Player Matchup

Danzaburou
Danzaburou
Drewtecks
Danzaburou
Level 147
God Stats
8W - 6L
1,559 SR
Queue Stats
148W - 158L
1,456 Elo+
Solo
Horus
Horus
Odyssey08
Horus
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Anubis
Anubis
Rambo Snail
Anubis
Level 82
God Stats
52W - 26L
1,553 SR
Queue Stats
112W - 116L
1,304 Elo+
Solo
Team Averages
Level 107
1,537 SR
1,420 Elo+

VS

Team Averages
Level 50
1,345 SR
1,356 Elo+
Arachne
Arachne
AniMeka419
Arachne
Level 87
God Stats
1W - 3L
1,110 SR
Queue Stats
245W - 256L
1,385 Elo+
Party 1
Persephone
Persephone
Blueface_Cappin
Persephone
Level 37
God Stats
33W - 46L
1,423 SR
Queue Stats
146W - 141L
1,393 Elo+
Party 1
Nemesis
Nemesis
NathyBee69
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Drewtecks
Danzaburou
14
2 / 2 / 4
9,859
704
12,071
12,365
6,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Odyssey08
Horus
15
1 / 2 / 9
10,282
734
2,255
11,390
10,733
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Anubis
18
7 / 2 / 2
11,466
819
18,392
12,982
7,755
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AniMeka419
Arachne
11
2 / 2 / 0
8,155
583
4,552
10,774
9,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Blueface_Cappin
Persephone
15
2 / 4 / 2
10,054
718
11,381
11,517
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
NathyBee69
Nemesis
15
2 / 4 / 3
9,244
660
5,922
15,348
10,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
10
Kills
6
6
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
AniMeka419
Arachne
2
2
0
1
L
Persephone
Blueface_Cappin
Persephone
2
4
2
0.75
W
Danzaburou
Drewtecks
Danzaburou
2
2
4
2
L
Nemesis
NathyBee69
Nemesis
2
4
3
0.88
W
Horus
Odyssey08
Horus
1
2
9
2.75
W
Anubis
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,718
Damage
21,855
36,737
Taken
37,639
24,727
Mitigated
23,141
17,987
Healing
4,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AniMeka419
Arachne
4,552
2,928
143
1,885
10,774
9,071
0
6,143
4,631
0
17,618
L
Persephone
Blueface_Cappin
Persephone
11,381
233
0
1,215
11,517
3,477
0
6,287
5,217
54,497
0
W
Danzaburou
Drewtecks
Danzaburou
12,071
5,167
0
4,882
12,365
6,239
1,159
3,545
8,726
0
63,429
L
Nemesis
NathyBee69
Nemesis
5,922
2,637
0
1,301
15,348
10,593
0
6,048
9,300
0
28,062
W
Horus
Odyssey08
Horus
2,255
992
2,495
4,223
11,390
10,733
652
3,579
7,588
0
7,601
W
Anubis
18,392
518
0
6,387
12,982
7,755
759
4,289
8,531
79,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,607
Gold Earned
27,453
219
Minions Killed
145
0
Camps Cleared
0
682,679
Distance Traveled
707,124
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,155
583
21
2
0
206,256
2
L
Persephone
10,054
718
82
6
0
232,619
0
W
Danzaburou
9,859
704
90
6
0
212,149
0
L
Nemesis
9,244
660
42
3
0
268,249
0
W
Horus
10,282
734
7
1
0
229,870
0
W
Anubis
11,466
819
122
9
0
240,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role