Player Matchup

Bellona
Bellona
Andreiv00
Bellona
Level 59
God Stats
5W - 4L
1,758 SR
Queue Stats
310W - 311L
1,414 Elo+
Party 1
Izanami
Izanami
Gans9735
Izanami
Level 84
God Stats
0W - 4L
1,500 SR
Queue Stats
547W - 513L
1,474 Elo+
Solo
Serqet
Serqet
Rocksterx28
Serqet
Level 66
God Stats
1W - 9L
1,349 SR
Queue Stats
339W - 339L
1,430 Elo+
Party 1
Surtr
Surtr
willgarr17
Surtr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 111L
1,361 Elo+
Solo
Raijin
Raijin
鸽子咕咕
Raijin
Level 28
God Stats
2W - 2L
1,486 SR
Queue Stats
104W - 105L
1,434 Elo+
Solo
Team Averages
Level 57
1,519 SR
1,423 Elo+

VS

Team Averages
Level 66
1,541 SR
1,413 Elo+
Mercury
Mercury
CocoDaddy87
Mercury
Level 111
God Stats
6W - 6L
1,500 SR
Queue Stats
232W - 209L
1,437 Elo+
Party 2
Discordia
Discordia
Kelsey Killjoyy
Discordia
Level 94
God Stats
28W - 28L
1,507 SR
Queue Stats
1,003W - 995L
1,499 Elo+
Solo
Ganesha
Ganesha
PsychotropicVex
Ganesha
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 29L
1,312 Elo+
Party 2
Tiamat
Tiamat
TheWikedJoker
Tiamat
Level 25
God Stats
4W - 2L
1,670 SR
Queue Stats
207W - 206L
1,385 Elo+
Party 2
Geb
Geb
XxMarPiratexX
Geb
Level 82
God Stats
3W - 3L
1,525 SR
Queue Stats
251W - 236L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Andreiv00
Bellona
14
1 / 4 / 3
7,401
740
7,979
13,359
14,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Gans9735
Izanami
14
5 / 2 / 2
8,019
802
7,154
6,765
2,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
13
0 / 4 / 5
6,795
680
5,640
10,588
5,776
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Surtr
13
1 / 5 / 2
7,133
713
5,584
12,876
12,228
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
13
1 / 5 / 6
7,465
747
9,675
10,513
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CocoDaddy87
Mercury
13
6 / 3 / 9
8,420
842
4,535
7,803
3,543
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Kelsey Killjoyy
Discordia
18
10 / 0 / 8
10,580
1,058
19,365
5,434
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

13
0 / 3 / 15
8,260
826
5,624
12,708
10,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 2 / 13
7,862
786
8,696
6,721
4,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

14
3 / 0 / 13
8,259
826
10,447
15,079
9,881
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
78
8
Kills
20
20
Deaths
8
18
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Bellona
Andreiv00
Bellona
1
4
3
0.63
W
Mercury
CocoDaddy87
Mercury
6
3
9
3.5
L
Izanami
Gans9735
Izanami
5
2
2
3
W
Discordia
Kelsey Killjoyy
Discordia
10
0
8
14
W
0
3
15
2.5
L
Serqet
0
4
5
0.63
W
1
2
13
3.75
W
3
0
13
9.5
L
Surtr
1
5
2
0.4
L
Raijin
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,032
Damage
48,667
54,101
Taken
47,745
40,059
Mitigated
30,992
15,365
Healing
20,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Andreiv00
Bellona
7,979
1,670
813
1,669
13,359
14,631
0
10,473
2,418
2,850
15,615
W
Mercury
CocoDaddy87
Mercury
4,535
1,028
319
1,456
7,803
3,543
0
1,882
5,532
0
8,409
L
Izanami
Gans9735
Izanami
7,154
4,581
2,276
931
6,765
2,890
0
5,477
1,061
0
16,919
W
Discordia
Kelsey Killjoyy
Discordia
19,365
1,347
859
627
5,434
3,027
806
2,187
3,196
40,740
0
W
5,624
29
2,695
2,707
12,708
10,035
69
2,501
9,820
10,866
0
L
Serqet
5,640
358
1,054
2,165
10,588
5,776
0
8,634
1,818
0
7,795
W
8,696
987
0
1,005
6,721
4,506
324
2,201
4,029
19,902
0
W
10,447
242
2,615
8,524
15,079
9,881
56
2,918
11,448
17,075
0
L
Surtr
5,584
1,869
551
3,741
12,876
12,228
0
9,948
2,679
213
11,367
L
Raijin
9,675
1,514
487
1,678
10,513
4,534
0
8,377
1,993
18,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,813
Gold Earned
43,381
87
Minions Killed
127
0
Camps Cleared
0
889,754
Distance Traveled
1,010,108
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,401
740
18
2
0
194,329
0
W
Mercury
8,420
842
10
1
0
203,434
0
L
Izanami
8,019
802
26
3
0
200,223
0
W
Discordia
10,580
1,058
59
6
0
199,317
0
W
Ganesha
8,260
826
0
0
0
182,998
0
L
Serqet
6,795
680
10
1
0
193,511
0
W
Tiamat
7,862
786
39
4
0
170,495
0
W
Geb
8,259
826
19
2
0
253,864
0
L
Surtr
7,133
713
12
1
0
135,449
0
L
Raijin
7,465
747
21
2
0
166,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role