Player Matchup

Hachiman
Hachiman
DonPequeño
Hachiman
Level 11
God Stats
2W - 2L
1,661 SR
Queue Stats
4W - 11L
1,251 Elo+
Party 2
Thanatos
Thanatos
Jabbidoo
Thanatos
Level 54
God Stats
2W - 5L
1,420 SR
Queue Stats
69W - 106L
1,353 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KevLanzy
Morgan Le Fay
Level 106
God Stats
4W - 2L
1,653 SR
Queue Stats
226W - 198L
1,525 Elo+
Solo
Jormungandr
Jormungandr
bigtimer4223
Jormungandr
Level 118
God Stats
1W - 3L
1,452 SR
Queue Stats
113W - 117L
1,456 Elo+
Solo
Osiris
Osiris
kidoikke
Osiris
Level 17
God Stats
0W - 3L
1,188 SR
Queue Stats
18W - 41L
1,307 Elo+
Party 2
Team Averages
Level 61
1,475 SR
1,378 Elo+

VS

Team Averages
Level 63
1,524 SR
1,438 Elo+
Martichoras
Martichoras
DranZzer1207
Martichoras
Level 85
God Stats
3W - 2L
1,530 SR
Queue Stats
121W - 102L
1,446 Elo+
Solo
Ao Kuang
Ao Kuang
Kush420King99
Ao Kuang
Level 62
God Stats
8W - 7L
1,402 SR
Queue Stats
175W - 164L
1,404 Elo+
Party 1
Chaac
Chaac
RendStung
Chaac
Level 53
God Stats
3W - 1L
1,353 SR
Queue Stats
217W - 229L
1,488 Elo+
Solo
Atlas
Atlas
Synystyr_1
Atlas
Level 27
God Stats
4W - 4L
1,403 SR
Queue Stats
118W - 127L
1,358 Elo+
Party 1
Anubis
Anubis
YAGxSIxSALOCIN
Anubis
Level 86
God Stats
7W - 3L
1,930 SR
Queue Stats
275W - 281L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DonPequeño
Hachiman
13
0 / 4 / 3
8,082
449
6,433
12,978
4,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Jabbidoo
Thanatos
15
6 / 7 / 4
9,276
515
10,571
21,591
9,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
KevLanzy
Morgan Le Fay
15
2 / 1 / 6
8,901
495
13,257
10,108
5,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
bigtimer4223
Jormungandr
15
5 / 4 / 4
10,068
559
9,902
15,211
16,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
kidoikke
Osiris
14
0 / 4 / 0
7,761
431
3,075
14,438
14,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DranZzer1207
Martichoras
17
4 / 3 / 3
10,755
598
11,881
17,197
8,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ao Kuang
Kush420King99
Ao Kuang
17
11 / 3 / 2
11,045
614
13,595
15,816
6,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
RendStung
Chaac
17
3 / 1 / 6
11,093
616
10,682
13,549
14,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
14
0 / 3 / 5
8,967
498
6,141
13,717
12,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
2 / 3 / 1
9,268
515
8,674
12,357
6,577
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
13
Kills
20
20
Deaths
13
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DonPequeño
Hachiman
0
4
3
0.38
W
Martichoras
DranZzer1207
Martichoras
4
3
3
1.83
L
Thanatos
Jabbidoo
Thanatos
6
7
4
1.14
L
Morgan Le Fay
KevLanzy
Morgan Le Fay
2
1
6
5
W
Ao Kuang
Kush420King99
Ao Kuang
11
3
2
4
W
Chaac
RendStung
Chaac
3
1
6
6
W
Atlas
0
3
5
0.83
W
2
3
1
0.83
L
Jormungandr
bigtimer4223
Jormungandr
5
4
4
1.75
L
Osiris
kidoikke
Osiris
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,238
Damage
50,973
74,326
Taken
72,636
50,516
Mitigated
49,044
21,418
Healing
25,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DonPequeño
Hachiman
6,433
3,218
0
2,320
12,978
4,795
225
1,705
11,273
0
47,743
W
Martichoras
DranZzer1207
Martichoras
11,881
4,627
0
7,633
17,197
8,222
20
1,283
15,914
0
102,764
L
Thanatos
Jabbidoo
Thanatos
10,571
2,802
0
12,332
21,591
9,351
0
7,381
14,210
0
56,733
L
Morgan Le Fay
KevLanzy
Morgan Le Fay
13,257
987
0
2,040
10,108
5,724
0
5,674
4,434
79,968
0
W
Ao Kuang
Kush420King99
Ao Kuang
13,595
3,229
0
3,926
15,816
6,987
153
6,380
9,436
74,684
0
W
Chaac
RendStung
Chaac
10,682
3,006
0
4,341
13,549
14,835
95
2,988
10,561
0
85,176
W
Atlas
6,141
2,208
0
3,077
13,717
12,423
152
7,035
6,682
28,536
0
W
8,674
95
0
6,901
12,357
6,577
809
6,065
6,292
87,611
0
L
Jormungandr
bigtimer4223
Jormungandr
9,902
2,895
369
2,386
15,211
16,238
0
9,156
6,055
47,375
0
L
Osiris
kidoikke
Osiris
3,075
1,773
0
1,971
14,438
14,408
0
4,494
9,944
0
42,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,088
Gold Earned
51,128
391
Minions Killed
544
0
Camps Cleared
0
1,703,575
Distance Traveled
1,715,265
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,082
449
80
4
0
308,026
0
W
Martichoras
10,755
598
146
8
0
321,721
4
L
Thanatos
9,276
515
72
4
0
369,353
2
L
Morgan Le Fay
8,901
495
117
7
0
368,931
7
W
Ao Kuang
11,045
614
88
5
0
385,579
0
W
Chaac
11,093
616
131
7
0
333,816
0
W
Atlas
8,967
498
38
2
0
346,582
2
W
Anubis
9,268
515
141
8
0
327,567
4
L
Jormungandr
10,068
559
68
4
0
354,401
0
L
Osiris
7,761
431
54
3
0
302,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role