Player Matchup

Bastet
Bastet
 
Bastet
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
BlitzLivesMatter
Khepri
Level 23
God Stats
20W - 14L
1,705 SR
Queue Stats
607W - 523L
1,457 Elo+
Party 1
Janus
Janus
JoneDarks
Janus
Level 118
God Stats
2W - 2L
1,284 SR
Queue Stats
21W - 21L
1,483 Elo+
Party 3
Apollo
Apollo
WhereIsUrDaddy
Apollo
Level 43
God Stats
5W - 2L
1,738 SR
Queue Stats
480W - 425L
1,441 Elo+
Party 1
Hel
Hel
rolovi2510
Hel
Level 131
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 14L
1,513 Elo+
Party 3
Team Averages
Level 97
1,545 SR
1,479 Elo+

VS

Team Averages
Level 111
1,552 SR
1,496 Elo+
Ymir
Ymir
 
Ymir
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Asckalone
Artio
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 225L
1,556 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
UsmanAj420
Morgan Le Fay
Level 124
God Stats
8W - 3L
1,871 SR
Queue Stats
92W - 101L
1,537 Elo+
Party 2
Loki
Loki
modzsa
Loki
Level 167
God Stats
1W - 2L
1,433 SR
Queue Stats
232W - 231L
1,435 Elo+
Solo
Cupid
Cupid
pichbihan
Cupid
Level 56
God Stats
7W - 6L
1,455 SR
Queue Stats
173W - 174L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
3 / 0 / 4
5,944
594
6,986
9,041
3,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
1 / 0 / 5
5,147
515
2,147
4,596
3,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
JoneDarks
Janus
11
3 / 0 / 2
5,982
598
4,803
4,387
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 1 / 1
5,758
576
4,649
6,167
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 0
6,407
641
4,416
5,456
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 2 / 0
4,867
487
2,627
8,323
4,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
Asckalone
Artio
7
0 / 2 / 0
4,584
458
1,721
10,350
7,425
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
UsmanAj420
Morgan Le Fay
9
0 / 3 / 0
5,076
508
3,974
6,233
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
modzsa
Loki
10
0 / 1 / 0
5,508
551
3,126
6,789
2,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
pichbihan
Cupid
10
1 / 3 / 0
5,635
564
5,399
7,037
2,494
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
11
Kills
1
1
Deaths
11
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
0
4
5
L
Ymir
 
Ymir
0
2
0
0
L
Artio
Asckalone
Artio
0
2
0
0
W
1
0
5
3.5
W
Janus
JoneDarks
Janus
3
0
2
4
L
Morgan Le Fay
UsmanAj420
Morgan Le Fay
0
3
0
0
W
3
1
1
3.5
L
Loki
modzsa
Loki
0
1
0
0
L
Cupid
pichbihan
Cupid
1
3
0
0.33
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,001
Damage
16,847
29,647
Taken
38,732
12,101
Mitigated
18,439
12,142
Healing
8,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,986
2,339
0
2,614
9,041
3,335
0
3,695
5,346
0
38,959
L
Ymir
 
Ymir
2,627
792
0
750
8,323
4,064
0
1,834
6,359
34,788
0
L
Artio
Asckalone
Artio
1,721
331
96
2,207
10,350
7,425
0
2,430
7,844
10,877
0
W
2,147
315
0
1,952
4,596
3,304
0
970
3,626
11,912
0
W
Janus
JoneDarks
Janus
4,803
204
0
490
4,387
1,578
0
2,440
1,947
48,497
0
L
Morgan Le Fay
UsmanAj420
Morgan Le Fay
3,974
215
0
1,497
6,233
2,150
0
1,716
4,421
36,049
0
W
4,649
3,106
0
2,958
6,167
2,449
285
1,217
4,950
0
39,454
L
Loki
modzsa
Loki
3,126
447
0
1,360
6,789
2,306
0
4,416
2,373
0
44,033
L
Cupid
pichbihan
Cupid
5,399
3,628
54
2,953
7,037
2,494
0
668
6,369
0
39,839
W
4,416
208
0
4,128
5,456
1,435
0
0
5,456
49,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,238
Gold Earned
25,670
326
Minions Killed
272
0
Camps Cleared
0
995,727
Distance Traveled
991,142
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,944
594
65
7
0
210,860
0
L
Ymir
4,867
487
66
7
0
205,171
0
L
Artio
4,584
458
12
1
0
207,595
0
W
Khepri
5,147
515
9
1
0
181,571
1
W
Janus
5,982
598
93
9
0
199,630
1
L
Morgan Le Fay
5,076
508
54
5
0
200,173
0
W
Apollo
5,758
576
66
7
0
189,006
0
L
Loki
5,508
551
70
7
0
211,031
2
L
Cupid
5,635
564
70
7
0
167,172
0
W
Hel
6,407
641
93
9
0
214,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role