Player Matchup

Hades
Hades
Banksy24 x
Hades
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,303 Elo+
Party 1
Cerberus
Cerberus
McGletchy
Cerberus
Level 21
God Stats
1W - 1L
1,261 SR
Queue Stats
21W - 48L
1,340 Elo+
Party 1
Nike
Nike
WattoBruh
Nike
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 58L
1,307 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Xenovia4373
Morgan Le Fay
Level 125
God Stats
1W - 1L
1,439 SR
Queue Stats
22W - 31L
1,391 Elo+
Party 1
Lancelot
Lancelot
corka212
Lancelot
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
212W - 282L
1,437 Elo+
Party 1
Team Averages
Level 101
1,440 SR
1,356 Elo+

VS

Team Averages
Level 81
1,535 SR
1,452 Elo+
Raijin
Raijin
 
Raijin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
AlecasaurusRex
Discordia
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 61L
1,567 Elo+
Solo
Geb
Geb
GeoChachi91
Geb
Level 118
God Stats
5W - 9L
1,500 SR
Queue Stats
704W - 765L
1,433 Elo+
Solo
Tsukuyomi
Tsukuyomi
K3NYAF33LIT
Tsukuyomi
Level 29
God Stats
2W - 3L
1,504 SR
Queue Stats
187W - 219L
1,411 Elo+
Solo
Ao Kuang
Ao Kuang
Kizza7649
Ao Kuang
Level 106
God Stats
0W - 1L
1,669 SR
Queue Stats
6W - 10L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
18
9 / 5 / 18
11,900
744
14,095
17,961
12,379
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
McGletchy
Cerberus
16
0 / 5 / 20
10,577
661
2,995
17,525
16,099
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nike
20
7 / 3 / 16
13,330
833
15,044
14,903
9,807
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
Xenovia4373
Morgan Le Fay
18
11 / 5 / 14
12,635
790
27,174
15,359
7,349
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
corka212
Lancelot
20
7 / 4 / 15
12,532
783
14,780
18,839
9,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
2 / 7 / 9
10,613
663
13,334
15,683
5,688
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
AlecasaurusRex
Discordia
20
5 / 6 / 7
12,273
767
15,817
14,338
5,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 8
8,528
533
3,356
12,922
8,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
K3NYAF33LIT
Tsukuyomi
13
1 / 8 / 5
8,775
548
7,530
13,160
4,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Ao Kuang
Kizza7649
Ao Kuang
20
10 / 8 / 5
12,465
779
16,698
20,563
11,473
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
52
34
Kills
18
22
Deaths
34
83
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
7
9
0.93
L
Discordia
AlecasaurusRex
Discordia
5
6
7
1.42
W
Hades
9
5
18
3.6
L
0
5
8
0.8
L
Tsukuyomi
K3NYAF33LIT
Tsukuyomi
1
8
5
0.44
L
Ao Kuang
Kizza7649
Ao Kuang
10
8
5
1.56
W
Cerberus
McGletchy
Cerberus
0
5
20
2
W
Nike
7
3
16
5
W
Morgan Le Fay
Xenovia4373
Morgan Le Fay
11
5
14
3.6
W
Lancelot
corka212
Lancelot
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,088
Damage
56,735
84,587
Taken
76,666
55,128
Mitigated
35,545
26,965
Healing
16,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
13,334
154
494
1,916
15,683
5,688
0
7,034
7,697
24,095
0
L
Discordia
AlecasaurusRex
Discordia
15,817
1,171
1,036
3,618
14,338
5,505
0
5,271
8,004
41,914
0
W
Hades
14,095
243
1,969
5,603
17,961
12,379
463
7,501
10,116
24,752
0
L
3,356
284
404
2,539
12,922
8,124
0
9,559
3,249
3,502
0
L
Tsukuyomi
K3NYAF33LIT
Tsukuyomi
7,530
1,257
273
765
13,160
4,755
0
9,135
3,248
0
13,887
L
Ao Kuang
Kizza7649
Ao Kuang
16,698
2,747
890
4,859
20,563
11,473
0
8,968
10,327
29,669
0
W
Cerberus
McGletchy
Cerberus
2,995
115
0
1,287
17,525
16,099
1,202
9,604
4,582
9,738
123
W
Nike
15,044
5,262
1,080
1,918
14,903
9,807
923
9,285
5,574
0
37,182
W
Morgan Le Fay
Xenovia4373
Morgan Le Fay
27,174
1,479
2,221
3,539
15,359
7,349
1,012
10,615
4,624
45,765
0
W
Lancelot
corka212
Lancelot
14,780
1,695
3,128
6,220
18,839
9,494
3,980
11,623
7,056
0
32,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,974
Gold Earned
52,654
164
Minions Killed
135
0
Camps Cleared
0
1,421,541
Distance Traveled
1,106,527
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,613
663
30
2
0
233,727
0
L
Discordia
12,273
767
54
3
0
246,616
0
W
Hades
11,900
744
25
2
0
233,226
0
L
Geb
8,528
533
1
0
0
199,545
0
L
Tsukuyomi
8,775
548
21
1
0
163,538
0
L
Ao Kuang
12,465
779
29
2
0
263,101
0
W
Cerberus
10,577
661
14
1
0
269,790
0
W
Nike
13,330
833
56
4
0
304,223
0
W
Morgan Le Fay
12,635
790
47
3
0
268,185
0
W
Lancelot
12,532
783
22
1
0
346,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role