Player Matchup

Ao Kuang
Ao Kuang
DeSTroYer BaT66
Ao Kuang
Level 125
God Stats
4W - 0L
1,655 SR
Queue Stats
32W - 26L
1,515 Elo+
Party 1
Chiron
Chiron
FuriousWolf77
Chiron
Level 145
God Stats
3W - 2L
1,542 SR
Queue Stats
15W - 11L
1,541 Elo+
Party 3
Aphrodite
Aphrodite
ImpurestPiano65
Aphrodite
Level 135
God Stats
3W - 0L
1,574 SR
Queue Stats
32W - 19L
1,631 Elo+
Party 3
Raijin
Raijin
MrMohammad01
Raijin
Level 128
God Stats
17W - 9L
1,778 SR
Queue Stats
182W - 188L
1,529 Elo+
Solo
Odin
Odin
ValenLeo12
Odin
Level 69
God Stats
3W - 1L
1,578 SR
Queue Stats
94W - 84L
1,481 Elo+
Party 1
Team Averages
Level 120
1,625 SR
1,539 Elo+

VS

Team Averages
Level 112
1,370 SR
1,485 Elo+
Fenrir
Fenrir
BlinderYeti
Fenrir
Level 144
God Stats
3W - 8L
1,405 SR
Queue Stats
262W - 300L
1,504 Elo+
Party 2
Hun Batz
Hun Batz
LolGamErLP02
Hun Batz
Level 73
God Stats
0W - 3L
1,266 SR
Queue Stats
208W - 223L
1,452 Elo+
Party 2
Janus
Janus
Mattou-17
Janus
Level 129
God Stats
0W - 6L
1,388 SR
Queue Stats
84W - 82L
1,479 Elo+
Solo
Bacchus
Bacchus
Stuck_In_Gold_
Bacchus
Level 128
God Stats
1W - 2L
1,552 SR
Queue Stats
316W - 319L
1,468 Elo+
Party 2
Heimdallr
Heimdallr
justin13092000
Heimdallr
Level 86
God Stats
0W - 2L
1,237 SR
Queue Stats
171W - 176L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
5 / 0 / 3
6,646
665
6,449
7,290
2,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 1 / 1
5,585
559
5,894
5,507
2,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
ImpurestPiano65
Aphrodite
9
0 / 0 / 5
5,604
560
2,819
7,627
4,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
9
3 / 2 / 1
5,526
553
3,846
4,511
1,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 3 / 2
5,221
522
3,270
6,322
3,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
4 / 2 / 0
6,105
611
4,378
8,698
4,680
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
LolGamErLP02
Hun Batz
8
1 / 3 / 2
4,961
496
4,598
8,970
2,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Janus
Mattou-17
Janus
9
0 / 3 / 2
5,038
504
3,484
5,868
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 0 / 2
5,098
510
3,595
6,590
6,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
justin13092000
Heimdallr
8
0 / 3 / 1
4,824
482
3,577
7,311
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
11
Kills
6
6
Deaths
11
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
2
0
2
W
Ao Kuang
5
0
3
6.5
W
3
1
1
3.5
W
Aphrodite
ImpurestPiano65
Aphrodite
0
0
5
2.5
L
Hun Batz
LolGamErLP02
Hun Batz
1
3
2
0.67
L
Janus
Mattou-17
Janus
0
3
2
0.33
W
Raijin
3
2
1
1.75
L
1
0
2
2
W
0
3
2
0.33
L
Heimdallr
justin13092000
Heimdallr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,278
Damage
19,632
31,257
Taken
37,437
14,745
Mitigated
19,116
12,635
Healing
9,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,378
1,368
0
3,071
8,698
4,680
0
2,171
6,212
0
30,385
W
Ao Kuang
6,449
1,362
0
2,812
7,290
2,650
0
504
6,786
50,210
0
W
5,894
1,815
680
1,082
5,507
2,336
682
965
4,542
0
40,081
W
Aphrodite
ImpurestPiano65
Aphrodite
2,819
834
1,775
4,953
7,627
4,989
0
2,607
5,020
26,503
0
L
Hun Batz
LolGamErLP02
Hun Batz
4,598
1,410
0
750
8,970
2,978
0
2,994
5,872
0
27,205
L
Janus
Mattou-17
Janus
3,484
208
0
750
5,868
2,462
0
3,587
2,029
38,368
0
W
Raijin
3,846
586
0
0
4,511
1,758
0
2,630
1,881
31,829
0
L
3,595
913
0
3,221
6,590
6,087
0
1,389
5,201
14,045
0
W
3,270
912
0
1,333
6,322
3,012
0
373
5,949
0
27,788
L
Heimdallr
justin13092000
Heimdallr
3,577
1,304
0
1,770
7,311
2,909
100
2,567
4,676
0
33,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,582
Gold Earned
26,026
293
Minions Killed
241
0
Camps Cleared
0
1,016,358
Distance Traveled
1,061,946
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,105
611
53
5
0
225,721
4
W
Ao Kuang
6,646
665
85
9
0
239,821
0
W
Chiron
5,585
559
65
7
0
176,517
0
W
Aphrodite
5,604
560
32
3
0
196,768
0
L
Hun Batz
4,961
496
47
5
0
229,177
0
L
Janus
5,038
504
62
6
0
205,397
0
W
Raijin
5,526
553
62
6
0
196,187
0
L
Bacchus
5,098
510
29
3
0
208,332
1
W
Odin
5,221
522
49
5
0
207,065
0
L
Heimdallr
4,824
482
50
5
0
193,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role