Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ParzivalRPO
Hercules
Level 140
God Stats
1W - 2L
1,763 SR
Queue Stats
349W - 364L
1,450 Elo+
Party 1
Izanami
Izanami
Schoko_Tornado
Izanami
Level 159
God Stats
2W - 8L
1,331 SR
Queue Stats
517W - 518L
1,500 Elo+
Solo
Arachne
Arachne
TMN-Ghostraven
Arachne
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,084 Elo+
Solo
Team Averages
Level 115
1,519 SR
1,407 Elo+

VS

Team Averages
Level 136
1,453 SR
1,471 Elo+
Zeus
Zeus
Abdulah80
Zeus
Level 155
God Stats
3W - 3L
1,380 SR
Queue Stats
489W - 520L
1,502 Elo+
Solo
Anubis
Anubis
Kwaleon
Anubis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 113L
1,367 Elo+
Solo
Mercury
Mercury
gold-dust
Mercury
Level 212
God Stats
14W - 17L
1,116 SR
Queue Stats
913W - 902L
1,511 Elo+
Solo
Zhong Kui
Zhong Kui
nach2805
Zhong Kui
Level 66
God Stats
2W - 1L
1,517 SR
Queue Stats
87W - 94L
1,416 Elo+
Solo
Medusa
Medusa
Ódauðlegur
Medusa
Level 125
God Stats
7W - 2L
1,750 SR
Queue Stats
257W - 254L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
3 / 4 / 3
9,571
798
7,179
10,549
4,891
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
 
Atlas
16
2 / 4 / 4
8,420
702
7,457
17,314
14,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
ParzivalRPO
Hercules
15
1 / 4 / 3
7,497
625
7,439
18,886
21,092
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 4 / 2
7,837
653
8,558
10,351
4,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 10 / 2
6,801
567
1,441
12,355
5,294
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
3 / 2 / 17
10,052
838
21,856
6,737
3,492
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
Kwaleon
Anubis
14
1 / 2 / 16
8,709
726
8,992
8,933
5,482
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
gold-dust
Mercury
16
6 / 2 / 14
9,800
817
9,459
8,885
5,410
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
nach2805
Zhong Kui
18
3 / 1 / 16
10,148
846
7,229
10,755
13,247
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
17
12 / 1 / 8
11,034
920
15,772
9,597
6,153
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
96
8
Kills
25
26
Deaths
8
14
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
4
3
1.13
L
Atlas
 
Atlas
2
4
4
1
W
Zeus
3
2
17
5.75
W
Anubis
Kwaleon
Anubis
1
2
16
4.5
L
Hercules
ParzivalRPO
Hercules
1
4
3
0.63
L
2
4
2
0.75
L
0
10
2
0.1
W
Mercury
gold-dust
Mercury
6
2
14
6.5
W
Zhong Kui
nach2805
Zhong Kui
3
1
16
11
W
Medusa
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,074
Damage
63,308
69,455
Taken
44,907
50,242
Mitigated
33,784
16,502
Healing
20,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
7,179
2,700
338
2,218
10,549
4,891
720
5,202
5,054
0
25,385
L
Atlas
 
Atlas
7,457
2,097
798
2,670
17,314
14,844
0
9,893
6,872
16,742
0
W
Zeus
21,856
969
1,621
966
6,737
3,492
1,160
942
5,795
39,490
0
W
Anubis
Kwaleon
Anubis
8,992
335
2,056
3,511
8,933
5,482
566
2,215
6,718
17,472
0
L
Hercules
ParzivalRPO
Hercules
7,439
621
582
5,305
18,886
21,092
0
11,343
7,200
786
10,442
L
8,558
3,830
1,524
2,523
10,351
4,121
0
5,051
5,141
0
25,541
L
1,441
1,145
358
186
12,355
5,294
0
5,100
7,111
0
2,146
W
Mercury
gold-dust
Mercury
9,459
2,919
1,615
1,655
8,885
5,410
476
1,724
7,161
0
15,109
W
Zhong Kui
nach2805
Zhong Kui
7,229
524
441
3,170
10,755
13,247
1,496
1,209
9,546
22,134
0
W
Medusa
15,772
9,762
1,831
3,682
9,597
6,153
4,584
1,773
7,824
0
38,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,126
Gold Earned
49,743
103
Minions Killed
160
0
Camps Cleared
0
980,588
Distance Traveled
1,205,688
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,571
798
40
3
0
168,126
0
L
Atlas
8,420
702
15
1
0
225,565
0
W
Zeus
10,052
838
38
3
0
226,735
0
W
Anubis
8,709
726
23
2
0
232,656
0
L
Hercules
7,497
625
7
1
0
214,453
4
L
Izanami
7,837
653
39
3
0
204,944
0
L
Arachne
6,801
567
2
0
0
167,500
0
W
Mercury
9,800
817
22
2
0
253,056
0
W
Zhong Kui
10,148
846
34
3
0
221,137
0
W
Medusa
11,034
920
43
4
0
272,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role