Player Matchup

Guan Yu
Guan Yu
Gold IV
BOSSHMY
Guan Yu
Gold IV
Level 157
God Stats
5W - 6L
1,559 SR
Queue Stats
178W - 179L
1,502 MMR
Solo
Geb
Geb
Gold V
Rontti1
Geb
Gold V
Level 84
God Stats
16W - 15L
1,595 SR
Queue Stats
99W - 109L
1,495 MMR
Solo
Cernunnos
Cernunnos
Bronze III
Yournanonsniff
Cernunnos
Bronze III
Level 116
God Stats
0W - 1L
1,099 SR
Queue Stats
2W - 4L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
josegaemerpro
Ao Kuang
Gold IV
Level 155
God Stats
1W - 4L
1,229 SR
Queue Stats
207W - 217L
1,514 MMR
Solo
Agni
Agni
Gold II
purrkuraimada
Agni
Gold II
Level 60
God Stats
70W - 57L
1,524 SR
Queue Stats
226W - 227L
1,519 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,401 SR
1,506 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,633 SR
1,506 MMR
Sun Wukong
Sun Wukong
Gold IV
LorenTJ
Sun Wukong
Gold IV
Level 107
God Stats
12W - 8L
1,612 SR
Queue Stats
145W - 146L
1,497 MMR
Party 2
Nox
Nox
Gold III
Railgunop
Nox
Gold III
Level 123
God Stats
54W - 46L
1,534 SR
Queue Stats
251W - 251L
1,489 MMR
Solo
Ne Zha
Ne Zha
Gold III
Zequi_SB
Ne Zha
Gold III
Level 109
God Stats
12W - 13L
1,480 SR
Queue Stats
250W - 254L
1,532 MMR
Party 2
Ishtar
Ishtar
Gold I
dsafdwsgfefder
Ishtar
Gold I
Level 111
God Stats
8W - 3L
1,721 SR
Queue Stats
65W - 57L
1,603 MMR
Party 1
Kali
Kali
Gold III
mitja1x1
Kali
Gold III
Level 193
God Stats
3W - 1L
1,819 SR
Queue Stats
683W - 703L
1,410 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BOSSHMY
Guan Yu
15
1 / 4 / 0
9,153
538
8,416
19,954
18,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Geb
10
0 / 3 / 0
7,008
412
2,398
12,350
9,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Yournanonsniff
Cernunnos
15
1 / 4 / 1
8,618
507
3,773
11,165
4,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
josegaemerpro
Ao Kuang
14
1 / 3 / 0
8,342
491
5,816
13,530
5,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
1 / 3 / 0
9,343
550
5,516
8,693
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AnubisAthenaMartichorasThor

VS

Bans
TyrHe BoSurtrAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LorenTJ
Sun Wukong
17
3 / 0 / 2
10,484
617
11,838
14,115
9,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

15
1 / 1 / 5
9,621
566
5,736
8,629
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
Zequi_SB
Ne Zha
15
3 / 2 / 7
9,466
557
8,892
12,874
5,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 1 / 4
10,954
644
11,750
9,891
5,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kali
15
6 / 0 / 3
9,690
570
6,462
14,486
8,269
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
4
Kills
17
17
Deaths
4
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BOSSHMY
Guan Yu
1
4
0
0.25
W
Sun Wukong
LorenTJ
Sun Wukong
3
0
2
4
W
1
1
5
3.5
L
Geb
0
3
0
0
L
Cernunnos
Yournanonsniff
Cernunnos
1
4
1
0.38
W
Ne Zha
Zequi_SB
Ne Zha
3
2
7
3.25
W
4
1
4
6
L
Ao Kuang
josegaemerpro
Ao Kuang
1
3
0
0.33
W
Kali
6
0
3
7.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,919
Damage
44,678
65,692
Taken
59,995
42,639
Mitigated
31,842
11,488
Healing
22,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BOSSHMY
Guan Yu
8,416
1,782
216
5,476
19,954
18,818
0
1,534
18,420
0
79,829
W
Sun Wukong
LorenTJ
Sun Wukong
11,838
2,831
0
6,218
14,115
9,638
0
1,849
12,266
0
91,670
W
5,736
373
0
2,458
8,629
3,493
42
4,238
4,391
74,631
0
L
Geb
2,398
419
0
1,290
12,350
9,925
0
776
11,574
23,719
0
L
Cernunnos
Yournanonsniff
Cernunnos
3,773
1,795
0
1,427
11,165
4,736
109
475
10,690
0
52,847
W
Ne Zha
Zequi_SB
Ne Zha
8,892
2,573
0
2,166
12,874
5,296
0
2,153
10,721
0
77,287
W
11,750
7,886
0
6,406
9,891
5,146
2,818
3,389
6,502
0
111,228
L
Ao Kuang
josegaemerpro
Ao Kuang
5,816
1,182
0
2,329
13,530
5,828
0
310
13,220
77,785
0
W
Kali
6,462
3,065
0
5,402
14,486
8,269
177
3,185
11,301
0
52,896
L
5,516
163
0
750
8,693
3,332
174
2,641
6,052
80,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,464
Gold Earned
50,215
519
Minions Killed
634
0
Camps Cleared
0
1,727,764
Distance Traveled
1,812,995
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,153
538
132
8
0
315,418
0
W
Sun Wukong
10,484
617
154
9
0
393,290
4
W
Nox
9,621
566
149
9
0
357,630
5
L
Geb
7,008
412
21
1
0
345,024
5
L
Cernunnos
8,618
507
112
7
0
335,002
2
W
Ne Zha
9,466
557
95
6
0
364,116
0
W
Ishtar
10,954
644
171
10
0
326,648
3
L
Ao Kuang
8,342
491
103
6
0
386,056
0
W
Kali
9,690
570
65
4
0
371,311
0
L
Agni
9,343
550
151
9
0
346,264
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role