Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
AL The Animal
Mercury
Level 140
God Stats
3W - 2L
1,329 SR
Queue Stats
634W - 667L
1,491 Elo+
Party 1
Ishtar
Ishtar
Curvzy
Ishtar
Level 143
God Stats
7W - 1L
1,819 SR
Queue Stats
143W - 113L
1,618 Elo+
Solo
Merlin
Merlin
lIBruticusIl
Merlin
Level 89
God Stats
4W - 2L
1,467 SR
Queue Stats
182W - 182L
1,433 Elo+
Party 1
Xing Tian
Xing Tian
lordships-_-
Xing Tian
Level 98
God Stats
8W - 1L
1,665 SR
Queue Stats
427W - 426L
1,462 Elo+
Solo
Team Averages
Level 125
1,556 SR
1,501 Elo+

VS

Team Averages
Level 87
1,584 SR
1,332 Elo+
Tiamat
Tiamat
Brreeaadd__
Tiamat
Level 69
God Stats
3W - 7L
1,445 SR
Queue Stats
26W - 48L
1,374 Elo+
Party 2
Nike
Nike
ITVS_F1SH
Nike
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,055 Elo+
Party 2
Lancelot
Lancelot
Marrshy_boi
Lancelot
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 81L
1,198 Elo+
Party 2
Atlas
Atlas
TheLazyGreek_
Atlas
Level 140
God Stats
0W - 1L
1,865 SR
Queue Stats
155W - 172L
1,523 Elo+
Solo
Ullr
Ullr
Winter_Eira
Ullr
Level 189
God Stats
9W - 7L
1,612 SR
Queue Stats
430W - 392L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
4 / 0 / 0
7,606
761
7,504
6,747
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
12
2 / 0 / 1
6,436
644
3,046
6,582
2,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
Curvzy
Ishtar
11
3 / 0 / 0
6,160
616
7,903
5,938
2,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Merlin
11
1 / 0 / 0
6,494
649
2,924
4,336
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
lordships-_-
Xing Tian
9
0 / 2 / 3
5,628
563
2,496
9,413
7,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 1 / 0
5,372
537
2,676
4,972
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
8
0 / 5 / 0
4,937
494
2,790
8,952
4,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
Marrshy_boi
Lancelot
8
1 / 3 / 0
4,716
472
2,409
8,909
3,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 1
4,935
494
2,668
9,648
7,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 0 / 1
5,419
542
4,340
6,537
2,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
10
Kills
2
2
Deaths
10
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
0
0
4
W
Mercury
2
0
1
2.5
L
Tiamat
0
1
0
0
W
Ishtar
Curvzy
Ishtar
3
0
0
3
L
Nike
0
5
0
0
L
Lancelot
Marrshy_boi
Lancelot
1
3
0
0.33
L
0
1
1
0.5
L
1
0
1
1.5
W
Merlin
1
0
0
1
W
Xing Tian
lordships-_-
Xing Tian
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,873
Damage
14,883
33,016
Taken
39,018
15,678
Mitigated
19,448
12,508
Healing
6,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
7,504
600
0
5,626
6,747
2,231
31
635
6,112
51,304
0
W
Mercury
3,046
1,302
0
969
6,582
2,261
0
443
6,139
0
55,072
L
Tiamat
2,676
43
0
1,163
4,972
2,145
0
2,221
2,751
36,801
0
W
Ishtar
Curvzy
Ishtar
7,903
5,265
0
3,115
5,938
2,279
0
743
5,195
0
46,525
L
Nike
2,790
0
0
250
8,952
4,398
0
5,687
2,891
2,060
26,847
L
Lancelot
Marrshy_boi
Lancelot
2,409
647
0
250
8,909
3,249
0
1,995
6,834
0
24,223
L
2,668
1,012
130
2,958
9,648
7,126
0
1,259
8,389
15,907
0
L
4,340
2,006
0
1,350
6,537
2,530
0
1,308
5,229
0
43,576
W
Merlin
2,924
108
0
1,460
4,336
1,345
0
2,874
1,462
49,587
0
W
Xing Tian
lordships-_-
Xing Tian
2,496
302
201
1,137
9,413
7,562
0
1,284
8,129
20,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,324
Gold Earned
25,379
387
Minions Killed
259
0
Camps Cleared
0
1,100,105
Distance Traveled
1,086,389
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,606
761
102
10
0
179,534
1
W
Mercury
6,436
644
100
10
0
263,878
0
L
Tiamat
5,372
537
81
8
0
212,329
0
W
Ishtar
6,160
616
68
7
0
211,687
1
L
Nike
4,937
494
43
4
0
233,483
0
L
Lancelot
4,716
472
35
4
0
240,162
0
L
Atlas
4,935
494
21
2
0
208,466
1
L
Ullr
5,419
542
79
8
0
191,949
2
W
Merlin
6,494
649
92
9
0
228,536
0
W
Xing Tian
5,628
563
25
3
0
216,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role