Player Matchup

Hercules
Hercules
Platinum V
Docbar
Hercules
Platinum V
Level 64
God Stats
17W - 10L
1,427 SR
Queue Stats
406W - 417L
1,703 MMR
Solo
Rama
Rama
Gold II
Godzįlla
Rama
Gold II
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 28L
1,719 MMR
Party 1
Baba Yaga
Baba Yaga
Gold II
SirPickle2Clean
Baba Yaga
Gold II
Level 157
God Stats
55W - 55L
1,625 SR
Queue Stats
552W - 538L
1,535 MMR
Party 1
Pele
Pele
Gold I
WalmartLASBRA
Pele
Gold I
Level 45
God Stats
3W - 0L
1,824 SR
Queue Stats
78W - 53L
1,737 MMR
Party 2
Maui
Maui
Gold III
weathur
Maui
Gold III
Level 119
God Stats
7W - 1L
1,500 SR
Queue Stats
33W - 19L
1,691 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 90
1,575 SR
1,677 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 109
1,559 SR
1,641 MMR
Ymir
Ymir
Gold I
 
Ymir
Gold I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold IV
Barskiii
Tiamat
Gold IV
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 99L
1,613 MMR
Solo
Martichoras
Martichoras
Gold III
FairyKing68
Martichoras
Gold III
Level 159
God Stats
0W - 1L
1,471 SR
Queue Stats
25W - 21L
1,742 MMR
Solo
Anubis
Anubis
Platinum IV
JimmYNtronn
Anubis
Platinum IV
Level 63
God Stats
8W - 9L
1,647 SR
Queue Stats
81W - 77L
1,727 MMR
Solo
Mercury
Mercury
Gold II
oTavua
Mercury
Gold II
Level 124
God Stats
46W - 25L
1,679 SR
Queue Stats
522W - 523L
1,624 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Docbar
Hercules
12
5 / 0 / 0
7,469
679
3,492
6,583
3,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
10
0 / 2 / 3
5,880
535
4,523
5,661
1,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Baba Yaga
SirPickle2Clean
Baba Yaga
11
4 / 0 / 2
6,868
624
3,966
4,685
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
5 / 0 / 3
6,855
623
7,700
8,628
2,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Maui
weathur
Maui
9
0 / 1 / 5
5,481
498
1,930
6,280
4,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
HadesAphroditeAo KuangHe Bo

VS

Bans
ThorSurtrHelBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 4 / 1
5,127
466
2,394
9,750
7,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Barskiii
Tiamat
11
0 / 1 / 0
5,948
541
2,211
3,391
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
FairyKing68
Martichoras
11
1 / 2 / 2
5,725
520
4,830
7,047
2,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
7
0 / 5 / 0
4,913
447
3,405
6,159
2,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
oTavua
Mercury
10
2 / 2 / 1
5,926
539
2,745
8,033
2,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
14
Kills
3
3
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
1
0.13
L
Tiamat
Barskiii
Tiamat
0
1
0
0
W
Hercules
Docbar
Hercules
5
0
0
5
L
Martichoras
FairyKing68
Martichoras
1
2
2
1
W
Rama
0
2
3
0.75
L
Anubis
0
5
0
0
W
Baba Yaga
SirPickle2Clean
Baba Yaga
4
0
2
5
W
5
0
3
6.5
L
Mercury
oTavua
Mercury
2
2
1
1.25
W
Maui
weathur
Maui
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,611
Damage
15,585
31,837
Taken
34,380
15,140
Mitigated
16,950
10,278
Healing
8,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,394
772
0
1,960
9,750
7,587
0
1,935
7,757
15,523
0
L
Tiamat
Barskiii
Tiamat
2,211
12
0
1,456
3,391
1,667
0
1,815
1,563
45,637
0
W
Hercules
Docbar
Hercules
3,492
1,661
0
4,081
6,583
3,905
0
2,929
3,654
0
45,449
L
Martichoras
FairyKing68
Martichoras
4,830
2,779
0
2,392
7,047
2,830
0
1,392
5,654
0
50,233
W
Rama
4,523
3,711
0
1,724
5,661
1,834
0
609
5,052
0
45,086
L
Anubis
3,405
396
0
1,414
6,159
2,428
0
0
5,888
24,457
0
W
Baba Yaga
SirPickle2Clean
Baba Yaga
3,966
123
0
1,666
4,685
1,891
0
2,113
2,572
42,052
0
W
7,700
2,689
0
1,564
8,628
2,950
0
1,541
7,087
0
54,496
L
Mercury
oTavua
Mercury
2,745
1,682
0
962
8,033
2,438
0
682
7,351
0
41,170
W
Maui
weathur
Maui
1,930
294
0
1,243
6,280
4,560
0
818
5,462
9,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,553
Gold Earned
27,639
363
Minions Killed
305
0
Camps Cleared
0
1,178,036
Distance Traveled
1,024,450
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,127
466
28
3
0
220,578
0
L
Tiamat
5,948
541
92
8
0
233,577
0
W
Hercules
7,469
679
84
8
0
223,386
2
L
Martichoras
5,725
520
78
7
0
206,497
1
W
Rama
5,880
535
82
7
0
215,611
1
L
Anubis
4,913
447
36
3
0
124,575
0
W
Baba Yaga
6,868
624
101
9
0
228,369
4
W
Pele
6,855
623
82
7
0
273,965
2
L
Mercury
5,926
539
71
6
0
239,223
0
W
Maui
5,481
498
14
1
0
236,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role