Player Matchup

Chiron
Chiron
Diamond II
AlmightyWeWe
Chiron
Diamond II
Level 155
God Stats
30W - 21L
1,687 SR
Queue Stats
234W - 195L
2,232 MMR
Party 2
Hades
Hades
Diamond V
IIJOK3RII
Hades
Diamond V
Level 158
God Stats
1W - 1L
1,336 SR
Queue Stats
233W - 217L
1,972 MMR
Party 2
Guan Yu
Guan Yu
Diamond IV
thecrack123
Guan Yu
Diamond IV
Level 168
God Stats
10W - 5L
1,752 SR
Queue Stats
262W - 265L
2,063 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 160
1,592 SR
2,089 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,692 SR
1,798 MMR
Chang'e
Chang'e
Gold I
FakeChris2001
Chang'e
Gold I
Level 127
God Stats
8W - 6L
1,827 SR
Queue Stats
495W - 543L
1,677 MMR
Party 1
Artemis
Artemis
Platinum III
OnjusticeFred
Artemis
Platinum III
Level 176
God Stats
5W - 4L
1,649 SR
Queue Stats
621W - 582L
1,768 MMR
Party 1
Bacchus
Bacchus
Diamond V
sieIoo
Bacchus
Diamond V
Level 122
God Stats
29W - 25L
1,599 SR
Queue Stats
199W - 224L
1,950 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
3 / 2 / 2
10,950
684
14,377
15,714
8,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hades
IIJOK3RII
Hades
18
1 / 0 / 5
11,959
747
12,213
16,319
9,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Guan Yu
thecrack123
Guan Yu
16
4 / 1 / 3
10,886
680
12,381
16,318
23,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Ao KuangAphroditeNe ZhaAchillesMartichoras

VS

Bans
HerculesAgniBaba YagaBaron SamediAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
1 / 2 / 0
10,575
661
11,038
16,404
5,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
13
0 / 5 / 1
9,370
586
12,940
13,582
4,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
sieIoo
Bacchus
16
2 / 1 / 1
11,164
698
11,009
16,246
23,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
8
Kills
3
3
Deaths
8
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
3
2
2
2
L
Chang'e
1
2
0
0.5
W
Hades
IIJOK3RII
Hades
1
0
5
3.5
L
Artemis
0
5
1
0.1
L
Bacchus
sieIoo
Bacchus
2
1
1
2.5
W
Guan Yu
thecrack123
Guan Yu
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,971
Damage
34,987
48,351
Taken
46,232
41,049
Mitigated
33,284
21,263
Healing
10,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
14,377
6,279
719
3,091
15,714
8,554
1,950
6,940
8,774
0
59,635
L
Chang'e
11,038
501
1,865
5,406
16,404
5,406
0
5,336
10,664
57,629
0
W
Hades
IIJOK3RII
Hades
12,213
933
2,137
8,784
16,319
9,172
678
6,820
9,499
73,269
0
L
Artemis
12,940
4,566
0
1,410
13,582
4,077
0
3,122
10,129
0
55,119
L
Bacchus
sieIoo
Bacchus
11,009
1,191
0
1,997
16,246
23,801
0
4,056
11,555
29,723
0
W
Guan Yu
thecrack123
Guan Yu
12,381
1,554
1,760
4,772
16,318
23,323
359
8,551
7,767
111
24,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,795
Gold Earned
31,109
208
Minions Killed
203
0
Camps Cleared
0
979,122
Distance Traveled
908,745
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,950
684
49
3
0
312,140
0
L
Chang'e
10,575
661
121
8
0
298,209
0
W
Hades
11,959
747
133
8
0
316,714
0
L
Artemis
9,370
586
61
4
0
266,945
0
L
Bacchus
11,164
698
21
1
0
343,591
0
W
Guan Yu
10,886
680
26
2
0
350,268
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role