Player Matchup

Set
Set
OGking5445
Set
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 58L
1,452 Elo+
Solo
Neith
Neith
boofy_822
Neith
Level 24
God Stats
3W - 9L
1,188 SR
Queue Stats
6W - 20L
1,300 Elo+
Party 1
Discordia
Discordia
dmngzz7
Discordia
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 101L
1,536 Elo+
Solo
Ymir
Ymir
vernal_postman65
Ymir
Level 66
God Stats
5W - 4L
1,112 SR
Queue Stats
252W - 273L
1,374 Elo+
Solo
Chang'e
Chang'e
xXbig_pancak3Xx
Chang'e
Level 33
God Stats
2W - 3L
1,130 SR
Queue Stats
15W - 28L
1,300 Elo+
Party 1
Team Averages
Level 60
1,286 SR
1,392 Elo+

VS

Team Averages
Level 101
1,448 SR
1,408 Elo+
Tsukuyomi
Tsukuyomi
FATWILLY3
Tsukuyomi
Level 149
God Stats
10W - 10L
1,510 SR
Queue Stats
374W - 364L
1,423 Elo+
Solo
Ra
Ra
HAudiTX
Ra
Level 102
God Stats
20W - 19L
1,550 SR
Queue Stats
378W - 398L
1,392 Elo+
Solo
Surtr
Surtr
SIDEYKO
Surtr
Level 123
God Stats
5W - 13L
1,339 SR
Queue Stats
369W - 359L
1,407 Elo+
Solo
Atlas
Atlas
ZArcticPoseidonZ
Atlas
Level 77
God Stats
11W - 16L
1,307 SR
Queue Stats
264W - 301L
1,376 Elo+
Solo
Ne Zha
Ne Zha
jonnygoham
Ne Zha
Level 53
God Stats
6W - 4L
1,533 SR
Queue Stats
143W - 189L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 7
9,570
479
8,245
16,694
8,837
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
boofy_822
Neith
13
0 / 8 / 3
7,880
394
7,570
13,434
4,784
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
dmngzz7
Discordia
16
2 / 0 / 6
9,508
475
13,199
8,244
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 4 / 6
9,083
454
6,508
20,178
19,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
10 / 2 / 2
10,784
539
13,015
16,173
6,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FATWILLY3
Tsukuyomi
15
1 / 5 / 2
9,023
451
8,468
19,819
9,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
2 / 4 / 0
8,797
440
5,567
8,523
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
SIDEYKO
Surtr
16
3 / 4 / 1
10,355
518
13,233
22,052
18,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 2 / 5
9,487
474
8,747
20,124
21,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
jonnygoham
Ne Zha
16
7 / 1 / 0
10,515
526
13,675
12,432
6,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
16
Kills
15
17
Deaths
16
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
FATWILLY3
Tsukuyomi
1
5
2
0.4
L
2
4
0
0.5
W
3
3
7
2.17
L
Surtr
SIDEYKO
Surtr
3
4
1
0.88
L
2
2
5
2.25
W
Neith
boofy_822
Neith
0
8
3
0.19
W
Discordia
dmngzz7
Discordia
2
0
6
5
L
Ne Zha
jonnygoham
Ne Zha
7
1
0
7
W
1
4
6
1
W
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,537
Damage
49,690
74,723
Taken
82,950
42,677
Mitigated
59,136
18,755
Healing
19,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
FATWILLY3
Tsukuyomi
8,468
2,420
148
5,011
19,819
9,524
0
5,190
14,629
0
79,057
L
5,567
604
585
2,030
8,523
3,659
1,035
3,390
5,133
64,619
0
W
8,245
4,864
47
5,905
16,694
8,837
0
2,291
14,403
0
67,779
L
Surtr
SIDEYKO
Surtr
13,233
5,008
0
4,989
22,052
18,096
846
13,787
8,265
1,750
90,788
L
8,747
2,765
0
2,735
20,124
21,839
31
9,089
11,035
34,386
0
W
Neith
boofy_822
Neith
7,570
4,705
0
1,609
13,434
4,784
217
1,304
12,130
0
51,359
W
Discordia
dmngzz7
Discordia
13,199
1,320
140
2,074
8,244
3,078
1,575
1,186
7,058
87,494
0
L
Ne Zha
jonnygoham
Ne Zha
13,675
3,725
0
4,088
12,432
6,018
1,865
1,892
10,540
0
94,189
W
6,508
1,982
138
1,531
20,178
19,253
297
5,449
14,633
33,468
0
W
13,015
1,719
1,033
6,278
16,173
6,725
350
4,420
11,753
76,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,825
Gold Earned
48,177
455
Minions Killed
511
0
Camps Cleared
0
1,849,385
Distance Traveled
1,684,051
0
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,023
451
100
5
0
384,822
8
L
Ra
8,797
440
110
6
0
244,903
0
W
Set
9,570
479
69
3
0
424,952
0
L
Surtr
10,355
518
125
6
0
369,506
0
L
Atlas
9,487
474
34
2
0
360,419
11
W
Neith
7,880
394
65
3
0
316,567
0
W
Discordia
9,508
475
163
8
0
371,785
0
L
Ne Zha
10,515
526
142
7
0
324,401
0
W
Ymir
9,083
454
35
2
0
346,667
0
W
Chang'e
10,784
539
123
6
0
389,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role