Player Matchup

Merlin
Merlin
KingLetchy
Merlin
Level 27
God Stats
7W - 9L
1,467 SR
Queue Stats
39W - 50L
1,424 Elo+
Party 2
Thanatos
Thanatos
Zyzz_Tek
Thanatos
Level 58
God Stats
4W - 4L
1,592 SR
Queue Stats
15W - 18L
1,481 Elo+
Party 2
Kukulkan
Kukulkan
goinnbaby
Kukulkan
Level 48
God Stats
18W - 19L
1,400 SR
Queue Stats
71W - 86L
1,386 Elo+
Party 2
Izanami
Izanami
iTzSwiftyAu
Izanami
Level 54
God Stats
4W - 7L
1,525 SR
Queue Stats
98W - 122L
1,446 Elo+
Party 2
Bakasura
Bakasura
xxA-Boogie
Bakasura
Level 77
God Stats
4W - 6L
1,583 SR
Queue Stats
116W - 135L
1,471 Elo+
Party 2
Team Averages
Level 53
1,513 SR
1,442 Elo+

VS

Team Averages
Level 81
1,450 SR
1,448 Elo+
Izanami
Izanami
BeefTurds
Izanami
Level 85
God Stats
100W - 102L
1,402 SR
Queue Stats
752W - 741L
1,411 Elo+
Party 1
Da Ji
Da Ji
BlackOps_Gringa
Da Ji
Level 69
God Stats
1W - 1L
1,230 SR
Queue Stats
16W - 20L
1,524 Elo+
Solo
Raijin
Raijin
MechaBuu24
Raijin
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Ares
Ares
WittyKitten8204
Ares
Level 107
God Stats
3W - 4L
1,617 SR
Queue Stats
473W - 437L
1,496 Elo+
Party 1
Surtr
Surtr
zenek0509
Surtr
Level 40
God Stats
4W - 1L
1,500 SR
Queue Stats
148W - 166L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KingLetchy
Merlin
12
0 / 6 / 3
7,710
386
6,409
10,743
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Zyzz_Tek
Thanatos
13
3 / 7 / 0
8,735
437
3,489
16,913
6,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
goinnbaby
Kukulkan
14
0 / 5 / 2
8,189
409
8,974
10,033
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
iTzSwiftyAu
Izanami
16
4 / 3 / 1
9,587
479
13,073
14,507
6,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
xxA-Boogie
Bakasura
15
0 / 5 / 0
8,752
438
9,408
21,527
12,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BeefTurds
Izanami
17
2 / 2 / 5
10,278
514
8,312
11,495
5,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
10 / 3 / 7
10,829
541
13,418
14,869
8,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
MechaBuu24
Raijin
15
4 / 3 / 7
9,973
499
6,936
9,775
4,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 0 / 11
10,609
530
8,101
15,206
18,014
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Surtr
zenek0509
Surtr
16
7 / 0 / 3
10,721
536
16,259
18,587
17,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
7
Kills
26
26
Deaths
8
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Izanami
BeefTurds
Izanami
2
2
5
2.25
W
10
3
7
4.5
L
Merlin
KingLetchy
Merlin
0
6
3
0.25
W
Raijin
MechaBuu24
Raijin
4
3
7
2.5
W
3
0
11
8.5
L
Thanatos
Zyzz_Tek
Thanatos
3
7
0
0.43
L
Kukulkan
goinnbaby
Kukulkan
0
5
2
0.2
L
Izanami
iTzSwiftyAu
Izanami
4
3
1
1.5
L
Bakasura
xxA-Boogie
Bakasura
0
5
0
0
W
Surtr
zenek0509
Surtr
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,353
Damage
53,026
73,723
Taken
69,932
32,176
Mitigated
54,168
23,691
Healing
17,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BeefTurds
Izanami
8,312
6,924
200
4,789
11,495
5,846
551
1,507
9,988
0
98,943
W
13,418
2,923
0
1,141
14,869
8,061
264
4,073
10,754
0
65,903
L
Merlin
KingLetchy
Merlin
6,409
140
137
1,219
10,743
3,611
53
3,330
7,353
31,545
0
W
Raijin
MechaBuu24
Raijin
6,936
204
0
2,464
9,775
4,477
360
4,828
4,947
68,993
0
W
8,101
56
450
3,400
15,206
18,014
0
3,954
11,252
40,956
0
L
Thanatos
Zyzz_Tek
Thanatos
3,489
590
0
5,023
16,913
6,251
0
4,099
12,559
0
34,981
L
Kukulkan
goinnbaby
Kukulkan
8,974
553
0
1,840
10,033
3,730
0
3,353
6,353
64,533
0
L
Izanami
iTzSwiftyAu
Izanami
13,073
9,394
0
4,605
14,507
6,490
66
2,740
11,767
0
83,334
L
Bakasura
xxA-Boogie
Bakasura
9,408
5,860
0
10,867
21,527
12,094
0
1,352
20,175
0
61,777
W
Surtr
zenek0509
Surtr
16,259
6,472
0
4,724
18,587
17,770
616
1,543
15,466
1,186
80,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,973
Gold Earned
52,410
484
Minions Killed
517
0
Camps Cleared
0
1,842,060
Distance Traveled
1,956,387
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,278
514
155
8
0
380,813
2
W
Da Ji
10,829
541
83
4
0
415,053
0
L
Merlin
7,710
386
38
2
0
336,181
3
W
Raijin
9,973
499
135
7
0
373,753
0
W
Ares
10,609
530
33
2
0
386,403
6
L
Thanatos
8,735
437
56
3
0
412,275
0
L
Kukulkan
8,189
409
105
5
0
353,060
6
L
Izanami
9,587
479
140
7
0
339,494
1
L
Bakasura
8,752
438
145
7
0
401,050
6
W
Surtr
10,721
536
111
6
0
400,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role