Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 319
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Dari0H
Yu Huang
Level 159
God Stats
3W - 4L
1,540 SR
Queue Stats
275W - 256L
1,489 Elo+
Solo
Arachne
Arachne
J0HC
Arachne
Level 130
God Stats
8W - 6L
1,664 SR
Queue Stats
368W - 322L
1,625 Elo+
Party 2
Chernobog
Chernobog
Lindilator
Chernobog
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,557 Elo+
Party 1
Bellona
Bellona
Mumustrak
Bellona
Level 32
God Stats
1W - 3L
1,574 SR
Queue Stats
3W - 3L
1,557 Elo+
Party 1
Team Averages
Level 133
1,556 SR
1,546 Elo+

VS

Team Averages
Level 115
1,616 SR
1,596 Elo+
Charybdis
Charybdis
 
Charybdis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
SalenV
Guan Yu
Level 48
God Stats
3W - 4L
1,500 SR
Queue Stats
94W - 74L
1,578 Elo+
Solo
Aphrodite
Aphrodite
SilentShadow07
Aphrodite
Level 123
God Stats
13W - 6L
1,970 SR
Queue Stats
67W - 49L
1,757 Elo+
Solo
Anubis
Anubis
SuxXx09
Anubis
Level 124
God Stats
28W - 15L
1,611 SR
Queue Stats
239W - 227L
1,526 Elo+
Solo
Bastet
Bastet
kevaub
Bastet
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
110W - 87L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 0 / 0
5,421
493
797
5,539
3,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
Dari0H
Yu Huang
11
0 / 3 / 0
5,729
521
3,403
5,895
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
J0HC
Arachne
10
0 / 1 / 0
5,660
515
1,955
9,003
2,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
Lindilator
Chernobog
10
1 / 4 / 0
6,037
549
4,614
8,737
2,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Mumustrak
Bellona
8
0 / 3 / 0
5,296
481
5,660
13,314
10,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
2 / 1 / 3
6,970
634
6,392
6,635
2,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Guan Yu
SalenV
Guan Yu
11
1 / 0 / 3
6,768
615
9,875
8,859
9,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
SilentShadow07
Aphrodite
9
2 / 0 / 1
6,657
605
2,557
6,498
3,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
SuxXx09
Anubis
12
4 / 0 / 0
7,173
652
4,013
4,938
2,435
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
kevaub
Bastet
10
2 / 0 / 3
5,899
536
4,607
8,325
2,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
11
11
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
0
0
W
Charybdis
 
Charybdis
2
1
3
3.5
L
Yu Huang
Dari0H
Yu Huang
0
3
0
0
L
Arachne
J0HC
Arachne
0
1
0
0
L
Chernobog
Lindilator
Chernobog
1
4
0
0.25
L
Bellona
Mumustrak
Bellona
0
3
0
0
W
Guan Yu
SalenV
Guan Yu
1
0
3
2.5
W
Aphrodite
SilentShadow07
Aphrodite
2
0
1
2.5
W
Anubis
SuxXx09
Anubis
4
0
0
4
W
Bastet
kevaub
Bastet
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,429
Damage
27,444
42,488
Taken
35,255
21,309
Mitigated
20,812
12,235
Healing
16,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
797
190
2,149
1,535
5,539
3,084
0
1,038
4,501
15,798
0
W
Charybdis
 
Charybdis
6,392
4,402
0
2,267
6,635
2,569
456
107
6,528
0
55,309
L
Yu Huang
Dari0H
Yu Huang
3,403
44
0
500
5,895
1,899
0
2,337
3,558
44,140
0
L
Arachne
J0HC
Arachne
1,955
1,634
0
3,048
9,003
2,733
0
713
8,290
0
41,131
L
Chernobog
Lindilator
Chernobog
4,614
2,800
0
1,021
8,737
2,943
0
2,372
6,365
0
34,038
L
Bellona
Mumustrak
Bellona
5,660
2,655
0
3,982
13,314
10,650
0
110
13,204
0
30,495
W
Guan Yu
SalenV
Guan Yu
9,875
1,093
375
3,456
8,859
9,305
0
0
8,859
0
53,360
W
Aphrodite
SilentShadow07
Aphrodite
2,557
719
2,168
4,537
6,498
3,724
449
920
5,578
20,953
0
W
Anubis
SuxXx09
Anubis
4,013
372
0
1,533
4,938
2,435
0
2,558
2,380
61,329
0
W
Bastet
kevaub
Bastet
4,607
1,444
0
2,284
8,325
2,779
31
615
7,710
0
38,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,143
Gold Earned
33,467
279
Minions Killed
398
0
Camps Cleared
0
1,069,493
Distance Traveled
1,227,248
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,421
493
22
2
0
177,477
5
W
Charybdis
6,970
634
96
9
0
222,026
4
L
Yu Huang
5,729
521
78
7
0
214,420
0
L
Arachne
5,660
515
74
7
0
271,733
0
L
Chernobog
6,037
549
61
6
0
217,416
0
L
Bellona
5,296
481
44
4
0
188,447
1
W
Guan Yu
6,768
615
84
8
0
272,334
0
W
Aphrodite
6,657
605
29
3
0
230,901
3
W
Anubis
7,173
652
125
11
0
217,311
0
W
Bastet
5,899
536
64
6
0
284,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role