Player Matchup

Erlang Shen
Erlang Shen
Casazebra
Erlang Shen
Level 145
God Stats
2W - 7L
1,500 SR
Queue Stats
305W - 312L
1,584 Elo+
Solo
Apollo
Apollo
Jajwee
Apollo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,725 Elo+
Solo
Fafnir
Fafnir
MilzMitWuerze
Fafnir
Level 147
God Stats
1W - 2L
1,267 SR
Queue Stats
160W - 184L
1,516 Elo+
Solo
Eset
Eset
Nomyad
Eset
Level 99
God Stats
1W - 2L
1,484 SR
Queue Stats
128W - 114L
1,555 Elo+
Solo
Ganesha
Ganesha
gpyrAHTOCUKA
Ganesha
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 97L
1,547 Elo+
Solo
Team Averages
Level 109
1,450 SR
1,585 Elo+

VS

Team Averages
Level 121
1,456 SR
1,503 Elo+
Artemis
Artemis
AdamsCorleone
Artemis
Level 142
God Stats
3W - 1L
1,329 SR
Queue Stats
178W - 179L
1,484 Elo+
Party 1
Chiron
Chiron
SHIBI
Chiron
Level 162
God Stats
8W - 1L
1,655 SR
Queue Stats
199W - 252L
1,470 Elo+
Party 1
Nike
Nike
SMEHUECHKI
Nike
Level 23
God Stats
3W - 4L
1,295 SR
Queue Stats
239W - 218L
1,559 Elo+
Solo
Kukulkan
Kukulkan
mexicoooo
Kukulkan
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 130L
1,463 Elo+
Party 1
Cthulhu
Cthulhu
我的腿毛很长你忍一下丶
Cthulhu
Level 154
God Stats
3W - 2L
1,500 SR
Queue Stats
344W - 339L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Casazebra
Erlang Shen
16
5 / 5 / 4
8,471
770
17,086
16,520
12,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Jajwee
Apollo
11
0 / 8 / 5
6,963
633
6,923
13,834
7,314
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 2 / 1
9,178
834
8,484
14,985
23,092
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eset
Nomyad
Eset
13
0 / 6 / 7
7,410
674
6,293
14,591
7,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
gpyrAHTOCUKA
Ganesha
13
0 / 6 / 6
7,756
705
7,691
17,544
24,117
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
6 / 3 / 13
9,560
869
14,501
9,340
4,781
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Chiron
SHIBI
Chiron
18
11 / 1 / 14
10,724
975
22,513
8,942
5,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

16
5 / 3 / 19
9,736
885
9,125
17,844
17,472
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
mexicoooo
Kukulkan
15
3 / 3 / 13
9,469
861
9,334
7,680
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 21
9,591
872
12,889
14,710
19,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
107
12
Kills
27
27
Deaths
12
23
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Artemis
6
3
13
4.17
L
Erlang Shen
Casazebra
Erlang Shen
5
5
4
1.4
L
Apollo
Jajwee
Apollo
0
8
5
0.31
L
7
2
1
3.75
L
Eset
Nomyad
Eset
0
6
7
0.58
W
Chiron
SHIBI
Chiron
11
1
14
18
W
5
3
19
4.83
L
Ganesha
gpyrAHTOCUKA
Ganesha
0
6
6
0.5
W
Kukulkan
mexicoooo
Kukulkan
3
3
13
3.17
W
2
2
21
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,477
Damage
68,362
77,474
Taken
58,516
74,460
Mitigated
50,339
20,890
Healing
25,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
14,501
9,873
545
2,273
9,340
4,781
2,949
3,259
6,081
0
24,888
L
Erlang Shen
Casazebra
Erlang Shen
17,086
4,147
241
3,836
16,520
12,143
0
3,224
13,289
0
28,289
L
Apollo
Jajwee
Apollo
6,923
2,577
69
1,295
13,834
7,314
409
4,410
9,413
0
17,085
L
8,484
838
2,482
5,903
14,985
23,092
0
5,321
9,659
13,304
0
L
Eset
Nomyad
Eset
6,293
257
1,476
2,517
14,591
7,794
0
4,378
10,213
17,496
0
W
Chiron
SHIBI
Chiron
22,513
11,920
1,734
4,555
8,942
5,115
3,676
3,626
5,316
0
36,982
W
9,125
763
2,228
5,739
17,844
17,472
269
5,546
12,298
0
20,005
L
Ganesha
gpyrAHTOCUKA
Ganesha
7,691
885
1,662
1,409
17,544
24,117
0
4,853
12,677
10,267
0
W
Kukulkan
mexicoooo
Kukulkan
9,334
486
382
525
7,680
3,799
1,178
2,091
5,589
24,854
0
W
12,889
274
2,410
4,683
14,710
19,172
412
7,946
6,764
21,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,778
Gold Earned
49,080
88
Minions Killed
127
0
Camps Cleared
0
953,720
Distance Traveled
1,066,103
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,560
869
14
1
0
207,665
0
L
Erlang Shen
8,471
770
20
2
0
198,972
0
L
Apollo
6,963
633
29
3
0
181,128
0
L
Fafnir
9,178
834
8
1
0
214,435
0
L
Eset
7,410
674
29
3
0
190,982
0
W
Chiron
10,724
975
30
3
0
218,353
0
W
Nike
9,736
885
21
2
0
209,883
0
L
Ganesha
7,756
705
2
0
0
168,203
0
W
Kukulkan
9,469
861
42
4
0
218,424
0
W
Cthulhu
9,591
872
20
2
0
211,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role