Player Matchup

Aphrodite
Aphrodite
Midtown-pookie
Aphrodite
Level 109
God Stats
34W - 16L
1,709 SR
Queue Stats
225W - 217L
1,654 Elo+
Solo
King Arthur
King Arthur
MtnDewASquirtle
King Arthur
Level 155
God Stats
3W - 3L
1,182 SR
Queue Stats
100W - 86L
1,610 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ll Serith ll
Tsukuyomi
Level 159
God Stats
6W - 4L
1,653 SR
Queue Stats
242W - 188L
1,627 Elo+
Party 1
Team Averages
Level 141
1,515 SR
1,630 Elo+

VS

Team Averages
Level 82
1,819 SR
1,720 Elo+
Ne Zha
Ne Zha
Incured
Ne Zha
Level 104
God Stats
1W - 1L
1,695 SR
Queue Stats
34W - 26L
1,701 Elo+
Solo
Ares
Ares
Storyplay9
Ares
Level 65
God Stats
4W - 1L
2,063 SR
Queue Stats
21W - 7L
1,758 Elo+
Party 2
Tiamat
Tiamat
TheDûde
Tiamat
Level 78
God Stats
1W - 2L
1,699 SR
Queue Stats
56W - 30L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Midtown-pookie
Aphrodite
13
5 / 0 / 4
8,109
811
10,361
6,063
3,280
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
MtnDewASquirtle
King Arthur
11
3 / 3 / 6
7,402
740
6,471
12,887
10,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
ll Serith ll
Tsukuyomi
12
3 / 1 / 7
7,512
751
10,506
10,015
5,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Incured
Ne Zha
11
2 / 4 / 2
7,235
724
8,432
9,174
3,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 2
6,356
636
5,825
12,740
10,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
TheDûde
Tiamat
10
1 / 5 / 2
6,842
684
7,381
8,352
5,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
11
Kills
4
4
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Incured
Ne Zha
2
4
2
0.75
W
Aphrodite
Midtown-pookie
Aphrodite
5
0
4
7
W
King Arthur
MtnDewASquirtle
King Arthur
3
3
6
2
L
1
2
2
1
L
Tiamat
TheDûde
Tiamat
1
5
2
0.4
W
Tsukuyomi
ll Serith ll
Tsukuyomi
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,338
Damage
21,638
28,965
Taken
30,266
18,444
Mitigated
19,681
9,651
Healing
4,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Incured
Ne Zha
8,432
1,834
0
829
9,174
3,739
0
2,965
6,209
0
26,585
W
Aphrodite
Midtown-pookie
Aphrodite
10,361
1,349
3,996
3,744
6,063
3,280
524
2,079
3,984
39,112
0
W
King Arthur
MtnDewASquirtle
King Arthur
6,471
1,157
0
463
12,887
10,160
486
6,801
6,086
0
15,628
L
5,825
605
0
2,054
12,740
10,274
0
4,262
8,478
9,093
0
L
Tiamat
TheDûde
Tiamat
7,381
473
0
1,336
8,352
5,668
44
3,185
5,167
29,489
0
W
Tsukuyomi
ll Serith ll
Tsukuyomi
10,506
1,705
0
1,448
10,015
5,004
1,823
4,393
5,622
0
25,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,023
Gold Earned
20,433
112
Minions Killed
98
0
Camps Cleared
0
571,227
Distance Traveled
549,091
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,235
724
37
4
0
180,074
0
W
Aphrodite
8,109
811
59
6
0
183,546
0
W
King Arthur
7,402
740
14
1
0
183,986
0
L
Ares
6,356
636
9
1
0
189,760
0
L
Tiamat
6,842
684
52
5
0
179,257
0
W
Tsukuyomi
7,512
751
39
4
0
203,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role