Player Matchup

Anubis
Anubis
Bxredguy_TTV
Anubis
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 116L
707 Elo+
Party 2
Jormungandr
Jormungandr
Isda_Forte
Jormungandr
Level 3
God Stats
0W - 1L
1,071 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thanatos
Thanatos
TTVKjdhoward2009
Thanatos
Level 3
God Stats
0W - 1L
1,106 SR
Queue Stats
3W - 37L
1,500 Elo+
Party 2
Team Averages
Level 30
1,226 SR
1,236 Elo+

VS

Team Averages
Level 81
1,480 SR
1,499 Elo+
Cerberus
Cerberus
CaPtOnYoGii
Cerberus
Level 67
God Stats
18W - 9L
1,647 SR
Queue Stats
152W - 125L
1,533 Elo+
Party 1
Anubis
Anubis
FPS x Carnaage
Anubis
Level 149
God Stats
1W - 0L
1,297 SR
Queue Stats
13W - 11L
1,464 Elo+
Party 1
Fenrir
Fenrir
KR116
Fenrir
Level 26
God Stats
1W - 1L
1,496 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
4 / 6 / 0
8,086
735
9,215
9,503
3,906
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Isda_Forte
Jormungandr
10
0 / 6 / 3
6,649
604
6,487
12,072
9,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 12 / 2
6,535
594
4,441
13,603
3,236
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CaPtOnYoGii
Cerberus
13
5 / 3 / 15
9,102
827
6,047
14,712
13,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
9 / 0 / 12
10,142
922
14,997
6,627
3,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
KR116
Fenrir
14
10 / 1 / 8
9,754
887
10,159
8,252
4,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
4
Kills
24
24
Deaths
4
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Anubis
4
6
0
0.67
W
Cerberus
CaPtOnYoGii
Cerberus
5
3
15
4.17
W
9
0
12
15
L
Jormungandr
Isda_Forte
Jormungandr
0
6
3
0.25
W
Fenrir
KR116
Fenrir
10
1
8
14
L
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,143
Damage
31,203
35,178
Taken
29,591
16,354
Mitigated
20,603
2,444
Healing
10,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
9,215
1,072
0
884
9,503
3,906
0
5,804
3,625
24,145
0
W
Cerberus
CaPtOnYoGii
Cerberus
6,047
317
241
2,877
14,712
13,135
290
7,072
7,516
23,078
0
W
14,997
1,663
0
4,505
6,627
3,325
980
4,070
2,240
55,068
0
L
Jormungandr
Isda_Forte
Jormungandr
6,487
894
0
370
12,072
9,212
0
8,382
3,517
16,800
0
W
Fenrir
KR116
Fenrir
10,159
2,497
0
3,054
8,252
4,143
1,456
4,022
3,993
0
31,727
L
4,441
1,012
0
1,190
13,603
3,236
0
6,858
6,392
0
11,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,270
Gold Earned
28,998
67
Minions Killed
164
0
Camps Cleared
0
466,058
Distance Traveled
584,826
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,086
735
34
3
0
140,030
0
W
Cerberus
9,102
827
50
5
0
190,670
0
W
Anubis
10,142
922
79
7
0
195,485
0
L
Jormungandr
6,649
604
19
2
0
161,050
0
W
Fenrir
9,754
887
35
3
0
198,671
0
L
Thanatos
6,535
594
14
1
0
164,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role