Player Matchup

Neith
Neith
 
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ChRoNiCxHaVoC
Ra
Level 159
God Stats
3W - 5L
1,635 SR
Queue Stats
593W - 597L
1,596 Elo+
Solo
Ne Zha
Ne Zha
Deadpàn
Ne Zha
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,476 Elo+
Solo
Khepri
Khepri
Swooshboy9
Khepri
Level 124
God Stats
3W - 2L
1,825 SR
Queue Stats
249W - 245L
1,507 Elo+
Solo
Ymir
Ymir
xLamont
Ymir
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 37L
1,561 Elo+
Solo
Team Averages
Level 120
1,592 SR
1,528 Elo+

VS

Team Averages
Level 121
1,506 SR
1,502 Elo+
Terra
Terra
ALAXMTME
Terra
Level 163
God Stats
2W - 1L
1,298 SR
Queue Stats
214W - 211L
1,507 Elo+
Solo
Ah Puch
Ah Puch
Bonjovi73rocks
Ah Puch
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,525 Elo+
Solo
Thor
Thor
JaviCtSaurio
Thor
Level 115
God Stats
3W - 1L
1,726 SR
Queue Stats
178W - 191L
1,402 Elo+
Solo
Heimdallr
Heimdallr
dragones9
Heimdallr
Level 155
God Stats
2W - 1L
1,505 SR
Queue Stats
74W - 76L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
gilberto32_
Sun Wukong
Level 104
God Stats
7W - 4L
1,500 SR
Queue Stats
278W - 249L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 4 / 5
8,606
717
9,087
11,699
5,410
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 3 / 5
8,644
720
10,290
9,831
4,792
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Deadpàn
Ne Zha
15
5 / 4 / 7
8,922
744
12,644
9,119
5,332
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Swooshboy9
Khepri
16
1 / 4 / 7
9,030
753
7,192
17,161
18,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
xLamont
Ymir
11
1 / 4 / 4
7,191
599
3,479
11,618
8,313
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
ALAXMTME
Terra
14
1 / 3 / 9
9,052
754
5,045
13,545
9,477
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
4 / 3 / 6
9,984
832
15,932
11,762
5,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 4 / 8
9,319
777
7,851
10,496
4,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
dragones9
Heimdallr
18
8 / 1 / 9
10,927
911
15,787
11,135
6,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
gilberto32_
Sun Wukong
15
3 / 5 / 13
9,813
818
10,545
18,157
16,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
64
13
Kills
19
19
Deaths
16
28
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
4
5
1.63
W
Terra
ALAXMTME
Terra
1
3
9
1.83
W
4
3
6
2.33
L
2
3
5
1.5
L
Ne Zha
Deadpàn
Ne Zha
5
4
7
2.13
W
3
4
8
1.75
L
Khepri
Swooshboy9
Khepri
1
4
7
1.13
W
Heimdallr
dragones9
Heimdallr
8
1
9
12.5
W
Sun Wukong
gilberto32_
Sun Wukong
3
5
13
1.9
L
Ymir
xLamont
Ymir
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,692
Damage
55,160
59,428
Taken
65,095
42,632
Mitigated
42,163
19,454
Healing
26,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,087
2,006
608
2,524
11,699
5,410
450
4,464
7,235
0
16,778
W
Terra
ALAXMTME
Terra
5,045
304
7,137
4,011
13,545
9,477
146
2,169
11,305
8,838
0
W
15,932
495
1,069
2,782
11,762
5,469
1,208
3,316
8,363
35,228
0
L
10,290
189
5,441
3,946
9,831
4,792
0
3,796
6,035
32,035
0
L
Ne Zha
Deadpàn
Ne Zha
12,644
1,141
286
624
9,119
5,332
335
2,965
6,151
0
19,578
W
7,851
1,151
1,178
1,535
10,496
4,888
1,554
3,061
7,435
0
12,859
L
Khepri
Swooshboy9
Khepri
7,192
83
1,032
3,486
17,161
18,785
0
6,251
10,910
17,728
1,387
W
Heimdallr
dragones9
Heimdallr
15,787
7,880
1,464
3,569
11,135
6,169
3,195
4,178
6,852
0
46,368
W
Sun Wukong
gilberto32_
Sun Wukong
10,545
1,106
683
3,354
18,157
16,160
1,068
6,429
11,566
0
19,541
L
Ymir
xLamont
Ymir
3,479
559
0
1,507
11,618
8,313
0
3,501
8,117
5,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,393
Gold Earned
49,095
122
Minions Killed
130
0
Camps Cleared
0
1,115,107
Distance Traveled
1,086,689
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,606
717
21
2
0
212,971
0
W
Terra
9,052
754
7
1
0
231,987
0
W
Ah Puch
9,984
832
34
3
0
226,267
0
L
Ra
8,644
720
69
6
0
281,926
0
L
Ne Zha
8,922
744
14
1
0
251,263
0
W
Thor
9,319
777
4
0
0
200,131
0
L
Khepri
9,030
753
16
1
0
248,489
0
W
Heimdallr
10,927
911
57
5
0
224,076
0
W
Sun Wukong
9,813
818
28
2
0
204,228
0
L
Ymir
7,191
599
2
0
0
120,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role