Player Matchup

Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
AssassinsOreo
Hera
Level 102
God Stats
13W - 7L
1,835 SR
Queue Stats
173W - 147L
1,640 Elo+
Solo
Cupid
Cupid
EMTWoofer
Cupid
Level 137
God Stats
2W - 1L
1,700 SR
Queue Stats
33W - 32L
1,462 Elo+
Party 1
Ares
Ares
FourseamJ
Ares
Level 129
God Stats
1W - 0L
1,726 SR
Queue Stats
23W - 23L
1,505 Elo+
Party 1
Da Ji
Da Ji
Kitkatnip
Da Ji
Level 150
God Stats
1W - 0L
1,660 SR
Queue Stats
95W - 85L
1,454 Elo+
Solo
Team Averages
Level 135
1,684 SR
1,512 Elo+

VS

Team Averages
Level 148
1,536 SR
1,512 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
HORN3YRaMeN
Janus
Level 154
God Stats
17W - 20L
1,540 SR
Queue Stats
93W - 103L
1,515 Elo+
Solo
Nox
Nox
ÐiamondКing
Nox
Level 159
God Stats
6W - 11L
1,639 SR
Queue Stats
175W - 193L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 0 / 2
4,340
868
2,088
3,392
1,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
1 / 0 / 1
4,753
951
489
928
329
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
EMTWoofer
Cupid
9
0 / 0 / 2
4,178
836
563
837
267
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ares
9
1 / 1 / 1
4,775
955
1,884
5,768
4,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
Kitkatnip
Da Ji
9
1 / 0 / 0
4,329
866
2,771
2,294
943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
0 / 1 / 1
4,410
882
1,382
3,512
1,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
 
Bacchus
9
1 / 2 / 0
4,263
853
3,845
4,617
3,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
 
Hun Batz
6
0 / 0 / 0
3,670
734
0
0
0
6
0 / 0 / 0
3,670
734
0
0
0
10
0 / 0 / 0
4,597
919
1,164
1,446
545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
3
Kills
1
1
Deaths
3
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
2
1
L
Heimdallr
 
Heimdallr
0
1
1
0.5
L
Bacchus
 
Bacchus
1
2
0
0.5
L
Hun Batz
 
Hun Batz
0
0
0
0
W
1
0
1
1.5
W
Cupid
EMTWoofer
Cupid
0
0
2
1
W
Ares
1
1
1
1.5
L
0
0
0
0
W
Da Ji
Kitkatnip
Da Ji
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,795
Damage
6,391
13,219
Taken
9,575
7,914
Mitigated
4,810
5,528
Healing
1,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,088
758
424
1,105
3,392
1,857
0
1,588
1,579
0
10,565
L
Heimdallr
 
Heimdallr
1,382
661
0
624
3,512
1,164
0
954
2,406
0
12,684
L
Bacchus
 
Bacchus
3,845
434
0
692
4,617
3,101
0
1,419
3,094
7,384
0
L
Hun Batz
 
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
489
239
0
458
928
329
0
455
473
17,209
0
W
Cupid
EMTWoofer
Cupid
563
310
1,857
366
837
267
0
0
837
0
5,017
W
Ares
1,884
118
0
1,318
5,768
4,518
0
2,000
3,608
7,571
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Da Ji
Kitkatnip
Da Ji
2,771
714
0
0
2,294
943
0
581
1,713
0
13,356
L
1,164
242
0
230
1,446
545
0
0
1,446
14,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,375
Gold Earned
20,610
115
Minions Killed
78
0
Camps Cleared
0
511,338
Distance Traveled
305,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,340
868
29
6
0
115,284
0
L
Heimdallr
4,410
882
30
6
0
97,283
0
L
Bacchus
4,263
853
10
2
0
104,890
0
L
Hun Batz
3,670
734
0
0
0
0
0
W
Hera
4,753
951
48
10
0
80,736
0
W
Cupid
4,178
836
8
2
0
87,651
0
W
Ares
4,775
955
13
3
0
132,871
0
L
Janus
3,670
734
0
0
0
0
0
W
Da Ji
4,329
866
17
3
0
94,796
0
L
Nox
4,597
919
38
8
0
103,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role