Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Chai Kai
Serqet
Level 108
God Stats
0W - 3L
1,343 SR
Queue Stats
229W - 236L
1,499 Elo+
Solo
Xing Tian
Xing Tian
WrathofTyr2331
Xing Tian
Level 36
God Stats
0W - 2L
1,469 SR
Queue Stats
14W - 28L
1,392 Elo+
Solo
Baba Yaga
Baba Yaga
ZTruth21
Baba Yaga
Level 159
God Stats
0W - 1L
1,704 SR
Queue Stats
433W - 444L
1,416 Elo+
Party 1
Vamana
Vamana
kidklutch808
Vamana
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
371W - 393L
1,469 Elo+
Party 1
Team Averages
Level 108
1,503 SR
1,455 Elo+

VS

Team Averages
Level 121
1,466 SR
1,417 Elo+
Gilgamesh
Gilgamesh
GALLEGOS21MLKS
Gilgamesh
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
129W - 149L
1,434 Elo+
Solo
Susano
Susano
Sir__Slaughter__
Susano
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 75L
1,507 Elo+
Solo
Izanami
Izanami
iRoniiin
Izanami
Level 122
God Stats
12W - 4L
1,609 SR
Queue Stats
18W - 17L
1,447 Elo+
Solo
Agni
Agni
sokeytor
Agni
Level 109
God Stats
24W - 26L
1,432 SR
Queue Stats
769W - 867L
1,339 Elo+
Solo
Bacchus
Bacchus
w211487
Bacchus
Level 87
God Stats
7W - 10L
1,287 SR
Queue Stats
283W - 285L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
1 / 5 / 1
6,312
451
6,239
9,400
2,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Chai Kai
Serqet
12
1 / 1 / 0
7,303
522
3,120
11,383
4,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Xing Tian
WrathofTyr2331
Xing Tian
8
0 / 6 / 1
5,833
417
2,682
14,118
10,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
ZTruth21
Baba Yaga
12
0 / 2 / 0
6,850
489
3,729
6,858
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
12
0 / 1 / 0
7,131
509
5,991
11,372
11,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GALLEGOS21MLKS
Gilgamesh
14
0 / 0 / 1
7,824
559
5,506
11,606
11,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
9 / 1 / 0
8,137
581
9,047
10,233
3,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
iRoniiin
Izanami
13
4 / 1 / 7
8,510
608
10,388
9,507
3,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
12
0 / 0 / 2
7,437
531
2,994
4,921
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
w211487
Bacchus
11
2 / 1 / 9
7,781
556
4,749
9,301
8,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
15
15
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
5
1
0.3
L
Serqet
Chai Kai
Serqet
1
1
0
1
W
Gilgamesh
GALLEGOS21MLKS
Gilgamesh
0
0
1
0.5
W
9
1
0
9
L
Xing Tian
WrathofTyr2331
Xing Tian
0
6
1
0.08
L
Baba Yaga
ZTruth21
Baba Yaga
0
2
0
0
W
Izanami
iRoniiin
Izanami
4
1
7
7.5
L
Vamana
0
1
0
0
W
Agni
0
0
2
1
W
Bacchus
w211487
Bacchus
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,761
Damage
32,684
53,131
Taken
45,568
31,624
Mitigated
30,321
10,496
Healing
11,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,239
2,549
0
1,458
9,400
2,875
0
1,896
7,504
0
28,740
L
Serqet
Chai Kai
Serqet
3,120
999
0
3,278
11,383
4,224
0
976
10,407
0
46,910
W
Gilgamesh
GALLEGOS21MLKS
Gilgamesh
5,506
1,784
0
2,085
11,606
11,883
0
0
10,595
233
50,846
W
9,047
1,716
0
587
10,233
3,969
0
2,118
8,009
0
57,824
L
Xing Tian
WrathofTyr2331
Xing Tian
2,682
651
0
1,368
14,118
10,617
0
2,279
11,839
15,728
0
L
Baba Yaga
ZTruth21
Baba Yaga
3,729
157
0
1,400
6,858
2,576
0
2,592
4,266
46,960
0
W
Izanami
iRoniiin
Izanami
10,388
8,277
0
3,752
9,507
3,890
3,212
947
8,404
0
75,698
L
Vamana
5,991
2,728
0
2,992
11,372
11,332
26
160
11,212
0
47,312
W
Agni
2,994
144
0
1,787
4,921
1,816
0
2,270
2,651
48,675
0
W
Bacchus
w211487
Bacchus
4,749
619
261
3,074
9,301
8,763
0
1,617
7,510
18,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,429
Gold Earned
39,689
307
Minions Killed
369
0
Camps Cleared
0
1,319,690
Distance Traveled
1,374,116
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,312
451
38
3
0
255,866
1
L
Serqet
7,303
522
86
6
0
313,753
0
W
Gilgamesh
7,824
559
75
5
0
237,472
0
W
Susano
8,137
581
70
5
0
319,733
0
L
Xing Tian
5,833
417
18
1
0
272,554
0
L
Baba Yaga
6,850
489
92
7
0
247,975
1
W
Izanami
8,510
608
115
8
0
248,159
3
L
Vamana
7,131
509
73
5
0
229,542
4
W
Agni
7,437
531
87
6
0
285,059
3
W
Bacchus
7,781
556
22
2
0
283,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role