Player Matchup

Bellona
Bellona
HiighKing
Bellona
Level 123
God Stats
80W - 74L
1,469 SR
Queue Stats
864W - 881L
1,438 Elo+
Solo
Rama
Rama
OP assassin8281
Rama
Level 88
God Stats
1W - 2L
1,263 SR
Queue Stats
60W - 46L
1,649 Elo+
Party 1
Hel
Hel
Paradox Vuim
Hel
Level 118
God Stats
429W - 409L
1,633 SR
Queue Stats
838W - 857L
1,564 Elo+
Solo
Zeus
Zeus
TarmacCurve050
Zeus
Level 119
God Stats
5W - 2L
1,572 SR
Queue Stats
78W - 65L
1,603 Elo+
Party 1
Kali
Kali
altdelshift
Kali
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 297L
1,499 Elo+
Solo
Team Averages
Level 118
1,488 SR
1,551 Elo+

VS

Team Averages
Level 122
1,509 SR
1,534 Elo+
Serqet
Serqet
ALPHAS CARNAGE
Serqet
Level 157
God Stats
0W - 2L
1,308 SR
Queue Stats
211W - 218L
1,594 Elo+
Solo
Hachiman
Hachiman
OG DESTROYER
Hachiman
Level 61
God Stats
1W - 1L
1,715 SR
Queue Stats
15W - 12L
1,592 Elo+
Solo
Susano
Susano
One Or 101
Susano
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,480 Elo+
Solo
He Bo
He Bo
daxiel0987
He Bo
Level 146
God Stats
2W - 5L
1,441 SR
Queue Stats
50W - 40L
1,556 Elo+
Solo
Hel
Hel
rajadat_0018
Hel
Level 145
God Stats
7W - 5L
1,579 SR
Queue Stats
17W - 33L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HiighKing
Bellona
11
0 / 0 / 5
5,664
1,133
2,488
3,073
2,659
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 1 / 5
6,537
1,307
4,107
2,561
1,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 0 / 5
5,924
1,185
2,836
1,065
450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 0 / 4
6,689
1,338
7,733
2,418
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 5
7,069
1,414
4,356
4,127
1,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

389

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,643
1,129
1,136
6,756
6,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
OG DESTROYER
Hachiman
10
1 / 2 / 0
5,858
1,172
2,962
6,477
2,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
One Or 101
Susano
10
0 / 2 / 0
5,359
1,072
199
3,208
1,235
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
11
0 / 1 / 0
5,970
1,194
2,775
4,422
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 1 / 1
6,134
1,227
3,286
2,683
928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
8
Kills
1
1
Deaths
8
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Bellona
HiighKing
Bellona
0
0
5
2.5
L
Hachiman
OG DESTROYER
Hachiman
1
2
0
0.5
W
2
1
5
4.5
L
Susano
One Or 101
Susano
0
2
0
0
W
0
0
5
2.5
W
3
0
4
5
W
3
0
5
5.5
L
He Bo
0
1
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,520
Damage
10,358
13,244
Taken
23,546
7,126
Mitigated
12,347
5,559
Healing
4,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,136
0
0
252
6,756
6,362
0
3,550
3,206
0
3,642
W
Bellona
HiighKing
Bellona
2,488
186
0
0
3,073
2,659
0
2,038
1,031
0
5,891
L
Hachiman
OG DESTROYER
Hachiman
2,962
1,696
0
857
6,477
2,289
0
2,322
4,155
0
8,895
W
4,107
3,218
0
277
2,561
1,165
0
777
1,775
0
11,550
L
Susano
One Or 101
Susano
199
37
0
0
3,208
1,235
0
1,865
1,343
0
1,280
W
2,836
121
2,764
940
1,065
450
0
605
453
15,498
0
W
7,733
1,163
0
18
2,418
908
0
1,265
1,058
18,774
0
W
4,356
878
0
1,560
4,127
1,944
0
1,346
2,679
0
12,137
L
He Bo
2,775
0
0
0
4,422
1,533
0
2,025
2,397
16,116
0
L
3,286
0
2,338
1,240
2,683
928
0
807
1,876
24,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,883
Gold Earned
28,964
105
Minions Killed
105
5
Camps Cleared
7
553,566
Distance Traveled
486,383
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,643
1,129
3
1
0
95,971
0
W
Bellona
5,664
1,133
7
1
0
119,326
0
L
Hachiman
5,858
1,172
16
3
2
101,131
0
W
Rama
6,537
1,307
14
3
3
94,447
0
L
Susano
5,359
1,072
0
0
0
52,455
0
W
Hel
5,924
1,185
40
8
0
123,883
0
W
Zeus
6,689
1,338
30
6
0
93,785
0
W
Kali
7,069
1,414
14
3
2
122,125
0
L
He Bo
5,970
1,194
44
9
1
120,928
0
L
Hel
6,134
1,227
42
8
4
115,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role