Player Matchup

Kukulkan
Kukulkan
ChamberandOy
Kukulkan
Level 27
God Stats
1W - 1L
1,685 SR
Queue Stats
1W - 1L
1,686 Elo+
Party 2
Rama
Rama
Inherbottom
Rama
Level 147
God Stats
1W - 2L
1,213 SR
Queue Stats
57W - 57L
1,492 Elo+
Party 3
Poseidon
Poseidon
Quaiil-Man
Poseidon
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,459 Elo+
Solo
Atlas
Atlas
Roland3fingers
Atlas
Level 38
God Stats
2W - 1L
1,837 SR
Queue Stats
2W - 1L
1,811 Elo+
Party 2
Lancelot
Lancelot
iAm_Work
Lancelot
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
75W - 81L
1,440 Elo+
Party 3
Team Averages
Level 61
1,547 SR
1,577 Elo+

VS

Team Averages
Level 137
1,481 SR
1,503 Elo+
Izanami
Izanami
Dizyne
Izanami
Level 98
God Stats
23W - 7L
1,696 SR
Queue Stats
48W - 35L
1,519 Elo+
Party 1
Odin
Odin
KingterrorPR
Odin
Level 146
God Stats
10W - 11L
1,465 SR
Queue Stats
360W - 377L
1,534 Elo+
Solo
Poseidon
Poseidon
Vz Dr0g0 zV
Poseidon
Level 128
God Stats
49W - 52L
1,481 SR
Queue Stats
261W - 274L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
Wussie
Baron Samedi
Level 154
God Stats
1W - 1L
1,291 SR
Queue Stats
32W - 23L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
omny99
Cthulhu
Level 158
God Stats
3W - 3L
1,470 SR
Queue Stats
52W - 43L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChamberandOy
Kukulkan
12
0 / 3 / 0
7,497
937
1,623
5,608
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 9 / 1
8,158
1,020
9,749
15,636
6,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Quaiil-Man
Poseidon
12
0 / 1 / 0
7,685
961
2,551
2,996
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 0
7,385
923
2,748
8,956
5,421
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
iAm_Work
Lancelot
13
1 / 5 / 0
7,784
973
5,178
12,081
5,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

171

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dizyne
Izanami
16
4 / 0 / 13
9,639
1,205
9,401
4,715
2,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 0 / 12
8,817
1,102
3,399
4,238
2,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
Vz Dr0g0 zV
Poseidon
16
10 / 0 / 9
10,856
1,357
12,801
3,245
1,508
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Baron Samedi
Wussie
Baron Samedi
14
2 / 1 / 10
8,643
1,080
6,357
5,021
2,820
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
omny99
Cthulhu
15
1 / 0 / 14
8,505
1,063
10,304
8,058
10,879
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
78
1
Kills
20
20
Deaths
1
1
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ChamberandOy
Kukulkan
0
3
0
0
W
Izanami
Dizyne
Izanami
4
0
13
10.5
L
0
9
1
0.06
W
3
0
12
9
L
Poseidon
Quaiil-Man
Poseidon
0
1
0
0
L
0
2
0
0
W
Poseidon
Vz Dr0g0 zV
Poseidon
10
0
9
14.5
W
Baron Samedi
Wussie
Baron Samedi
2
1
10
7
L
Lancelot
iAm_Work
Lancelot
1
5
0
0.2
W
Cthulhu
omny99
Cthulhu
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,849
Damage
42,262
45,277
Taken
25,277
20,226
Mitigated
20,292
2,050
Healing
6,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ChamberandOy
Kukulkan
1,623
141
0
0
5,608
2,386
0
3,494
2,114
8,025
0
W
Izanami
Dizyne
Izanami
9,401
5,484
412
2,107
4,715
2,491
0
926
3,789
0
37,746
L
9,749
7,973
0
1,578
15,636
6,146
0
10,829
4,807
0
27,896
W
3,399
402
0
0
4,238
2,594
0
1,822
2,416
0
6,349
L
Poseidon
Quaiil-Man
Poseidon
2,551
152
66
145
2,996
1,141
0
1,806
1,190
22,241
0
L
2,748
932
0
0
8,956
5,421
0
5,641
3,315
10,127
0
W
Poseidon
Vz Dr0g0 zV
Poseidon
12,801
1,763
0
0
3,245
1,508
0
478
2,767
28,535
0
W
Baron Samedi
Wussie
Baron Samedi
6,357
273
1,261
1,269
5,021
2,820
0
1,260
3,761
17,724
0
L
Lancelot
iAm_Work
Lancelot
5,178
1,280
0
261
12,081
5,132
0
7,692
4,389
0
8,938
W
Cthulhu
omny99
Cthulhu
10,304
341
976
0
8,058
10,879
0
2,436
5,622
20,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,509
Gold Earned
46,460
127
Minions Killed
172
4
Camps Cleared
8
580,008
Distance Traveled
774,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,497
937
24
3
0
91,014
0
W
Izanami
9,639
1,205
62
8
3
151,299
0
L
Rama
8,158
1,020
36
5
0
129,630
0
W
Odin
8,817
1,102
9
1
0
145,165
0
L
Poseidon
7,685
961
53
7
2
111,051
0
L
Atlas
7,385
923
8
1
0
84,508
0
W
Poseidon
10,856
1,357
43
5
3
168,279
0
W
Baron Samedi
8,643
1,080
36
5
1
139,060
0
L
Lancelot
7,784
973
6
1
2
163,805
0
W
Cthulhu
8,505
1,063
22
3
1
171,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role