Player Matchup

Lancelot
Lancelot
Balam504
Lancelot
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 109L
1,381 Elo+
Solo
Thanatos
Thanatos
BeagalBagel367
Thanatos
Level 154
God Stats
10W - 9L
1,650 SR
Queue Stats
203W - 216L
1,425 Elo+
Party 4
Izanami
Izanami
Deezsleez47
Izanami
Level 9
God Stats
0W - 3L
1,376 SR
Queue Stats
0W - 4L
1,187 Elo+
Party 3
Poseidon
Poseidon
NemisKemk
Poseidon
Level 22
God Stats
0W - 4L
1,203 SR
Queue Stats
15W - 39L
1,277 Elo+
Party 4
Yemoja
Yemoja
OmenF
Yemoja
Level 44
God Stats
0W - 3L
1,312 SR
Queue Stats
0W - 4L
1,187 Elo+
Party 3
Team Averages
Level 59
1,408 SR
1,291 Elo+

VS

Team Averages
Level 57
1,580 SR
1,449 Elo+
Scylla
Scylla
AlexxMEx
Scylla
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 71L
1,565 Elo+
Party 2
Apollo
Apollo
AnotherSoviet
Apollo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,331 Elo+
Solo
Surtr
Surtr
BigBallJutsu
Surtr
Level 26
God Stats
4W - 5L
1,855 SR
Queue Stats
22W - 27L
1,420 Elo+
Party 1
Bakasura
Bakasura
SrDrac
Bakasura
Level 109
God Stats
4W - 2L
1,743 SR
Queue Stats
92W - 79L
1,558 Elo+
Party 2
Bellona
Bellona
WatchTheGank
Bellona
Level 57
God Stats
3W - 1L
1,302 SR
Queue Stats
53W - 67L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Balam504
Lancelot
13
5 / 8 / 0
8,901
556
7,126
17,275
8,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
13
2 / 7 / 1
8,137
509
4,347
15,725
5,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Deezsleez47
Izanami
11
0 / 4 / 0
7,298
456
7,926
12,942
5,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
NemisKemk
Poseidon
12
0 / 6 / 2
7,269
454
3,886
10,565
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
OmenF
Yemoja
11
0 / 4 / 1
7,439
465
5,210
13,652
11,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AlexxMEx
Scylla
15
10 / 1 / 5
10,311
644
12,195
7,108
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 4
7,262
454
4,787
9,075
3,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 2
7,431
464
4,921
10,998
8,387
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bakasura
SrDrac
Bakasura
16
13 / 2 / 6
10,527
658
16,298
14,624
5,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
WatchTheGank
Bellona
14
5 / 4 / 8
8,880
555
9,628
11,544
10,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
7
Kills
29
29
Deaths
7
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Scylla
AlexxMEx
Scylla
10
1
5
12.5
W
0
0
4
2
L
Lancelot
Balam504
Lancelot
5
8
0
0.63
L
Thanatos
2
7
1
0.36
W
1
0
2
2
L
Izanami
Deezsleez47
Izanami
0
4
0
0
L
Poseidon
NemisKemk
Poseidon
0
6
2
0.17
L
Yemoja
OmenF
Yemoja
0
4
1
0.13
W
Bakasura
SrDrac
Bakasura
13
2
6
8
W
Bellona
WatchTheGank
Bellona
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,495
Damage
47,829
70,159
Taken
53,349
35,112
Mitigated
30,927
21,413
Healing
13,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AlexxMEx
Scylla
12,195
1,855
0
607
7,108
2,628
876
3,260
3,848
75,081
0
W
4,787
2,389
0
3,504
9,075
3,617
207
2,092
6,983
0
55,855
L
Lancelot
Balam504
Lancelot
7,126
1,073
0
2,806
17,275
8,653
273
929
15,168
0
40,598
L
Thanatos
4,347
924
0
10,212
15,725
5,734
0
1,872
12,964
0
46,643
W
4,921
1,274
0
4,791
10,998
8,387
121
1,766
9,232
232
25,332
L
Izanami
Deezsleez47
Izanami
7,926
4,729
0
1,944
12,942
5,251
526
2,945
9,938
0
62,371
L
Poseidon
NemisKemk
Poseidon
3,886
201
0
1,754
10,565
3,865
0
5,954
4,446
38,708
0
L
Yemoja
OmenF
Yemoja
5,210
472
2,502
2,195
13,652
11,609
245
626
11,476
34,346
0
W
Bakasura
SrDrac
Bakasura
16,298
11,114
0
3,803
14,624
5,987
1,355
924
13,700
0
77,034
W
Bellona
WatchTheGank
Bellona
9,628
2,343
0
1,129
11,544
10,308
37
1,054
10,490
0
49,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,044
Gold Earned
44,411
361
Minions Killed
423
0
Camps Cleared
0
1,480,792
Distance Traveled
1,627,454
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,311
644
119
7
0
263,793
0
W
Apollo
7,262
454
85
5
0
316,014
4
L
Lancelot
8,901
556
65
4
0
299,002
0
L
Thanatos
8,137
509
92
6
0
323,712
4
W
Surtr
7,431
464
30
2
0
335,670
0
L
Izanami
7,298
456
96
6
0
265,255
0
L
Poseidon
7,269
454
61
4
0
273,282
0
L
Yemoja
7,439
465
47
3
0
319,541
1
W
Bakasura
10,527
658
119
7
0
413,034
0
W
Bellona
8,880
555
70
4
0
298,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role