Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
L4LOAS05
Kuzenbo
Level 203
God Stats
0W - 4L
1,500 SR
Queue Stats
142W - 150L
1,552 Elo+
Party 1
Neith
Neith
Thenobody348769
Neith
Level 103
God Stats
24W - 22L
1,539 SR
Queue Stats
547W - 519L
1,640 Elo+
Solo
Thoth
Thoth
xxflazzxx
Thoth
Level 66
God Stats
0W - 2L
1,265 SR
Queue Stats
212W - 155L
1,668 Elo+
Solo
Cabrakan
Cabrakan
zActualist
Cabrakan
Level 125
God Stats
3W - 2L
1,816 SR
Queue Stats
82W - 63L
1,570 Elo+
Solo
Team Averages
Level 147
1,524 SR
1,586 Elo+

VS

Team Averages
Level 99
1,598 SR
1,567 Elo+
Raijin
Raijin
 
Raijin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
MAUIWOWY42069
Nemesis
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 16L
1,463 Elo+
Party 2
Geb
Geb
TTVshieldrust
Geb
Level 48
God Stats
63W - 12L
1,916 SR
Queue Stats
204W - 75L
1,723 Elo+
Party 2
Bakasura
Bakasura
TryJairo
Bakasura
Level 158
God Stats
4W - 3L
1,575 SR
Queue Stats
122W - 92L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
0 / 4 / 1
5,289
407
3,713
11,556
10,388
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
L4LOAS05
Kuzenbo
11
1 / 3 / 0
6,636
510
7,327
10,881
6,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 1
5,519
425
6,284
9,473
2,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
xxflazzxx
Thoth
11
0 / 4 / 2
6,268
482
3,888
7,665
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
zActualist
Cabrakan
11
2 / 3 / 1
6,446
496
4,213
11,774
7,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
9 / 3 / 3
8,291
638
11,707
9,373
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
 
Anhur
12
1 / 2 / 2
6,698
515
6,499
7,988
3,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nemesis
15
4 / 0 / 4
8,722
671
5,383
9,237
3,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
1 / 0 / 7
7,313
563
3,032
8,619
6,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
TryJairo
Bakasura
14
3 / 1 / 0
8,400
646
7,282
15,423
10,781
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
18
18
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
4
1
0.13
W
Raijin
 
Raijin
9
3
3
3.5
W
Anhur
 
Anhur
1
2
2
1
L
Kuzenbo
L4LOAS05
Kuzenbo
1
3
0
0.33
W
Nemesis
4
0
4
6
W
1
0
7
4.5
L
1
4
1
0.38
W
Bakasura
TryJairo
Bakasura
3
1
0
3
L
Thoth
xxflazzxx
Thoth
0
4
2
0.25
L
Cabrakan
zActualist
Cabrakan
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,425
Damage
33,903
51,349
Taken
50,640
29,639
Mitigated
27,724
12,662
Healing
20,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,713
1,065
477
2,768
11,556
10,388
0
6,134
5,422
0
24,615
W
Raijin
 
Raijin
11,707
900
0
588
9,373
3,510
1,242
3,849
5,524
55,420
0
W
Anhur
 
Anhur
6,499
4,674
0
2,602
7,988
3,525
1,086
756
7,232
0
53,819
L
Kuzenbo
L4LOAS05
Kuzenbo
7,327
2,910
0
2,784
10,881
6,700
0
0
9,369
54,127
0
W
Nemesis
5,383
3,108
0
1,250
9,237
3,715
0
1,996
7,241
0
76,196
W
3,032
689
1,865
3,485
8,619
6,193
480
1,505
7,114
13,530
0
L
6,284
2,580
0
1,840
9,473
2,944
0
1,606
7,867
0
31,785
W
Bakasura
TryJairo
Bakasura
7,282
4,741
0
10,224
15,423
10,781
15
7,322
8,101
0
48,983
L
Thoth
xxflazzxx
Thoth
3,888
315
0
625
7,665
2,483
0
3,744
3,921
46,679
0
L
Cabrakan
zActualist
Cabrakan
4,213
820
0
4,168
11,774
7,124
0
3,255
8,519
39,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,158
Gold Earned
39,424
336
Minions Killed
473
0
Camps Cleared
0
1,206,280
Distance Traveled
1,378,015
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,289
407
25
2
0
260,377
2
W
Raijin
8,291
638
82
6
0
274,276
0
W
Anhur
6,698
515
108
8
0
236,853
1
L
Kuzenbo
6,636
510
92
7
0
263,748
3
W
Nemesis
8,722
671
134
10
0
321,537
0
W
Geb
7,313
563
14
1
0
311,801
2
L
Neith
5,519
425
53
4
0
233,554
3
W
Bakasura
8,400
646
135
10
0
233,548
1
L
Thoth
6,268
482
98
8
0
203,646
0
L
Cabrakan
6,446
496
68
5
0
244,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role