Player Matchup

Gilgamesh
Gilgamesh
GhostofMex
Gilgamesh
Level 117
God Stats
4W - 0L
1,499 SR
Queue Stats
76W - 78L
1,571 Elo+
Party 1
Anubis
Anubis
JadNicky
Anubis
Level 81
God Stats
27W - 14L
1,666 SR
Queue Stats
346W - 292L
1,485 Elo+
Solo
Chiron
Chiron
Mordred-Mors
Chiron
Level 132
God Stats
1W - 1L
1,229 SR
Queue Stats
160W - 126L
1,523 Elo+
Party 1
Kali
Kali
gabriel192142
Kali
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 111L
1,589 Elo+
Party 1
Cerberus
Cerberus
sadboyandrew12
Cerberus
Level 58
God Stats
3W - 3L
1,671 SR
Queue Stats
11W - 12L
1,524 Elo+
Solo
Team Averages
Level 106
1,513 SR
1,538 Elo+

VS

Team Averages
Level 103
1,496 SR
1,555 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Absolute_Liger
He Bo
Level 120
God Stats
11W - 5L
1,836 SR
Queue Stats
516W - 491L
1,486 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Krzaykt
Morgan Le Fay
Level 135
God Stats
1W - 2L
1,220 SR
Queue Stats
66W - 78L
1,529 Elo+
Party 2
Bacchus
Bacchus
Marvbkaty
Bacchus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,747 Elo+
Party 2
Danzaburou
Danzaburou
PozitvlyNegative
Danzaburou
Level 112
God Stats
8W - 13L
1,424 SR
Queue Stats
438W - 397L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GhostofMex
Gilgamesh
16
3 / 2 / 0
10,006
589
6,177
12,171
8,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
JadNicky
Anubis
16
0 / 2 / 7
10,010
589
5,301
8,252
4,716
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
17
6 / 0 / 5
10,764
633
11,678
9,711
4,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 2 / 5
9,804
577
13,299
19,806
9,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
14
4 / 0 / 5
9,636
567
6,659
13,021
14,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
3 / 3 / 0
9,693
570
9,136
16,089
14,039
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 4 / 1
8,760
515
11,149
11,138
3,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
Krzaykt
Morgan Le Fay
13
0 / 3 / 3
8,201
482
4,218
9,056
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Marvbkaty
Bacchus
12
0 / 3 / 2
8,224
484
4,133
13,862
12,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
PozitvlyNegative
Danzaburou
15
1 / 4 / 0
8,984
528
6,338
11,939
4,842
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
17
Kills
6
6
Deaths
17
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
3
0
1
L
2
4
1
0.63
W
Gilgamesh
GhostofMex
Gilgamesh
3
2
0
1.5
W
Anubis
JadNicky
Anubis
0
2
7
1.75
L
Morgan Le Fay
Krzaykt
Morgan Le Fay
0
3
3
0.5
L
Bacchus
Marvbkaty
Bacchus
0
3
2
0.33
W
Chiron
6
0
5
8.5
L
Danzaburou
PozitvlyNegative
Danzaburou
1
4
0
0.25
W
4
2
5
3.25
W
Cerberus
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,114
Damage
34,974
62,961
Taken
62,084
42,435
Mitigated
39,118
17,881
Healing
16,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
9,136
4,168
0
5,738
16,089
14,039
0
1,318
14,771
0
84,824
L
11,149
116
0
3,560
11,138
3,761
0
1,394
9,744
72,738
0
W
Gilgamesh
GhostofMex
Gilgamesh
6,177
2,090
0
2,357
12,171
8,936
414
2,799
9,372
0
74,314
W
Anubis
JadNicky
Anubis
5,301
117
0
2,397
8,252
4,716
1,872
2,917
5,335
84,879
0
L
Morgan Le Fay
Krzaykt
Morgan Le Fay
4,218
401
0
1,111
9,056
3,655
0
2,622
6,434
50,722
0
L
Bacchus
Marvbkaty
Bacchus
4,133
548
105
2,357
13,862
12,821
0
5,816
8,046
33,412
0
W
Chiron
11,678
4,674
557
2,576
9,711
4,584
520
1,612
8,099
0
101,412
L
Danzaburou
PozitvlyNegative
Danzaburou
6,338
3,079
0
3,895
11,939
4,842
1,141
810
11,129
0
78,008
W
13,299
7,260
0
5,846
19,806
9,766
0
7,885
11,921
0
81,148
W
Cerberus
6,659
760
472
3,676
13,021
14,433
496
4,665
8,356
44,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,220
Gold Earned
43,862
645
Minions Killed
541
0
Camps Cleared
0
1,862,209
Distance Traveled
1,784,961
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,693
570
149
9
0
383,055
2
L
He Bo
8,760
515
109
6
0
378,496
3
W
Gilgamesh
10,006
589
139
8
0
371,098
0
W
Anubis
10,010
589
166
10
0
363,437
0
L
Morgan Le Fay
8,201
482
102
6
0
322,893
2
L
Bacchus
8,224
484
46
3
0
352,355
0
W
Chiron
10,764
633
154
9
0
347,555
3
L
Danzaburou
8,984
528
135
8
0
348,162
5
W
Kali
9,804
577
105
6
0
420,800
4
W
Cerberus
9,636
567
81
5
0
359,319
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role