Player Matchup

Baron Samedi
Baron Samedi
GANDALF87
Baron Samedi
Level 108
God Stats
1W - 4L
1,454 SR
Queue Stats
8W - 17L
1,237 Elo+
Party 1
Ao Kuang
Ao Kuang
Nemethon
Ao Kuang
Level 158
God Stats
1W - 1L
1,747 SR
Queue Stats
205W - 193L
1,545 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZombiesFull
Morgan Le Fay
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 109L
1,460 Elo+
Solo
Bellona
Bellona
kolios57
Bellona
Level 88
God Stats
0W - 2L
1,723 SR
Queue Stats
60W - 52L
1,488 Elo+
Solo
Apollo
Apollo
manny3725
Apollo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 100
1,585 SR
1,446 Elo+

VS

Team Averages
Level 123
1,543 SR
1,463 Elo+
Rama
Rama
 
Rama
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Crzybersrker
Ganesha
Level 153
God Stats
5W - 3L
1,691 SR
Queue Stats
247W - 255L
1,498 Elo+
Solo
Chang'e
Chang'e
DraidCymru
Chang'e
Level 139
God Stats
43W - 34L
1,614 SR
Queue Stats
615W - 599L
1,572 Elo+
Solo
Erlang Shen
Erlang Shen
tarif_direct8
Erlang Shen
Level 114
God Stats
44W - 54L
1,342 SR
Queue Stats
481W - 478L
1,333 Elo+
Solo
Amaterasu
Amaterasu
xXschaffi1991xX
Amaterasu
Level 104
God Stats
6W - 7L
1,568 SR
Queue Stats
163W - 161L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GANDALF87
Baron Samedi
1
0 / 0 / 0
3,561
209
0
0
0
Ao Kuang
Nemethon
Ao Kuang
15
4 / 6 / 2
8,830
519
7,105
20,469
8,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
ZombiesFull
Morgan Le Fay
14
5 / 5 / 2
8,249
485
12,664
13,105
6,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
kolios57
Bellona
14
4 / 3 / 3
8,864
521
12,024
16,964
12,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Apollo
manny3725
Apollo
10
0 / 6 / 1
6,787
399
1,625
12,485
4,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
15 / 0 / 0
12,699
747
22,006
11,596
5,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
Crzybersrker
Ganesha
14
0 / 3 / 7
8,111
477
4,355
8,846
8,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
DraidCymru
Chang'e
14
2 / 5 / 6
8,536
502
8,076
12,402
4,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
tarif_direct8
Erlang Shen
15
2 / 1 / 4
9,133
537
3,838
10,172
4,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
xXschaffi1991xX
Amaterasu
14
1 / 4 / 4
8,474
498
5,743
14,021
10,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
13
Kills
20
20
Deaths
13
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
15
0
0
15
W
Ganesha
Crzybersrker
Ganesha
0
3
7
1.17
W
Chang'e
DraidCymru
Chang'e
2
5
6
1
L
Baron Samedi
GANDALF87
Baron Samedi
0
0
0
0
L
Ao Kuang
Nemethon
Ao Kuang
4
6
2
0.83
L
Morgan Le Fay
ZombiesFull
Morgan Le Fay
5
5
2
1.2
L
Bellona
kolios57
Bellona
4
3
3
1.83
L
Apollo
manny3725
Apollo
0
6
1
0.08
W
Erlang Shen
tarif_direct8
Erlang Shen
2
1
4
4
W
Amaterasu
xXschaffi1991xX
Amaterasu
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,418
Damage
44,018
63,023
Taken
57,037
31,642
Mitigated
33,873
16,484
Healing
16,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
22,006
19,039
0
5,349
11,596
5,369
1,860
4,024
7,572
0
117,137
W
Ganesha
Crzybersrker
Ganesha
4,355
37
0
0
8,846
8,209
352
4,165
4,681
36,759
0
W
Chang'e
DraidCymru
Chang'e
8,076
60
941
4,746
12,402
4,615
1,374
7,699
4,703
49,381
0
L
Baron Samedi
GANDALF87
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
Nemethon
Ao Kuang
7,105
1,866
0
5,987
20,469
8,891
0
2,266
17,962
63,739
0
L
Morgan Le Fay
ZombiesFull
Morgan Le Fay
12,664
585
0
2,273
13,105
6,212
0
4,543
8,145
60,200
0
L
Bellona
kolios57
Bellona
12,024
7,779
0
6,353
16,964
12,198
0
2,678
14,033
0
67,047
L
Apollo
manny3725
Apollo
1,625
218
0
1,871
12,485
4,341
0
1,859
10,452
0
30,387
W
Erlang Shen
tarif_direct8
Erlang Shen
3,838
2,416
0
1,571
10,172
4,954
235
2,852
7,320
0
70,961
W
Amaterasu
xXschaffi1991xX
Amaterasu
5,743
2,750
0
3,906
14,021
10,726
1,122
1,029
12,992
0
45,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,291
Gold Earned
46,953
322
Minions Killed
485
0
Camps Cleared
0
1,246,280
Distance Traveled
1,687,486
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,699
747
170
10
0
317,760
0
W
Ganesha
8,111
477
34
2
0
305,748
0
W
Chang'e
8,536
502
104
6
0
323,447
0
L
Baron Samedi
3,561
209
0
0
0
0
0
L
Ao Kuang
8,830
519
99
6
0
343,630
2
L
Morgan Le Fay
8,249
485
85
5
0
321,545
2
L
Bellona
8,864
521
91
5
0
337,942
0
L
Apollo
6,787
399
47
3
0
243,163
0
W
Erlang Shen
9,133
537
101
6
0
408,495
0
W
Amaterasu
8,474
498
76
4
0
332,036
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role