Player Matchup

Achilles
Achilles
 
Achilles
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Aegisofathens
Chang'e
Level 154
God Stats
2W - 0L
1,522 SR
Queue Stats
59W - 42L
1,626 Elo+
Party 1
Chernobog
Chernobog
GlutnusRook
Chernobog
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,328 Elo+
Solo
Atlas
Atlas
SookMadeek
Atlas
Level 141
God Stats
9W - 3L
1,866 SR
Queue Stats
39W - 28L
1,707 Elo+
Party 1
Cernunnos
Cernunnos
Yeetimus2000
Cernunnos
Level 120
God Stats
2W - 0L
1,768 SR
Queue Stats
30W - 18L
1,749 Elo+
Party 1
Team Averages
Level 108
1,631 SR
1,582 Elo+

VS

Team Averages
Level 102
1,528 SR
1,420 Elo+
Bakasura
Bakasura
Fulminata07
Bakasura
Level 28
God Stats
0W - 3L
1,304 SR
Queue Stats
5W - 21L
1,294 Elo+
Solo
Ganesha
Ganesha
IRoN_FoXxTaiL
Ganesha
Level 149
God Stats
2W - 9L
1,291 SR
Queue Stats
51W - 59L
1,357 Elo+
Solo
Ao Kuang
Ao Kuang
StormBreakeR9394
Ao Kuang
Level 123
God Stats
9W - 11L
1,997 SR
Queue Stats
707W - 757L
1,528 Elo+
Solo
Martichoras
Martichoras
gutty10
Martichoras
Level 181
God Stats
24W - 24L
1,548 SR
Queue Stats
139W - 144L
1,487 Elo+
Solo
Anubis
Anubis
skippa11
Anubis
Level 27
God Stats
3W - 6L
1,500 SR
Queue Stats
24W - 39L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
3 / 2 / 8
9,299
775
6,327
10,817
12,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
17
3 / 1 / 8
9,860
822
11,203
9,782
4,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
GlutnusRook
Chernobog
16
1 / 1 / 6
9,072
756
8,083
8,802
4,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
16
4 / 3 / 8
9,877
823
7,895
15,788
15,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Yeetimus2000
Cernunnos
19
6 / 2 / 7
10,929
911
26,264
13,790
6,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fulminata07
Bakasura
14
0 / 6 / 5
8,315
693
2,717
14,515
10,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
15
0 / 1 / 8
9,206
767
6,431
15,019
18,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 5 / 3
8,158
680
5,683
15,741
7,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
gutty10
Martichoras
16
4 / 2 / 2
9,356
780
14,311
14,108
8,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
skippa11
Anubis
16
4 / 4 / 3
9,307
776
10,786
11,498
7,300
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
30
17
Kills
9
9
Deaths
18
37
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
2
8
3.5
W
Chang'e
3
1
8
7
L
Bakasura
Fulminata07
Bakasura
0
6
5
0.42
W
Chernobog
GlutnusRook
Chernobog
1
1
6
4
L
Ganesha
0
1
8
4
W
Atlas
4
3
8
2.67
L
1
5
3
0.5
W
Cernunnos
Yeetimus2000
Cernunnos
6
2
7
4.75
L
Martichoras
gutty10
Martichoras
4
2
2
2.5
L
Anubis
skippa11
Anubis
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,772
Damage
39,928
58,979
Taken
70,881
43,948
Mitigated
51,777
25,891
Healing
12,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,327
1,133
0
3,572
10,817
12,916
0
5,001
5,696
0
12,036
W
Chang'e
11,203
789
3,957
5,726
9,782
4,098
1,996
3,199
6,333
44,449
0
L
Bakasura
Fulminata07
Bakasura
2,717
1,663
0
1,692
14,515
10,010
737
3,617
10,627
0
14,502
W
Chernobog
GlutnusRook
Chernobog
8,083
4,105
0
3,824
8,802
4,260
2,059
2,915
5,887
0
35,507
L
Ganesha
6,431
529
0
2,268
15,019
18,268
0
3,952
10,570
19,780
0
W
Atlas
7,895
2,141
0
3,037
15,788
15,867
377
8,164
7,624
17,660
865
L
5,683
1,052
0
3,111
15,741
7,917
0
3,913
11,617
24,061
0
W
Cernunnos
Yeetimus2000
Cernunnos
26,264
17,600
0
5,775
13,790
6,807
1,134
3,621
10,010
0
81,053
L
Martichoras
gutty10
Martichoras
14,311
4,432
0
1,762
14,108
8,282
0
2,119
11,804
0
39,078
L
Anubis
skippa11
Anubis
10,786
92
0
3,848
11,498
7,300
0
4,455
6,870
42,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,037
Gold Earned
44,342
289
Minions Killed
230
0
Camps Cleared
0
1,303,312
Distance Traveled
1,291,254
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,299
775
18
2
0
296,332
0
W
Chang'e
9,860
822
93
8
0
255,179
1
L
Bakasura
8,315
693
36
3
0
267,063
0
W
Chernobog
9,072
756
65
5
0
223,600
0
L
Ganesha
9,206
767
12
1
0
259,907
0
W
Atlas
9,877
823
16
1
0
260,733
0
L
Ao Kuang
8,158
680
43
4
0
255,315
7
W
Cernunnos
10,929
911
97
8
0
267,468
0
L
Martichoras
9,356
780
73
6
0
254,201
0
L
Anubis
9,307
776
66
6
0
254,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role