Player Matchup

Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
AxelOtter
Awilix
Level 128
God Stats
7W - 6L
1,351 SR
Queue Stats
159W - 94L
1,523 Elo+
Party 3
Surtr
Surtr
FireDragonKing0
Surtr
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,299 Elo+
Party 1
Skadi
Skadi
Frappefox
Skadi
Level 118
God Stats
2W - 1L
1,738 SR
Queue Stats
166W - 97L
1,530 Elo+
Party 3
Cthulhu
Cthulhu
sT Sonyk
Cthulhu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 41L
1,528 Elo+
Solo
Team Averages
Level 117
1,518 SR
1,476 Elo+

VS

Team Averages
Level 94
1,561 SR
1,457 Elo+
Thanatos
Thanatos
BestWaifuwu
Thanatos
Level 98
God Stats
10W - 18L
2,021 SR
Queue Stats
319W - 296L
1,676 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ironace4231
Tsukuyomi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 125L
1,529 Elo+
Party 2
Heimdallr
Heimdallr
KITHAX
Heimdallr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,261 Elo+
Solo
Hachiman
Hachiman
Nolingale Ross
Hachiman
Level 146
God Stats
0W - 2L
1,284 SR
Queue Stats
50W - 51L
1,536 Elo+
Party 2
Eset
Eset
WaldosBadCousin
Eset
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
14 / 1 / 16
11,472
1,147
22,228
9,354
4,130
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
AxelOtter
Awilix
17
18 / 3 / 15
11,517
1,152
15,525
9,975
4,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 4 / 17
8,518
852
7,549
13,134
19,671
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
Frappefox
Skadi
15
1 / 2 / 19
9,034
903
4,836
6,642
2,876
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
sT Sonyk
Cthulhu
11
0 / 5 / 15
8,231
823
6,063
12,891
14,652
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BestWaifuwu
Thanatos
13
1 / 7 / 7
7,413
741
6,059
11,674
5,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Ironace4231
Tsukuyomi
15
5 / 7 / 5
8,651
865
10,546
13,241
6,254
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
KITHAX
Heimdallr
13
3 / 7 / 8
7,709
771
6,866
11,190
4,376
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
15
3 / 7 / 8
8,468
847
8,514
11,598
4,705
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 7 / 7
8,294
829
4,370
12,632
5,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
49
35
Kills
14
15
Deaths
35
82
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
14
1
16
22
W
Awilix
AxelOtter
Awilix
18
3
15
8.5
L
Thanatos
BestWaifuwu
Thanatos
1
7
7
0.64
W
2
4
17
2.63
W
Skadi
Frappefox
Skadi
1
2
19
5.25
L
Tsukuyomi
Ironace4231
Tsukuyomi
5
7
5
1.07
L
Heimdallr
KITHAX
Heimdallr
3
7
8
1
L
Hachiman
3
7
8
1
L
2
7
7
0.79
W
Cthulhu
sT Sonyk
Cthulhu
0
5
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,201
Damage
36,355
51,996
Taken
60,335
46,146
Mitigated
26,073
16,472
Healing
8,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
22,228
3,612
2,750
5,203
9,354
4,130
2,792
1,313
8,041
43,956
0
W
Awilix
AxelOtter
Awilix
15,525
6,315
987
1,256
9,975
4,817
1,348
622
9,353
0
27,993
L
Thanatos
BestWaifuwu
Thanatos
6,059
1,444
241
3,538
11,674
5,038
0
4,499
7,175
0
15,684
W
7,549
1,260
547
1,512
13,134
19,671
1,019
834
12,300
173
11,476
W
Skadi
Frappefox
Skadi
4,836
2,030
1,620
679
6,642
2,876
3,329
470
6,172
0
21,756
L
Tsukuyomi
Ironace4231
Tsukuyomi
10,546
2,995
335
950
13,241
6,254
0
5,783
7,458
0
17,709
L
Heimdallr
KITHAX
Heimdallr
6,866
3,206
0
591
11,190
4,376
0
3,947
7,243
0
13,960
L
Hachiman
8,514
4,094
0
671
11,598
4,705
0
5,754
5,844
0
16,880
L
4,370
306
876
1,420
12,632
5,700
0
7,831
4,801
15,921
0
W
Cthulhu
sT Sonyk
Cthulhu
6,063
0
692
1,226
12,891
14,652
138
1,131
11,760
9,036
594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,772
Gold Earned
40,535
108
Minions Killed
97
0
Camps Cleared
0
1,063,936
Distance Traveled
835,249
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,472
1,147
48
5
0
257,270
0
W
Awilix
11,517
1,152
14
1
0
214,464
0
L
Thanatos
7,413
741
25
3
0
185,430
0
W
Surtr
8,518
852
12
1
0
201,567
0
W
Skadi
9,034
903
29
3
0
190,170
0
L
Tsukuyomi
8,651
865
14
1
0
171,565
0
L
Heimdallr
7,709
771
19
2
0
139,706
0
L
Hachiman
8,468
847
16
2
0
160,894
3
L
Eset
8,294
829
23
2
0
177,654
0
W
Cthulhu
8,231
823
5
1
0
200,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role