Player Matchup

Mercury
Mercury
Malaka863
Mercury
Level 83
God Stats
0W - 3L
1,234 SR
Queue Stats
56W - 46L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
Someother
Baron Samedi
Level 29
God Stats
0W - 1L
1,396 SR
Queue Stats
17W - 16L
1,535 Elo+
Party 1
Janus
Janus
YoungNoah_
Janus
Level 180
God Stats
0W - 10L
1,415 SR
Queue Stats
211W - 207L
1,509 Elo+
Party 1
Maui
Maui
dponte
Maui
Level 121
God Stats
5W - 5L
1,703 SR
Queue Stats
191W - 178L
1,479 Elo+
Party 1
Martichoras
Martichoras
garbiggins
Martichoras
Level 120
God Stats
0W - 2L
1,465 SR
Queue Stats
150W - 143L
1,432 Elo+
Party 1
Team Averages
Level 107
1,443 SR
1,498 Elo+

VS

Team Averages
Level 120
1,614 SR
1,485 Elo+
Ne Zha
Ne Zha
AccursedEon
Ne Zha
Level 121
God Stats
30W - 18L
1,662 SR
Queue Stats
342W - 302L
1,458 Elo+
Party 2
Surtr
Surtr
FearKamii
Surtr
Level 103
God Stats
9W - 5L
1,611 SR
Queue Stats
220W - 209L
1,491 Elo+
Solo
Anubis
Anubis
GabenChrist
Anubis
Level 134
God Stats
1W - 0L
1,403 SR
Queue Stats
106W - 92L
1,560 Elo+
Party 3
Aphrodite
Aphrodite
Redwake
Aphrodite
Level 122
God Stats
9W - 2L
1,702 SR
Queue Stats
83W - 77L
1,518 Elo+
Party 3
Jing Wei
Jing Wei
eskalion77
Jing Wei
Level 119
God Stats
5W - 1L
1,691 SR
Queue Stats
154W - 154L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Malaka863
Mercury
9
0 / 4 / 0
5,171
517
679
8,421
2,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Someother
Baron Samedi
10
1 / 4 / 0
5,511
551
1,330
7,819
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
10
0 / 3 / 0
5,634
563
4,799
7,345
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maui
dponte
Maui
7
0 / 2 / 1
4,997
500
2,388
8,049
4,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
garbiggins
Martichoras
8
0 / 2 / 0
4,930
493
3,764
5,686
1,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
5 / 1 / 5
6,621
662
5,682
6,137
2,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
FearKamii
Surtr
10
0 / 0 / 2
6,013
601
4,783
8,306
8,000
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
12
5 / 0 / 2
7,026
703
6,739
2,487
1,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Redwake
Aphrodite
10
2 / 0 / 6
6,297
630
3,773
5,339
3,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
eskalion77
Jing Wei
10
3 / 0 / 2
6,138
614
3,446
5,633
2,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
15
15
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
5
1
5
7.5
W
Surtr
FearKamii
Surtr
0
0
2
1
W
Anubis
5
0
2
6
L
Mercury
Malaka863
Mercury
0
4
0
0
W
Aphrodite
Redwake
Aphrodite
2
0
6
5
L
Baron Samedi
Someother
Baron Samedi
1
4
0
0.25
L
Janus
0
3
0
0
L
Maui
dponte
Maui
0
2
1
0.25
W
Jing Wei
eskalion77
Jing Wei
3
0
2
4
L
Martichoras
garbiggins
Martichoras
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,960
Damage
24,423
37,320
Taken
27,902
13,620
Mitigated
16,889
6,500
Healing
13,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
5,682
1,329
0
2,330
6,137
2,280
306
1,181
4,956
0
31,596
W
Surtr
FearKamii
Surtr
4,783
1,409
0
1,791
8,306
8,000
0
4,337
3,969
270
33,416
W
Anubis
6,739
543
0
1,778
2,487
1,246
0
487
2,000
57,712
0
L
Mercury
Malaka863
Mercury
679
279
0
570
8,421
2,540
0
586
7,835
0
34,622
W
Aphrodite
Redwake
Aphrodite
3,773
225
1,274
4,140
5,339
3,139
0
1,057
4,282
17,376
0
L
Baron Samedi
Someother
Baron Samedi
1,330
89
0
745
7,819
1,920
0
5,375
2,444
31,082
0
L
Janus
4,799
187
0
2,312
7,345
2,530
0
163
7,182
40,744
0
L
Maui
dponte
Maui
2,388
507
0
1,662
8,049
4,938
0
2,129
5,920
10,896
0
W
Jing Wei
eskalion77
Jing Wei
3,446
2,412
0
2,609
5,633
2,224
833
1,455
4,178
0
40,737
L
Martichoras
garbiggins
Martichoras
3,764
711
0
1,211
5,686
1,692
0
2,422
3,264
0
32,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,243
Gold Earned
32,095
263
Minions Killed
329
0
Camps Cleared
0
1,033,291
Distance Traveled
1,044,697
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,621
662
57
6
0
218,134
5
W
Surtr
6,013
601
62
6
0
192,664
1
W
Anubis
7,026
703
107
11
0
210,148
0
L
Mercury
5,171
517
69
7
0
225,223
0
W
Aphrodite
6,297
630
28
3
0
218,097
2
L
Baron Samedi
5,511
551
53
5
0
180,577
2
L
Janus
5,634
563
62
6
0
193,418
0
L
Maui
4,997
500
15
2
0
219,266
0
W
Jing Wei
6,138
614
75
8
0
205,654
0
L
Martichoras
4,930
493
64
6
0
214,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role