan
2,611
616
0
1,436
5,147
2,598
0
0
5,147
0
23,130
W
Sun Wukong
Cescoxonta
Sun Wukong
3,668
585
0
1,362
5,440
2,394
0
761
4,348
0
23,389
W
Anhur
DripN7779
Anhur
360
129
0
1,907
4,824
1,244
0
641
4,183
0
15,860
W
Scylla
FuttyClam
Scylla
2,568
494
0
1,529
3,946
1,186
0
1,185
2,761
29,216
0
W
Xbalanque
TheGreco343
Xbalanque
2,236
823
0
1,369
2,116
599
0
897
1,219
0
26,145
L
He Bo
2,147
302
0
1,700
3,973
1,074
0
542
3,431
21,061
0
L
Aphrodite
ces_br_falco
Aphrodite
1,826
48
0
1,771
3,850
1,345
0
2,410
1,282
26,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,220
Gold Earned
21,005
137
Minions Killed
182
0
Camps Cleared
0
476,468
Distance Traveled
563,361
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,469
578
13
2
0
120,901
0
L
Anhur
2,712
452
0
0
0
0
0
W
Ymir
3,971
662
15
3
0
110,405
0
L
Mulan
4,018
670
41
7
0
126,462
3
W
Sun Wukong
4,593
766
34
6
0
126,583
0
W
Anhur
3,823
637
35
6
0
93,856
0
W
Scylla
4,790
798
55
9
0
125,923
0
W
Xbalanque
3,828
638
43
7
0
106,594
0
L
He Bo
3,781
630
42
7
0
133,868
0
L
Aphrodite
4,240
707
41
7
0
95,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role