Player Matchup

Cupid
Cupid
Someother
Cupid
Level 29
God Stats
4W - 1L
1,975 SR
Queue Stats
17W - 16L
1,519 Elo+
Party 1
Hel
Hel
YoungNoah_
Hel
Level 180
God Stats
5W - 3L
1,601 SR
Queue Stats
211W - 207L
1,496 Elo+
Party 1
Awilix
Awilix
dponte
Awilix
Level 121
God Stats
70W - 59L
1,519 SR
Queue Stats
191W - 178L
1,466 Elo+
Party 1
Yu Huang
Yu Huang
garbiggins
Yu Huang
Level 120
God Stats
5W - 6L
1,568 SR
Queue Stats
150W - 143L
1,416 Elo+
Party 1
Horus
Horus
yusefdx96
Horus
Level 125
God Stats
15W - 10L
1,765 SR
Queue Stats
677W - 617L
1,505 Elo+
Solo
Team Averages
Level 115
1,685 SR
1,480 Elo+

VS

Team Averages
Level 121
1,614 SR
1,476 Elo+
Neith
Neith
JaiimeManger
Neith
Level 106
God Stats
10W - 5L
1,595 SR
Queue Stats
74W - 71L
1,531 Elo+
Solo
Bacchus
Bacchus
SilverTheGrand
Bacchus
Level 123
God Stats
1W - 1L
1,719 SR
Queue Stats
110W - 101L
1,521 Elo+
Party 2
Ravana
Ravana
Tintanfaller
Ravana
Level 86
God Stats
0W - 2L
1,319 SR
Queue Stats
61W - 53L
1,369 Elo+
Party 3
Kukulkan
Kukulkan
rodfex360
Kukulkan
Level 154
God Stats
0W - 1L
1,715 SR
Queue Stats
127W - 132L
1,448 Elo+
Party 3
Mulan
Mulan
terror31220
Mulan
Level 137
God Stats
4W - 2L
1,722 SR
Queue Stats
106W - 108L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Someother
Cupid
10
5 / 2 / 2
6,299
630
6,373
6,321
2,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
2 / 0 / 2
5,747
575
6,091
8,659
6,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
dponte
Awilix
11
6 / 1 / 3
6,477
648
7,854
8,112
3,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
garbiggins
Yu Huang
10
1 / 0 / 5
5,709
571
4,630
6,541
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
yusefdx96
Horus
10
2 / 2 / 4
5,193
519
4,336
8,198
5,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 4 / 0
6,005
601
6,615
8,038
2,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 2
4,719
472
2,012
7,937
6,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
8
0 / 5 / 2
4,752
475
2,587
7,865
2,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
rodfex360
Kukulkan
10
0 / 3 / 0
5,657
566
5,417
5,280
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 2 / 0
5,392
539
7,248
10,944
7,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
16
Kills
5
5
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
5
4
0
1.25
L
0
2
2
0.5
W
Cupid
Someother
Cupid
5
2
2
3
L
Ravana
0
5
2
0.2
W
2
0
2
3
W
Awilix
dponte
Awilix
6
1
3
7.5
W
Yu Huang
garbiggins
Yu Huang
1
0
5
3.5
L
Kukulkan
rodfex360
Kukulkan
0
3
0
0
L
0
2
0
0
W
Horus
yusefdx96
Horus
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,284
Damage
23,879
37,831
Taken
40,064
20,226
Mitigated
21,129
16,385
Healing
9,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,615
2,752
0
1,669
8,038
2,661
0
0
7,889
0
40,868
L
2,012
420
176
2,499
7,937
6,776
0
418
7,194
10,367
0
W
Cupid
Someother
Cupid
6,373
3,906
200
2,352
6,321
2,500
0
459
5,862
0
36,228
L
Ravana
2,587
632
0
128
7,865
2,837
0
1,881
5,699
0
24,471
W
6,091
749
1,184
6,046
8,659
6,214
0
0
8,659
35,730
0
W
Awilix
dponte
Awilix
7,854
3,242
0
740
8,112
3,086
0
1,284
6,828
0
37,906
W
Yu Huang
garbiggins
Yu Huang
4,630
209
0
1,906
6,541
2,656
0
3,218
3,323
36,373
0
L
Kukulkan
rodfex360
Kukulkan
5,417
216
0
602
5,280
1,803
313
2,393
2,763
50,780
0
L
7,248
1,133
0
4,522
10,944
7,052
0
5,284
5,176
0
41,629
W
Horus
yusefdx96
Horus
4,336
2,060
1,221
2,736
8,198
5,770
0
2,468
5,730
0
21,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,425
Gold Earned
26,525
268
Minions Killed
270
0
Camps Cleared
0
1,021,748
Distance Traveled
947,115
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,005
601
67
7
0
164,883
0
L
Bacchus
4,719
472
11
1
0
221,589
0
W
Cupid
6,299
630
62
6
0
188,927
2
L
Ravana
4,752
475
34
3
0
200,149
0
W
Hel
5,747
575
59
6
0
174,122
0
W
Awilix
6,477
648
49
5
0
239,851
2
W
Yu Huang
5,709
571
74
7
0
212,869
2
L
Kukulkan
5,657
566
91
9
0
182,732
0
L
Mulan
5,392
539
67
7
0
177,762
0
W
Horus
5,193
519
24
2
0
205,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role