Player Matchup

Tiamat
Tiamat
Matacholas26
Tiamat
Level 49
God Stats
0W - 1L
1,313 SR
Queue Stats
67W - 89L
1,391 Elo+
Party 2
Cerberus
Cerberus
TheKingOver
Cerberus
Level 6
God Stats
7W - 12L
1,564 SR
Queue Stats
25W - 29L
1,286 Elo+
Party 2
Hun Batz
Hun Batz
podri951
Hun Batz
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 31L
1,286 Elo+
Party 2
Team Averages
Level 20
1,459 SR
1,321 Elo+

VS

Team Averages
Level 24
1,370 SR
1,173 Elo+
Hera
Hera
PhantomRred
Hera
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,173 Elo+
Party 1
Bellona
Bellona
asicdino
Bellona
Level 32
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 5L
1,173 Elo+
Party 1
Ishtar
Ishtar
ihatesmite7645
Ishtar
Level 18
God Stats
3W - 5L
1,110 SR
Queue Stats
6W - 6L
1,173 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 6 / 2
5,510
689
4,850
8,497
6,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
TheKingOver
Cerberus
9
1 / 5 / 2
6,241
780
2,286
12,121
10,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
podri951
Hun Batz
10
1 / 5 / 0
5,750
719
1,626
7,402
3,116
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 10
7,897
987
9,343
3,242
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
asicdino
Bellona
11
2 / 3 / 12
6,926
866
4,587
6,883
6,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
9 / 0 / 7
8,206
1,026
9,098
4,260
1,740
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
2
Kills
16
16
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
6
2
0.17
W
5
0
10
10
L
Cerberus
TheKingOver
Cerberus
1
5
2
0.4
W
Bellona
asicdino
Bellona
2
3
12
2.67
W
9
0
7
12.5
L
Hun Batz
podri951
Hun Batz
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,762
Damage
23,028
28,020
Taken
14,385
20,075
Mitigated
9,565
2,159
Healing
3,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,850
414
0
844
8,497
6,012
0
3,083
5,307
24,057
0
W
9,343
3,329
45
1,054
3,242
1,294
989
2,320
913
35,472
0
L
Cerberus
TheKingOver
Cerberus
2,286
137
0
1,315
12,121
10,947
0
4,452
7,507
9,789
0
W
Bellona
asicdino
Bellona
4,587
1,855
0
342
6,883
6,531
365
2,317
4,519
0
6,634
W
9,098
6,454
0
1,718
4,260
1,740
1,843
2,467
1,523
0
35,992
L
Hun Batz
podri951
Hun Batz
1,626
292
0
0
7,402
3,116
0
1,856
5,337
0
12,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,501
Gold Earned
23,029
74
Minions Killed
119
0
Camps Cleared
0
381,370
Distance Traveled
478,162
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,510
689
29
4
0
136,227
0
W
Hera
7,897
987
59
7
0
163,163
0
L
Cerberus
6,241
780
17
2
0
117,519
0
W
Bellona
6,926
866
6
1
0
151,024
0
W
Ishtar
8,206
1,026
54
7
0
163,975
0
L
Hun Batz
5,750
719
28
4
0
127,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role