Player Matchup

Zhong Kui
Zhong Kui
Gold I
Bxrti
Zhong Kui
Gold I
Level 159
God Stats
12W - 8L
1,369 SR
Queue Stats
48W - 46L
1,502 MMR
Party 1
Terra
Terra
Gold IV
Circastein
Terra
Gold IV
Level 147
God Stats
2W - 1L
1,589 SR
Queue Stats
354W - 360L
1,337 MMR
Solo
Xbalanque
Xbalanque
Silver II
DPoker
Xbalanque
Silver II
Level 180
God Stats
7W - 7L
1,223 SR
Queue Stats
71W - 68L
1,488 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
ProgramTime5
Kuzenbo
Gold IV
Level 201
God Stats
40W - 46L
1,512 SR
Queue Stats
115W - 122L
1,287 MMR
Party 1
Scylla
Scylla
Silver II
Skylisent
Scylla
Silver II
Level 145
God Stats
1W - 3L
1,338 SR
Queue Stats
14W - 18L
1,366 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 166
1,406 SR
1,396 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,494 SR
1,396 MMR
Awilix
Awilix
Bronze III
Alejandro_527
Awilix
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,284 MMR
Solo
Izanami
Izanami
Silver I
Burt MaclynnFBI
Izanami
Silver I
Level 136
God Stats
17W - 18L
1,570 SR
Queue Stats
149W - 154L
1,364 MMR
Solo
Sylvanus
Sylvanus
Bronze III
MC-Palpabeat
Sylvanus
Bronze III
Level 145
God Stats
0W - 2L
1,586 SR
Queue Stats
4W - 7L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold V
Meme Plug
Guan Yu
Gold V
Level 140
God Stats
18W - 14L
1,620 SR
Queue Stats
204W - 218L
1,364 MMR
Solo
Kukulkan
Kukulkan
Gold IV
xl KRYPTO lx
Kukulkan
Gold IV
Level 122
God Stats
0W - 6L
1,193 SR
Queue Stats
100W - 102L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bxrti
Zhong Kui
17
11 / 0 / 2
11,966
630
16,593
14,320
9,947
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
12
0 / 2 / 8
7,752
408
2,714
12,703
11,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
DPoker
Xbalanque
17
7 / 3 / 6
11,203
590
20,130
18,517
9,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
ProgramTime5
Kuzenbo
16
2 / 2 / 7
10,007
527
8,964
14,882
10,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Skylisent
Scylla
16
1 / 0 / 8
10,072
530
9,578
4,135
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AnubisThorAo KuangBakasura

VS

Bans
MartichorasThanatosSurtrAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 2
8,750
461
10,056
18,452
8,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 4 / 1
9,609
506
5,472
14,287
6,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
MC-Palpabeat
Sylvanus
12
0 / 3 / 2
8,469
446
4,700
22,823
19,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Guan Yu
Meme Plug
Guan Yu
13
0 / 5 / 2
8,421
443
4,706
16,040
15,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
xl KRYPTO lx
Kukulkan
17
4 / 2 / 0
10,372
546
10,927
6,589
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
21
Kills
6
7
Deaths
21
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
0
4
1
0.13
W
Zhong Kui
Bxrti
Zhong Kui
11
0
2
12
W
Terra
0
2
8
2
W
Xbalanque
DPoker
Xbalanque
7
3
6
3.33
L
Sylvanus
MC-Palpabeat
Sylvanus
0
3
2
0.33
L
Guan Yu
Meme Plug
Guan Yu
0
5
2
0.2
W
Kuzenbo
ProgramTime5
Kuzenbo
2
2
7
2.75
W
Scylla
Skylisent
Scylla
1
0
8
5
L
Kukulkan
xl KRYPTO lx
Kukulkan
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,979
Damage
35,861
64,557
Taken
78,191
42,895
Mitigated
52,098
24,106
Healing
20,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,056
4,456
0
405
18,452
8,166
0
8,907
9,475
0
52,084
L
5,472
3,803
0
3,572
14,287
6,146
3,807
1,135
13,152
0
90,712
W
Zhong Kui
Bxrti
Zhong Kui
16,593
1,810
0
8,925
14,320
9,947
1,968
1,282
13,038
102,317
0
W
Terra
2,714
182
398
2,521
12,703
11,869
0
5,618
7,085
15,792
0
W
Xbalanque
DPoker
Xbalanque
20,130
11,589
0
7,292
18,517
9,018
1,502
3,129
15,388
0
111,594
L
Sylvanus
MC-Palpabeat
Sylvanus
4,700
1,040
3,463
8,978
22,823
19,391
17
11,889
10,605
20,777
0
L
Guan Yu
Meme Plug
Guan Yu
4,706
166
130
2,808
16,040
15,749
159
10,930
5,022
0
49,093
W
Kuzenbo
ProgramTime5
Kuzenbo
8,964
3,104
0
4,220
14,882
10,285
114
4,257
10,625
72,733
0
W
Scylla
Skylisent
Scylla
9,578
620
0
750
4,135
1,776
0
1,740
2,395
86,134
0
L
Kukulkan
xl KRYPTO lx
Kukulkan
10,927
88
0
1,081
6,589
2,646
0
4,375
2,088
80,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,000
Gold Earned
45,621
567
Minions Killed
471
0
Camps Cleared
0
1,885,814
Distance Traveled
1,825,799
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,750
461
66
3
0
424,723
0
L
Izanami
9,609
506
153
8
0
300,639
1
W
Zhong Kui
11,966
630
149
8
0
354,833
1
W
Terra
7,752
408
19
1
0
405,883
5
W
Xbalanque
11,203
590
152
8
0
330,163
6
L
Sylvanus
8,469
446
27
1
0
357,684
3
L
Guan Yu
8,421
443
70
4
0
366,394
3
W
Kuzenbo
10,007
527
101
5
0
384,245
3
W
Scylla
10,072
530
146
8
0
410,690
4
L
Kukulkan
10,372
546
155
8
0
376,359
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role