Player Matchup

Neith
Neith
Ashleysaurusss
Neith
Level 127
God Stats
1W - 3L
1,458 SR
Queue Stats
56W - 57L
1,363 Elo+
Party 2
Kukulkan
Kukulkan
E82charlie
Kukulkan
Level 86
God Stats
44W - 42L
1,259 SR
Queue Stats
305W - 246L
1,469 Elo+
Solo
Ao Kuang
Ao Kuang
L0N3W0LF2oo1
Ao Kuang
Level 64
God Stats
1W - 1L
1,688 SR
Queue Stats
80W - 83L
1,409 Elo+
Party 2
Team Averages
Level 92
1,468 SR
1,414 Elo+

VS

Team Averages
Level 116
1,436 SR
1,370 Elo+
Hera
Hera
DETROITHULK
Hera
Level 124
God Stats
9W - 1L
1,491 SR
Queue Stats
219W - 214L
1,451 Elo+
Solo
Izanami
Izanami
MechaSeltsam
Izanami
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 58L
1,360 Elo+
Party 1
Cabrakan
Cabrakan
Reaper4199
Cabrakan
Level 74
God Stats
2W - 1L
1,315 SR
Queue Stats
54W - 60L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
8,339
641
3,989
11,313
4,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
E82charlie
Kukulkan
15
2 / 3 / 2
9,601
739
7,083
8,539
3,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
L0N3W0LF2oo1
Ao Kuang
13
3 / 6 / 1
9,075
698
6,952
13,102
6,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 7
10,073
775
13,373
8,663
4,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
MechaSeltsam
Izanami
17
4 / 1 / 9
10,378
798
9,075
13,442
6,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Reaper4199
Cabrakan
16
4 / 1 / 9
10,936
841
6,149
12,118
15,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
14
14
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
6
3
7
3.17
L
Kukulkan
E82charlie
Kukulkan
2
3
2
1
L
Ao Kuang
L0N3W0LF2oo1
Ao Kuang
3
6
1
0.58
W
Izanami
MechaSeltsam
Izanami
4
1
9
8.5
W
Cabrakan
Reaper4199
Cabrakan
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,024
Damage
28,597
32,954
Taken
34,223
14,430
Mitigated
27,200
2,621
Healing
9,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,989
1,369
0
775
11,313
4,519
238
6,043
5,270
0
29,349
W
13,373
2,425
0
1,173
8,663
4,769
411
4,354
4,309
43,981
0
L
Kukulkan
E82charlie
Kukulkan
7,083
1,236
228
305
8,539
3,638
183
6,251
2,288
43,551
0
L
Ao Kuang
L0N3W0LF2oo1
Ao Kuang
6,952
1,484
0
1,313
13,102
6,273
0
7,356
5,746
26,385
4,958
W
Izanami
MechaSeltsam
Izanami
9,075
4,909
0
3,933
13,442
6,647
3,280
4,863
8,579
0
68,516
W
Cabrakan
Reaper4199
Cabrakan
6,149
1,348
2,458
1,823
12,118
15,784
140
4,616
7,502
14,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,015
Gold Earned
31,387
161
Minions Killed
188
0
Camps Cleared
0
645,040
Distance Traveled
720,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,339
641
38
3
0
227,978
0
W
Hera
10,073
775
60
5
0
224,020
0
L
Kukulkan
9,601
739
76
6
0
195,251
0
L
Ao Kuang
9,075
698
47
4
0
221,811
0
W
Izanami
10,378
798
112
9
0
237,649
0
W
Cabrakan
10,936
841
16
1
0
259,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role