Player Matchup

Scylla
Scylla
BiigNasty408
Scylla
Level 64
God Stats
3W - 1L
1,752 SR
Queue Stats
235W - 237L
1,418 Elo+
Party 1
Artio
Artio
Fieldz408
Artio
Level 66
God Stats
6W - 1L
1,871 SR
Queue Stats
137W - 117L
1,488 Elo+
Party 1
Chaac
Chaac
N7 Gorf
Chaac
Level 147
God Stats
5W - 1L
1,682 SR
Queue Stats
279W - 284L
1,460 Elo+
Party 1
Artemis
Artemis
ThePawnisha
Artemis
Level 130
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 96L
1,445 Elo+
Party 1
Poseidon
Poseidon
xDroMethazine
Poseidon
Level 26
God Stats
10W - 10L
1,500 SR
Queue Stats
835W - 886L
1,353 Elo+
Party 1
Team Averages
Level 87
1,661 SR
1,433 Elo+

VS

Team Averages
Level 110
1,487 SR
1,470 Elo+
Fenrir
Fenrir
EroticUnicorn69
Fenrir
Level 88
God Stats
4W - 6L
1,658 SR
Queue Stats
237W - 294L
1,454 Elo+
Party 2
Awilix
Awilix
Jabs3734
Awilix
Level 103
God Stats
1W - 1L
1,669 SR
Queue Stats
22W - 13L
1,578 Elo+
Solo
Shiva
Shiva
LordSnow12
Shiva
Level 140
God Stats
0W - 3L
1,500 SR
Queue Stats
479W - 502L
1,437 Elo+
Solo
Pele
Pele
loolmcghoul
Pele
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,370 Elo+
Solo
Sun Wukong
Sun Wukong
seannocaptsean
Sun Wukong
Level 113
God Stats
2W - 7L
1,107 SR
Queue Stats
343W - 382L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
7 / 3 / 13
11,642
776
10,516
9,284
4,558
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Fieldz408
Artio
17
0 / 5 / 20
11,167
744
4,274
17,336
23,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chaac
N7 Gorf
Chaac
19
6 / 2 / 21
12,134
809
15,717
18,431
34,437
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
ThePawnisha
Artemis
20
9 / 4 / 13
12,493
833
22,035
8,906
5,088
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
xDroMethazine
Poseidon
18
5 / 4 / 12
11,256
750
7,788
6,928
2,716
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 4
9,597
640
5,421
16,879
8,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Jabs3734
Awilix
17
3 / 6 / 4
9,724
648
8,722
12,769
5,934
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
3
0 / 1 / 1
4,198
280
0
1,260
282
19
5 / 6 / 3
11,007
734
12,734
18,251
9,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
seannocaptsean
Sun Wukong
19
3 / 7 / 9
10,487
699
13,387
20,718
24,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
35
27
Kills
14
18
Deaths
27
79
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
7
3
13
4.5
L
3
7
4
0.71
W
Artio
Fieldz408
Artio
0
5
20
2
L
Awilix
Jabs3734
Awilix
3
6
4
0.83
L
Shiva
0
1
1
0.5
W
Chaac
N7 Gorf
Chaac
6
2
21
8.25
W
Artemis
ThePawnisha
Artemis
9
4
13
3.88
L
5
6
3
1.08
L
Sun Wukong
seannocaptsean
Sun Wukong
3
7
9
1.07
W
Poseidon
xDroMethazine
Poseidon
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,330
Damage
40,264
60,885
Taken
69,877
70,772
Mitigated
48,723
18,394
Healing
17,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
10,516
642
1,057
1,470
9,284
4,558
2,369
0
9,284
20,602
0
L
5,421
370
624
3,099
16,879
8,303
0
6,206
10,673
0
11,928
W
Artio
Fieldz408
Artio
4,274
1,024
3,334
3,255
17,336
23,973
289
0
17,336
10,090
118
L
Awilix
Jabs3734
Awilix
8,722
3,695
1,498
1,274
12,769
5,934
0
4,575
8,194
0
16,767
L
Shiva
0
0
0
0
1,260
282
0
699
561
0
0
W
Chaac
N7 Gorf
Chaac
15,717
1,993
1,482
6,523
18,431
34,437
580
0
18,431
0
39,038
W
Artemis
ThePawnisha
Artemis
22,035
9,909
486
539
8,906
5,088
4,915
0
8,906
0
49,883
L
12,734
2,578
826
3,608
18,251
9,564
0
4,837
13,414
0
45,400
L
Sun Wukong
seannocaptsean
Sun Wukong
13,387
780
1,472
4,720
20,718
24,640
0
6,143
14,575
0
25,114
W
Poseidon
xDroMethazine
Poseidon
7,788
2,143
0
248
6,928
2,716
417
0
6,928
17,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,692
Gold Earned
45,013
143
Minions Killed
109
0
Camps Cleared
0
1,320,463
Distance Traveled
993,169
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,642
776
24
2
0
256,787
0
L
Fenrir
9,597
640
12
1
0
247,563
0
W
Artio
11,167
744
12
1
0
284,923
0
L
Awilix
9,724
648
18
1
0
230,466
0
L
Shiva
4,198
280
0
0
0
432
0
W
Chaac
12,134
809
43
3
0
303,293
0
W
Artemis
12,493
833
40
3
0
228,648
0
L
Pele
11,007
734
57
4
0
258,305
0
L
Sun Wukong
10,487
699
22
1
0
256,403
0
W
Poseidon
11,256
750
24
2
0
246,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role