Player Matchup

Apollo
Apollo
 
Apollo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Krisblade23
Jormungandr
Level 149
God Stats
1W - 2L
1,185 SR
Queue Stats
206W - 213L
1,439 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OneOfUs111
Morgan Le Fay
Level 51
God Stats
21W - 5L
1,460 SR
Queue Stats
460W - 518L
1,282 Elo+
Solo
He Bo
He Bo
ShadowGT19
He Bo
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
219W - 213L
1,491 Elo+
Party 1
Set
Set
Thepawgpatrol
Set
Level 98
God Stats
2W - 3L
1,312 SR
Queue Stats
541W - 528L
1,445 Elo+
Solo
Team Averages
Level 112
1,391 SR
1,432 Elo+

VS

Team Averages
Level 87
1,524 SR
1,427 Elo+
Nike
Nike
Frodo_T_Baggens_
Nike
Level 127
God Stats
3W - 4L
1,618 SR
Queue Stats
154W - 158L
1,461 Elo+
Solo
Jing Wei
Jing Wei
QmoneyStackss
Jing Wei
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Ullr
Ullr
R0R005
Ullr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,473 Elo+
Solo
Thor
Thor
Whiskey Wink
Thor
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 174L
1,438 Elo+
Solo
Chronos
Chronos
zaikr0n
Chronos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
5 / 1 / 8
9,309
846
10,045
6,987
3,426
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Krisblade23
Jormungandr
15
2 / 2 / 11
8,681
789
9,453
12,394
13,663
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
OneOfUs111
Morgan Le Fay
15
3 / 2 / 7
8,723
793
11,398
8,135
4,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
16
7 / 2 / 9
9,465
860
12,526
8,304
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
4 / 1 / 14
9,172
834
12,320
7,490
4,609
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 2
8,661
787
8,745
18,407
14,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
QmoneyStackss
Jing Wei
13
0 / 5 / 2
7,058
642
6,131
10,215
4,215
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
R0R005
Ullr
14
1 / 6 / 3
7,643
695
6,809
12,792
5,938
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
3 / 3 / 1
8,038
731
5,415
8,621
3,862
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
zaikr0n
Chronos
14
0 / 4 / 2
7,751
705
7,371
10,552
4,810
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
21
Kills
8
8
Deaths
21
49
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
1
8
9
L
4
3
2
1.67
W
Jormungandr
Krisblade23
Jormungandr
2
2
11
3.75
W
Morgan Le Fay
OneOfUs111
Morgan Le Fay
3
2
7
3.25
L
Jing Wei
QmoneyStackss
Jing Wei
0
5
2
0.2
L
Ullr
R0R005
Ullr
1
6
3
0.42
W
He Bo
7
2
9
5.75
W
4
1
14
11
L
3
3
1
1.17
L
Chronos
zaikr0n
Chronos
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,742
Damage
34,471
43,310
Taken
60,587
29,504
Mitigated
33,362
13,844
Healing
14,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
10,045
5,982
476
1,637
6,987
3,426
1,960
1,381
5,606
0
22,024
L
8,745
360
1,089
6,978
18,407
14,537
0
11,110
7,297
0
19,931
W
Jormungandr
Krisblade23
Jormungandr
9,453
2,737
748
2,381
12,394
13,663
110
2,526
9,868
23,748
0
W
Morgan Le Fay
OneOfUs111
Morgan Le Fay
11,398
1,288
423
971
8,135
4,128
300
799
7,336
23,988
0
L
Jing Wei
QmoneyStackss
Jing Wei
6,131
3,957
456
589
10,215
4,215
32
6,309
3,906
0
16,222
L
Ullr
R0R005
Ullr
6,809
1,755
531
358
12,792
5,938
0
7,334
5,458
0
17,169
W
He Bo
12,526
84
909
1,769
8,304
3,678
0
1,220
7,084
19,163
0
W
12,320
6,231
2,065
2,465
7,490
4,609
923
1,445
6,045
0
19,954
L
5,415
0
1,958
2,106
8,621
3,862
0
4,264
4,357
0
7,363
L
Chronos
zaikr0n
Chronos
7,371
2,181
330
465
10,552
4,810
0
4,360
6,192
18,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,350
Gold Earned
39,151
132
Minions Killed
103
0
Camps Cleared
0
1,080,586
Distance Traveled
908,194
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,309
846
44
4
0
215,879
0
L
Nike
8,661
787
32
3
0
181,780
0
W
Jormungandr
8,681
789
23
2
0
190,724
0
W
Morgan Le Fay
8,723
793
33
3
0
205,487
0
L
Jing Wei
7,058
642
23
2
0
194,254
0
L
Ullr
7,643
695
19
2
0
180,456
0
W
He Bo
9,465
860
16
1
0
222,213
0
W
Set
9,172
834
16
1
0
246,283
0
L
Thor
8,038
731
2
0
0
192,389
0
L
Chronos
7,751
705
27
2
0
159,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role