Player Matchup

Hera
Hera
BlaccSenju
Hera
Level 156
God Stats
23W - 15L
1,747 SR
Queue Stats
1,251W - 1,230L
1,506 Elo+
Party 1
Athena
Athena
GoodOnTheBlock
Athena
Level 119
God Stats
2W - 2L
1,335 SR
Queue Stats
112W - 109L
1,482 Elo+
Party 1
Geb
Geb
North Navy
Geb
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,745 Elo+
Party 2
Heimdallr
Heimdallr
Xjuke00
Heimdallr
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,713 Elo+
Party 2
Skadi
Skadi
sasukejutsu
Skadi
Level 165
God Stats
2W - 1L
1,544 SR
Queue Stats
346W - 338L
1,497 Elo+
Party 1
Team Averages
Level 141
1,525 SR
1,589 Elo+

VS

Team Averages
Level 131
1,449 SR
1,517 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
KIIIIIIIIIING6
Ravana
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 91L
1,560 Elo+
Solo
Merlin
Merlin
SatedCarnage
Merlin
Level 143
God Stats
3W - 3L
1,479 SR
Queue Stats
203W - 229L
1,479 Elo+
Party 3
Kuzenbo
Kuzenbo
SmokedMallard
Kuzenbo
Level 147
God Stats
0W - 1L
1,725 SR
Queue Stats
67W - 65L
1,573 Elo+
Solo
Raijin
Raijin
moridan143
Raijin
Level 105
God Stats
1W - 5L
1,040 SR
Queue Stats
164W - 169L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 6
7,992
1,332
6,762
2,397
1,432
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 2 / 3
7,004
1,167
1,570
7,336
6,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 1 / 10
7,123
1,187
3,316
6,060
4,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Xjuke00
Heimdallr
12
3 / 1 / 8
7,027
1,171
6,146
4,399
2,171
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 9
6,289
1,048
2,785
3,926
1,864
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
1 / 3 / 3
5,439
907
4,318
6,956
8,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

5
0 / 0 / 0
4,560
760
0
0
0
Merlin
12
2 / 4 / 2
6,665
1,111
3,007
5,943
2,978
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
11
1 / 3 / 2
5,751
959
2,277
9,174
11,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
moridan143
Raijin
7
0 / 2 / 1
4,812
802
1,331
2,390
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
12
Kills
4
4
Deaths
12
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
3
3
0.83
W
4
0
6
7
W
3
2
3
2.25
L
0
0
0
0
W
1
1
10
6
L
Merlin
2
4
2
0.75
L
Kuzenbo
1
3
2
0.67
W
Heimdallr
Xjuke00
Heimdallr
3
1
8
7
L
Raijin
moridan143
Raijin
0
2
1
0.25
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,579
Damage
10,933
24,118
Taken
24,463
16,372
Mitigated
24,145
8,249
Healing
3,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,318
336
28
1,391
6,956
8,508
0
3,402
3,554
6,697
0
W
6,762
1,495
488
550
2,397
1,432
547
1,282
1,037
20,867
0
W
1,570
343
1,119
1,675
7,336
6,119
511
2,317
4,847
3,519
0
L
0
0
0
0
0
0
0
0
0
0
0
W
3,316
140
1,238
1,113
6,060
4,786
130
2,783
3,041
8,755
0
L
Merlin
3,007
173
88
260
5,943
2,978
0
4,148
1,795
16,154
0
L
Kuzenbo
2,277
1,012
246
1,316
9,174
11,752
12
3,146
6,028
3,213
0
W
Heimdallr
Xjuke00
Heimdallr
6,146
3,574
42
823
4,399
2,171
1,396
2,004
2,310
0
16,407
L
Raijin
moridan143
Raijin
1,331
0
36
116
2,390
907
0
952
1,438
2,909
0
W
2,785
975
225
976
3,926
1,864
1,438
1,856
1,950
0
5,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,435
Gold Earned
27,227
86
Minions Killed
41
0
Camps Cleared
0
683,382
Distance Traveled
408,936
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,439
907
3
1
0
96,448
0
W
Hera
7,992
1,332
42
7
0
149,206
0
W
Athena
7,004
1,167
5
1
0
142,576
0
L
Ravana
4,560
760
0
0
0
0
0
W
Geb
7,123
1,187
7
1
0
145,745
0
L
Merlin
6,665
1,111
33
6
0
104,986
0
L
Kuzenbo
5,751
959
2
0
0
163,742
0
W
Heimdallr
7,027
1,171
22
4
0
116,198
0
L
Raijin
4,812
802
3
1
0
43,760
0
W
Skadi
6,289
1,048
10
2
0
129,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role