Player Matchup

Thor
Thor
 
Thor
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Almightysheldon
Neith
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,339 Elo+
Solo
Discordia
Discordia
Flamenko35
Discordia
Level 158
God Stats
11W - 12L
1,570 SR
Queue Stats
152W - 144L
1,458 Elo+
Solo
Team Averages
Level 116
1,523 SR
1,432 Elo+

VS

Team Averages
Level 66
1,325 SR
1,489 Elo+
Apollo
Apollo
 
Apollo
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Dupoums
Yemoja
Level 108
God Stats
1W - 3L
1,182 SR
Queue Stats
65W - 61L
1,483 Elo+
Party 1
Poseidon
Poseidon
Ossamwel
Poseidon
Level 43
God Stats
2W - 5L
1,294 SR
Queue Stats
70W - 73L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
3 / 1 / 4
6,309
901
3,850
4,801
2,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 5
6,404
915
4,407
4,533
1,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Discordia
Flamenko35
Discordia
11
5 / 0 / 3
6,615
945
7,880
3,668
1,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
0 / 3 / 0
4,575
654
493
4,160
1,406
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Yemoja
Dupoums
Yemoja
10
1 / 2 / 0
5,834
833
3,315
7,690
5,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
Ossamwel
Poseidon
8
0 / 5 / 0
4,783
683
2,536
7,124
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
10
Kills
1
1
Deaths
10
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
1
4
5
L
Apollo
 
Apollo
0
3
0
0
W
2
0
5
4.5
L
Yemoja
Dupoums
Yemoja
1
2
0
0.5
W
Discordia
Flamenko35
Discordia
5
0
3
6.5
L
Poseidon
Ossamwel
Poseidon
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,137
Damage
6,344
13,002
Taken
18,974
5,417
Mitigated
9,432
2,267
Healing
3,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,850
379
0
735
4,801
2,158
0
1,127
3,674
0
21,037
L
Apollo
 
Apollo
493
354
0
446
4,160
1,406
0
1,016
3,071
0
5,752
W
4,407
2,389
0
1,200
4,533
1,858
416
2,743
1,790
0
18,400
L
Yemoja
Dupoums
Yemoja
3,315
654
1,044
1,636
7,690
5,381
42
2,626
4,810
11,515
0
W
Discordia
Flamenko35
Discordia
7,880
287
0
332
3,668
1,401
650
2,070
1,598
25,789
0
L
Poseidon
Ossamwel
Poseidon
2,536
386
0
500
7,124
2,645
0
4,254
2,632
13,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,328
Gold Earned
15,192
99
Minions Killed
57
0
Camps Cleared
0
403,867
Distance Traveled
351,139
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,309
901
24
3
0
109,752
1
L
Apollo
4,575
654
11
2
0
85,595
0
W
Neith
6,404
915
43
6
0
142,353
0
L
Yemoja
5,834
833
18
3
0
140,870
1
W
Discordia
6,615
945
32
5
0
151,762
0
L
Poseidon
4,783
683
28
4
0
124,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role