Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
MountainCreek
Atlas
Level 107
God Stats
2W - 0L
1,749 SR
Queue Stats
100W - 100L
1,497 Elo+
Solo
Loki
Loki
SongOfTheHarmony
Loki
Level 135
God Stats
3W - 0L
1,807 SR
Queue Stats
129W - 118L
1,495 Elo+
Solo
Surtr
Surtr
XXXtentacionRip
Surtr
Level 141
God Stats
3W - 5L
1,283 SR
Queue Stats
208W - 210L
1,448 Elo+
Party 1
Zeus
Zeus
l_4RTiiST3_76
Zeus
Level 125
God Stats
6W - 3L
1,500 SR
Queue Stats
246W - 243L
1,487 Elo+
Solo
Team Averages
Level 129
1,568 SR
1,485 Elo+

VS

Team Averages
Level 153
1,543 SR
1,525 Elo+
Medusa
Medusa
 
Medusa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
CallMeYuno
Nike
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
197W - 123L
1,590 Elo+
Solo
Janus
Janus
I-AKD-I
Janus
Level 241
God Stats
28W - 30L
1,381 SR
Queue Stats
1,836W - 1,898L
1,509 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Klladwrex
Morgan Le Fay
Level 75
God Stats
0W - 1L
1,818 SR
Queue Stats
18W - 12L
1,569 Elo+
Solo
Lancelot
Lancelot
SgtLord
Lancelot
Level 138
God Stats
4W - 5L
1,515 SR
Queue Stats
731W - 768L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
17
8 / 1 / 13
9,935
903
19,478
6,316
3,410
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 2 / 17
7,819
711
5,340
11,684
11,797
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 3 / 9
9,058
823
7,624
9,400
4,842
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
6 / 6 / 13
8,629
784
12,295
14,137
16,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 4 / 10
7,762
706
7,550
7,400
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
8 / 4 / 4
9,339
849
13,587
9,957
5,186
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
3 / 3 / 9
7,981
726
7,914
12,943
16,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
I-AKD-I
Janus
14
1 / 4 / 10
7,464
679
7,721
8,711
6,906
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Klladwrex
Morgan Le Fay
14
3 / 5 / 9
8,038
731
8,360
12,049
5,890
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
SgtLord
Lancelot
11
1 / 7 / 9
7,090
645
4,722
14,141
12,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
57
22
Kills
16
16
Deaths
23
62
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
8
1
13
14.5
L
Medusa
 
Medusa
8
4
4
2.5
L
3
3
9
2.5
L
Janus
I-AKD-I
Janus
1
4
10
1.5
L
Morgan Le Fay
Klladwrex
Morgan Le Fay
3
5
9
1.5
W
0
2
17
4.25
L
Lancelot
SgtLord
Lancelot
1
7
9
0.79
W
6
3
9
3.5
W
6
6
13
2.08
W
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,287
Damage
42,304
48,937
Taken
57,801
40,351
Mitigated
46,279
12,120
Healing
11,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
19,478
1,764
768
1,541
6,316
3,410
375
2,733
3,583
34,448
0
L
Medusa
 
Medusa
13,587
6,159
255
1,339
9,957
5,186
759
6,510
3,346
0
35,782
L
7,914
566
552
3,269
12,943
16,182
0
8,293
4,612
782
17,509
L
Janus
I-AKD-I
Janus
7,721
313
861
1,349
8,711
6,906
0
4,810
3,825
13,310
0
L
Morgan Le Fay
Klladwrex
Morgan Le Fay
8,360
519
491
1,965
12,049
5,890
0
7,236
4,702
17,034
0
W
5,340
1,774
0
1,460
11,684
11,797
36
4,364
7,320
10,368
0
L
Lancelot
SgtLord
Lancelot
4,722
433
467
942
14,141
12,115
130
7,660
6,354
0
9,651
W
7,624
1,732
2,396
2,876
9,400
4,842
212
2,939
6,461
0
15,987
W
12,295
2,675
492
1,534
14,137
16,817
0
3,229
10,908
4,057
14,196
W
7,550
225
484
569
7,400
3,485
0
3,302
4,098
21,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,203
Gold Earned
39,912
120
Minions Killed
131
0
Camps Cleared
0
1,054,106
Distance Traveled
953,666
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,935
903
51
5
0
207,176
0
L
Medusa
9,339
849
57
5
0
181,021
0
L
Nike
7,981
726
22
2
0
190,713
0
L
Janus
7,464
679
19
2
0
171,739
0
L
Morgan Le Fay
8,038
731
25
2
0
203,578
0
W
Atlas
7,819
711
5
0
0
217,163
0
L
Lancelot
7,090
645
8
1
0
206,615
0
W
Loki
9,058
823
21
2
0
256,568
0
W
Surtr
8,629
784
10
1
0
192,122
0
W
Zeus
7,762
706
33
3
0
181,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role